Bugs with 1.03 patch...
#476
Posté 18 mars 2010 - 08:00
#477
Posté 18 mars 2010 - 08:28
#478
Posté 18 mars 2010 - 08:44
#479
Posté 18 mars 2010 - 08:46
Suggestion: Review all that fight code/scripts. Crashes also happened in versions pre-1.03.
#480
Posté 18 mars 2010 - 09:49
Some could say get a better computer but I can run games like AIon Online at 1600x1200 resolution all day without problems and that's not the only game I play. Sacred 2 has higher spec requirements than DAO but runs a lot better than this game. So as far as I am concerned it is a memory leak issue.
Too bad because the content of the game is good but I am just getting fed up with the loading times, lag and restarting the content updater manually all the time.
1.03 hasn't fixed any of that for me and the game does crash now which it didn't do before. In essence it doesn't matter because the game already gets too sluggish by the time it crashes so I would have to restart the game again.
#481
Posté 18 mars 2010 - 10:17
YourFleshIsMine wrote...
1.03 hasn't fixed any of that for me and the game does crash now which it didn't do before. In essence it doesn't matter because the game already gets too sluggish by the time it crashes so I would have to restart the game again.
This got the game yesterday, crashed maybe once, but now that im further in the game i crashes more frquently and not to mention the damn lag at random times which never happened before.
#482
Posté 18 mars 2010 - 10:20
YourFleshIsMine wrote...
I think this game is simply badly coded and none of these patches can fix that. Sure if you run a 64 bit system with 6Ghz RAM or more you may never get to the point where the memory leak messes up the game, but at 32 bit with 4Ghz RAM which will max out at 3.25Ghz it takes only about 5-10 area loads to start giving problems with loading times and the game getting laggy.
Memory capacity is measured in Gbs, not Ghz...
#483
Posté 18 mars 2010 - 10:29
#484
Posté 18 mars 2010 - 10:45
#485
Posté 18 mars 2010 - 10:59
IRMcGhee wrote...
I had problems with frequent crashes (every 30 min or so) after installing 1.03 over an incrementally patched game. I tried applying the patch to a fresh install and it seems to be stable (or at least more stable, no crashes for over 3 hours in the same areas I couldn't get past for crashes).
Interesting, anyone else tried this? I personally lost my temper and just rolled back to the earlier patch. Might be worth a look for the people presently uninstalling to roll back.
#486
Posté 18 mars 2010 - 11:16
#487
Posté 18 mars 2010 - 11:16
Modifié par silmaran, 18 mars 2010 - 11:21 .
#488
Posté 18 mars 2010 - 11:26
I have no slowdowns, up to date drivers, very fast gaming machine. Never had a problem until I installed Awakening. Nvidia SLI 9800 GT
The game has crashed on me 4 times in the first 45 minutes of play, so it's unplayable.
Modifié par Statistic, 18 mars 2010 - 11:27 .
#489
Posté 18 mars 2010 - 11:32
#490
Posté 18 mars 2010 - 11:36
Eurypterid wrote...
LordEzzat wrote...
-Can no longer talk to shale, for it gliches out to the beginning of his quest and flips out the textures sending me into unknown world (literally in the game I gotta post some screenshots)
This may not be patch related. I had the same thing happen to me on patch 1.02 as well as having all my DLC disappear from the map (Honnleath and Warden's Keep). Found a solution in one of the stickies in this forum.
I agree it may be an old bug rearing it's head. Here's the problem though, the solutions (even the developer's console solution) for shale and the Warden's Keep are not working. The game shows that the DLC is authorised on my system. Shale can join my party, I just can't talk to him in camp, and I can visit Wardens Keep fine and have all the items, yet the quest giver is still in the camp with a quest mark over his head as though the Warden's Keep content had never been completed.
It would be nice to get some feedback from Bioware here, as Awakening automatically installs this patch whether you want it or not. Tis, more an a little bit frustrating, but hey bugs happen. Heck this post is full of bugs (i.e spelling/grammar mistakes) due to tireness, and I'm sure the dev's get tired to. I guess I'm just dissapointed because I want to get back into the game again.
Modifié par Raven-sb, 18 mars 2010 - 11:43 .
#491
Posté 18 mars 2010 - 11:58
With this patch, the game just crash for no reason during fights
Q9650
9600GT 185.85
2x2Gb 1066Mhz
1920x1080
All settings to max but brightness
No Vsync
#492
Posté 19 mars 2010 - 12:05
Edit: I am using ATI 5850.
Modifié par wolfwarp, 19 mars 2010 - 12:06 .
#493
Posté 19 mars 2010 - 12:23
#494
Posté 19 mars 2010 - 12:45
-- Are you playing with characters created after installing 1.03? Or patched over characters?
-- Are you running any mods?
-- Is it related to a specific area or event (ie Denerim or opening inventory)?
I had very bad slowdowns after updating my current characters to 1.03, in Denerim and the Final Battle. The issue usually started in battle but would persist afterward, especially when looting corpses and cutscenes would take longer and longer to load up. Not running any mods.
After creating new characters on 1.03, I haven't had any sign of lag yet and only 1 crash. Hopefully, it keeps up.
i7 920
6g Ram
Ati 4890
1920x1080
Modifié par SirPalamedes, 19 mars 2010 - 12:47 .
#495
Posté 19 mars 2010 - 01:20
#496
Posté 19 mars 2010 - 01:40
#497
Posté 19 mars 2010 - 01:48
Shadowdemon5 wrote...
I got my copy of awakening. I had DoA pathched to 1.02. When i tried to install awakening, it applied the 1.03 patch, the promptly gave me a screen that said awakening installation failed. Has this happened to anyone?
Check This Thread.
#498
Posté 19 mars 2010 - 02:21
#499
Posté 19 mars 2010 - 03:07
NVIDIA GeForce 9800GT
Intregrated RAMDAC
Approx. Total Memory 1024.0 MB
Display Mode: 1920 X 1080 (32bit) (60Hz)
Monitor: HP 2159 Series
Main Driver: nv4_disp.dll
Version: 6.14.0011.9621 [ENG]
SYSTEM:
MS WINDOWS XP PRO SP3
AMD Athlon II X2 250 Processor 3.0GHz
Memory: 3326MB RAM
Page File: 534MB Used, 4675MB Available
DirectX 9.0C
Since I downloaded the 1.03 patch all hell has broken loose, still. Seven hours ago I created a new character and now every 10 to 15 minutes the game crashes to the desktop. I am currently in the Burning Tower, in the fade.
I have yet to receive the Awakening disk from GameSpot --that which was mailed out on Monday. Hopefully by years end I will get it and Bioware will have fixed all of the bugs. "We can only hope!"
#500
Posté 19 mars 2010 - 03:46
This is exactly what happened to me. I had to force load and loose a lot of ingame stuff. Return to Ostagar for one... I wanted to see what difference it mightmake to have Alistair wearing Kin Calins Armor at the Lansmeet! Now Its gone....Eurypterid wrote...
Shadowdemon5 wrote...
I got my copy of awakening. I had DoA pathched to 1.02. When i tried to install awakening, it applied the 1.03 patch, the promptly gave me a screen that said awakening installation failed. Has this happened to anyone?
Check This Thread.
Killyaslowly
"Slay on!":whistle:




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