Bugs with 1.03 patch...
#551
Posté 20 mars 2010 - 08:53
#552
Posté 20 mars 2010 - 08:57
Eurypterid wrote...
No, DLC does not import into Awakening (except the Return to Ostagar items). That's as designed.
WAD!
I haven't seen that response since I worked on air traffic control systems.
#553
Posté 20 mars 2010 - 09:00
Surango wrote...
Pickpocketing has been isolated. The problem is in "sys_treasure_h" lines 488-490. When commented out and the stealing script recompiled, this now works. Tested in dwarf commoner origin- got money a few times and several items. I've posted the scripts on projects: social.bioware.com/project/2335/
Just tried this and it works!!
Thanks!!!!!!!!!
#554
Posté 20 mars 2010 - 09:25
Sometimes the crashes occur during the fights with mob packs that indeed contain a mage, haven't checked what spells they're using howerever. Then again the crashes sometimes happen when I fight only melee mobs (i.e. Thugs during one of the Chanter's Board quests in Amaranthine). And to answer your last question, both Mana Clash and Mass Paralysis have a casting time (not instant like Winter Grasp).Surango wrote...
Melisenta wrote...
Mana Clash 4/5 times. Sometimes Mass Paralysis causes the crash too.
Have you noticed what's going on when that happens? Is an enemy casting a spell? Is it instant like winter's grasp or does in need to charge like inferno?
PS. I cannot fully express how gratefull I am for your stealing fix, Surango! Bet, I'm not the only one
Modifié par Melisenta, 20 mars 2010 - 09:26 .
#555
Posté 20 mars 2010 - 10:39
My DLC: RtO, Stone Prisoner, Blood Dragon Armor, The Lucky Stone, Embri's Many Pockets, Mark of Vigilance, The Lion's Paw, The Wicked Oath, Helm of the Deep, and Amulet of the War Mage.
Mods: Fragments of Ferelden, A Kiss To Remember, Sex Movies Always Play (and Natural Bodies "All in One" pack [lol]), Enigma Battle Dungeon, Kal-Sharok~The Crumbling City, Little Red Riding Hood Redux, Monster Mash, Monty Python Black Knight Armor, and the Storage Chest.
Note: All these mods and DLC worked fine before and after installing the patch.
EDIT: Forgot about the Extra Dog Slot mod
Modifié par joey_mork84, 20 mars 2010 - 10:46 .
#556
Posté 20 mars 2010 - 11:12
I've seen this before 1.03. They're kind of a vague outline on most of my play throughs on medium graphics. You can kind of see them if you cast winter's grasp or CoC, but that's it unless you really squint.
#557
Posté 20 mars 2010 - 11:16
Nioxide wrote...
Windows 7 64bit, 4GB Ram, Intel Quad Q6600 2.40, 2x 9600 GT in SLI
Crashing to desktop, transferring from one zone to another now takes alot longer than 1.02a. If there is a way to remove 1.03 please do tell. Uninstalling and reinstalling will be a nightmare!
Its amazing however, when lead producers go onto IGN and say that DLC content will only be delivered when the quality has been assured (http://uk.pc.ign.com.../1058656p3.html) and has gone through testing at the most professional level only to have this patch completley ruin my excitment over the upcoming expansion.
Not a happy customer.
Yeah, now I crash every 30 seconds, all I want to do is play....I paid my money for frustration, wasted time and half cooked product, a far cry from the quality of DAO. I wonder how much they value customers they must have known that the patch was a proper crap before they released it, were they pushed by greed??
#558
Posté 21 mars 2010 - 12:34
And for me it crashed randomly while fighting the tentacles in DA:A ran stable before that up to that point. I just kept retrying until I had a game where it didn't crash during the fight. Haven't tried a new game or resumed a old save in regular DA:O with 1.03 yet.
Also I had the same issue that Vita Nex had, i.e I couldn't install the 1.03 patch so I reinstalled the game and tried patching afterwards and it worked. Could it have been one of the previous patches causing it to not be detected properly?
Modifié par Herethos, 21 mars 2010 - 12:37 .
#559
Posté 21 mars 2010 - 01:21
Does anybody have the same problem?
#560
Posté 21 mars 2010 - 01:28
#561
Posté 21 mars 2010 - 01:44
#562
Posté 21 mars 2010 - 01:55
#563
Posté 21 mars 2010 - 02:04
#564
Posté 21 mars 2010 - 02:11
Try the DX9 end user runtimes solution suggested on page 22 of this thread.
#565
Guest_Jokis82_*
Posté 21 mars 2010 - 02:43
Guest_Jokis82_*
#566
Posté 21 mars 2010 - 02:53
#567
Posté 21 mars 2010 - 03:01
Certain cutscenes repeat themselves. An example of this was when I was in the fade rescuing Wynne. After I defeated all the monsters the dialogue restarted as if it were before the fight. This also happens within the expansion pack.
Another problem is that in Warden's Keep, I cannot open the door to get to the demon possessed Dryden on the 2nd floor because the door will not unlock. All dialogue with Levi has been activated and still nothing. It never happened with the old patches.
#568
Posté 21 mars 2010 - 03:01
All of my trouble started after the patch. Since then, all of my paid DLC, which shows up on my account, is listed as unauthorized, and you can't load games with unauthorized DLC. I've followed the directions in this forum for doing all the steps to fix the problem, but since all of those were written before this patch, I don't know how useful they are.
I know they haven't fixed my problem. I'm afraid to buy the expansion, for fear that whatever is keeping my DLC from working, will also keep the expansion from working.
I would rather roll back to a previous patch, and play my existing paid-for content, than to have all of my previously paid content made "unauthorized" by a patch designed to make me compatible with new premium content.
#569
Posté 21 mars 2010 - 03:10
In order to play awakening you have to be on the 1.03 patch anyway. If you have the crashing bug that most of us who have posted here have, I wouldn't bother buying awakening anyway since it's unlikely you'll enjoy it very much until after a patch is released.
#570
Posté 21 mars 2010 - 04:01
jlg6184 wrote...
I understand the frustrations, I have posted a few times in a few different threads, have talked to EA, who have recommended everything from deleting my saves and starting over, to uninstalling windows 7 and getting windows vista. I have been told to run in compatibility mode, and most recently escalated to EA's "Tier 3" technical support, in which I am awaiting a response. It is nice because they seem apologetic and have given me a few freebies (IE a coupon for the EA store and a small promo DLC code for the game *which is nice if the game ever starts working again*), but I am still rather frustrated with the issues, and haven't really tried to get it to work today. I still am getting ready to uninstall the game and reinstall using the 1.02a patch, and hopefully will be able to play until the new patch is released (if there is one in the pipelines.)
Getting Windows Vista? I am using Vista and the 1.03 patch is crashing on me. I have asked my friends to use the 1.02a. The thing is, with such a patch, for the unlucky bunch of us, there is no chance for us to play Awakening, is there?
#571
Posté 21 mars 2010 - 04:06
jlg6184 wrote...
I understand the frustrations, I have posted a few times in a few different threads, have talked to EA, who have recommended everything from deleting my saves and starting over, to uninstalling windows 7 and getting windows vista. I have been told to run in compatibility mode, and most recently escalated to EA's "Tier 3" technical support, in which I am awaiting a response. It is nice because they seem apologetic and have given me a few freebies (IE a coupon for the EA store and a small promo DLC code for the game *which is nice if the game ever starts working again*), but I am still rather frustrated with the issues, and haven't really tried to get it to work today. I still am getting ready to uninstall the game and reinstall using the 1.02a patch, and hopefully will be able to play until the new patch is released (if there is one in the pipelines.)
What is EA going to do for the rest of us who are having problems. I sent EA a tech support problem some time ago on another game and it took them six weeks to respond. Those SOB's aought to be sued in a court of law for false advertising and knowingly selling faulty merchadise on the Internet. They are no better than the scammers out there. They cannot be allowed to get away with this crap.
#572
Posté 21 mars 2010 - 05:30
From now on when posting bugs, please state whether you use a digital copy and who it's through or if you have the game on disc. That might help BW figure some other things out.
Modifié par Surango, 21 mars 2010 - 05:32 .
#573
Posté 21 mars 2010 - 05:49
As far as discussing potential lawsuits, Jallard, I would recommend contacting EA, to see what they want to do to try to make it right by you before hopping on board the "Let's Sue Somebody" train. I mean, this sucks, don't get me wrong, but suing isn't quite on my mind right yet, and if it was, I doubt I would take my cause to the forums of the developers that made the game. BioWare has made some stellar games in the past, and while I am a bit pissed that I can't play my game, I do have some sort of faith that it will get worked out in the end. If it isn't handled shortly, I will contact EA again with a request for my money back (as they are the publisher and are handling tech support).
And to Surango, I am running Dragon Age: Origins, with the 1.03 patch. It is a retail box that I picked up at WalMart. I am running:Windows 7 Home 64bit, with an AMD Athlon II X3 435 Rana (2.9GHz), 4 GB of DDR3 1600, and an XFX Radeon HD 5770 1GB card. I have crashes to the desktop that present at the Ostagar Top Level boss battle at the beginning of the game, and after that crashes anywhere from 5 minutes of gameplay to 2-3 hrs, depending on how much the game likes me at the given moment. It crashes iwith a nice window stating that DA has stopped responding and microsoft is looking for a solution *which it doesn't find, obviously*. It tends to do this more so in battles than anywhere else, but has happened at other times such as right after a cut scene or while panning the camera.
#574
Posté 21 mars 2010 - 06:13
When starting a new game, the character does not appear during the character creation step. All sub-options such as the preset are blank.
#575
Posté 21 mars 2010 - 02:14
Modifié par FelixLighter, 21 mars 2010 - 02:34 .




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