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Bugs with 1.03 patch...


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#1126
Guest_iHNS_*

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InebriatedPizza wrote...

DLC and revenue mean more to them, obviously. :/


That.
~~~~
There is no meaning in discussing something regarding a company concerned about the fact of loss of money or precious DLC, than the loss of customers. They have become too blind to see that the loss of customers because of a f*cked up game can result in the loss of a huge amount of money. They are also blind to see that a nicely made patch will take care of the whole situation, and they are thus making it ultimately corrupted.
~~~~~~~~~~~~
This is going nowhere, EA, fix your mind first, then fix the game.

Modifié par iHNS, 10 mai 2010 - 12:51 .


#1127
Revan1701

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dannehhhh wrote...

To the people that are complaining that bioware released the DLC feast day pack instead of trying to solve the problems with the new patch 1.03 didnt consider that they actually may have made that DLC before the problems even occurred with 1.03? I might be wrong i might be wrong but you gotta look at this from multiple perspectives.

Also, I would like to say that i downloaded a pirated version to try and fix my problem. So i downloaded the whole set. And after i installed origins, i started installing all the dlc's i had.
following that i did a standalone 1.03 patch which wasn't triggered by the awakening installer.
then i installed awakening. so the last thing which was left was cracking it. So i downloaded the crack released by the Vitality pirate group and i relocated it towards my bin ship folder. So i went to play my game and i did not crashed for 8 hours in a row. I hope this will help user's and dev's alike.

Note: I heavily regret that i used a pirated version to be able to play this game, but i do have the original versions for both origins and awakening. I Heavily support Bioware games ever since i was finally allowed by my mommy to buy KoToR at the age of 11 and if its up to me i will keep supporting them until either pc's are banished or im a old fool  which cant seperate a spoon and a fork.

Cheers.


I have both ORIGINAL versions of Origins and Awakening, and I pirated the game works great now

#1128
wolfwarp

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Revan1701 wrote...

dannehhhh wrote...

To the people that are complaining that bioware released the DLC feast day pack instead of trying to solve the problems with the new patch 1.03 didnt consider that they actually may have made that DLC before the problems even occurred with 1.03? I might be wrong i might be wrong but you gotta look at this from multiple perspectives.

Also, I would like to say that i downloaded a pirated version to try and fix my problem. So i downloaded the whole set. And after i installed origins, i started installing all the dlc's i had.
following that i did a standalone 1.03 patch which wasn't triggered by the awakening installer.
then i installed awakening. so the last thing which was left was cracking it. So i downloaded the crack released by the Vitality pirate group and i relocated it towards my bin ship folder. So i went to play my game and i did not crashed for 8 hours in a row. I hope this will help user's and dev's alike.

Note: I heavily regret that i used a pirated version to be able to play this game, but i do have the original versions for both origins and awakening. I Heavily support Bioware games ever since i was finally allowed by my mommy to buy KoToR at the age of 11 and if its up to me i will keep supporting them until either pc's are banished or im a old fool  which cant seperate a spoon and a fork.

Cheers.


I have both ORIGINAL versions of Origins and Awakening, and I pirated the game works great now


Now, this is a very sad day for those who pay for the games.  And I can't find the logic on how a pirated version works fine while the original one doesn't.  Just doesn't make any sense.

#1129
wolfwarp

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Delerius_Jedi wrote...

wolfwarp wrote...

Thanks for sharing.  Indeed, BioWare's reputation is at stake for PS3 platform.  And as a PC gamer (although I do owe a PS3 as well), the game crashes that render this game rather unplayable is also not doing BioWare any good.  And the issue has been around for 2 months+.

You mention that PC platform remains as the leading platform.  Do you have the data and link to support this claim?  I begin to think that PC gaming may have already been overtaken by consoles.


Not in those words, but a while back Fernando Melo gave an interview with Gamasutra wherein he was very adamant about the merits of spending the time making sure that the PC SKU remained as it was. I think that a part of that debate already happened when they decided to do console ports of DA:O, and the decision was ultimately made to not alter the PC version to accomodate the console builds. Taking Mr. Melo's statements in that context, I think that BioWare do believe that they made the right decision.


Source


Call me an optimist, but that does seem like a clear indication that BioWare is well aware of how much people appreciate a proper PC SKU (take a look at the criticisms of ME2's PC SKU by comparison - lacking proper high-resolution textures, keybind options etc.)

wolfwarp wrote...

You know, I have just had a peep on the
PS3 support forum. On the fireware update issue. I have to say that
the BioWare support team is a lot more actively involved in updating the
community and getting the community's help in diagnosing the issues. I
secretly wish that PC gamers have the same level of love ...
lol.


Oh I think they're working on it, but the PS3 issue is a very serious one. Regardless of the problems we might have on our PCs, with different hardware setups and such, it's another matter to have the game completely freeze up completely on every PS3 console. Plus, the users of that platform are completely at the mercy of Sony and EA, since they can do absolutely nothing to alter the game itself, whereas we can get mods, tweak around with the toolsets or whathaveyou. And, like I said earlier - this is just as much about reassuring people that they *can* buy a BioWare PS3 game in the future, and it will work. BioWare definately doesn't want Dragon Age: Origins on the PS3 to become another Bayonetta.



Thanks for the link.  It seems encouraging, as a PC gamer.  My take is, this may be a one-off.  Dragon Age being developed first for PC platform and then port over to console.  If there is a Dragon Age 2, I reckon it will be console centric.  Much like what you would see in the Mass Effect franchise.  Keyboard shortcut keys are gone.  And etc.

As for the PS3 issue, I know this is a side track here in the forum.  But I am finding it hard to believe that as developer for the Sony PS3 platform, BioWare doesn't have the pre-release of the new firmware 3.3?  If the new firmware does freeze up the game for all useres, I would expect BioWare to be the first to know and to announce the news and the plan for update.

Now that we observe that Dragon Age has problems across platform, it may not be a coincident.  Something fundamental to the game architecture must have gone wrong.

Modifié par wolfwarp, 10 mai 2010 - 03:44 .


#1130
dragonsouce

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We are going to get this thread Closed people. Nix-Ae On the ate-Pire-Ae.
And yes I agree but the said mentioned version stopped working for me but then again I did not use a full reinstall.
But becouse this forbidden topic can not bet spoken here . Lets Not. But call this what it is a Modified Install.

But let us say we have heard that Certain people with certain Modified Installs and modified Graphic set are not having trouble becouse there installers Are Rebuilt from the Ground Up and The Tile sets and Media are all re-compressed to about 25 % of the original game. (I.E. Special effects stripped.) ( 9 gig disk needs to fit on a 4 gig disk)
Then it's not really a shock that these work. Grumble Grumble Grumble .

What we might want know is why that Modified INSTALL Works. (It's Not the Modified EXE,I tried that,ie ack-cr-AE)
I think it's the install that's going wrong in are Are Unmodified versions maybe the codex use to compress and un compress the Media in are unmodfied install.

I think there an effect that DX is having trouble running because it's a media file or codex installed wrong or corrupt,ie regised wrong, Hard to be more precise as it could be a sound file or Visual.
To PROVE it is a install issue is Easy to check.

Would someone with a Fully working Game with this (Not allowed to say it ) Modified Rebuilt Install.
Please Put An Original LEGAL 1.3 Exe in the game folder. Just use z7 to extract it from the real Patch release and no other file. Back up your modified Exe, And use your game cd.

If it works it's the Media Installed that wrong possibly the Codex used in are legit vertion and we have are answer and so will Bioware and we can get a real fix.

Modrator PLEASE DO NOT CLOSE THIS THREAD as we could be Very Very close to a legit fix for legit uses.

Modifié par dragonsouce, 10 mai 2010 - 04:41 .


#1131
Orchomene

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Small question : does everybody having this constant crash issue (around a crash every 15 minutes) use a retail version with a DVD ?

Because the problem may come from the DVD copy protection, can't it ?

#1132
BrunoB1971

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the problem could in fact be the copy protections in place for the game. Many people have different setups that may interfere with the original intended programming and coding made by the publisher. I know that securom and other protections scheme sometimes eneded up messing pc's.

Virtual drives and other computer tweaks might hamper the .exe of the game and cause crashes. If many people play with a no cd patch and do not get any issues then the problem is the .exe of the game and it would need to be redone. You have to look at every way with the problems with the bugs of the patch and a new .exe might be the solution for people....

Modifié par BrunoB1971, 10 mai 2010 - 06:16 .


#1133
dragonsouce

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retail version with a DVD Here,But I ran it with out Copy protection and still got the crash. But less often. And that could be just becouse Copy Protection as it's just one more process for the exe to do there by speeding the crash that happens in my case anyway.

#1134
BrunoB1971

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do you have any virtual drive or drives turned on when you play Dragonsource?

#1135
WonderGamer

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Deleted

Modifié par WonderGamer, 10 mai 2010 - 08:04 .


#1136
WonderGamer

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dragonsouce wrote...

We are going to get this thread Closed people. Nix-Ae On the ate-Pire-Ae.
And yes I agree but the said mentioned version stopped working for me but then again I did not use a full reinstall.
But becouse this forbidden topic can not bet spoken here . Lets Not. But call this what it is a Modified Install.

But let us say we have heard that Certain people with certain Modified Installs and modified Graphic set are not having trouble becouse there installers Are Rebuilt from the Ground Up and The Tile sets and Media are all re-compressed to about 25 % of the original game. (I.E. Special effects stripped.) ( 9 gig disk needs to fit on a 4 gig disk)
Then it's not really a shock that these work. Grumble Grumble Grumble .

What we might want know is why that Modified INSTALL Works. (It's Not the Modified EXE,I tried that,ie ack-cr-AE)
I think it's the install that's going wrong in are Are Unmodified versions maybe the codex use to compress and un compress the Media in are unmodfied install.

I think there an effect that DX is having trouble running because it's a media file or codex installed wrong or corrupt,ie regised wrong, Hard to be more precise as it could be a sound file or Visual.
To PROVE it is a install issue is Easy to check.

Would someone with a Fully working Game with this (Not allowed to say it ) Modified Rebuilt Install.
Please Put An Original LEGAL 1.3 Exe in the game folder. Just use z7 to extract it from the real Patch release and no other file. Back up your modified Exe, And use your game cd.

If it works it's the Media Installed that wrong possibly the Codex used in are legit vertion and we have are answer and so will Bioware and we can get a real fix.

Modrator PLEASE DO NOT CLOSE THIS THREAD as we could be Very Very close to a legit fix for legit uses.

Locking a thread this size with legit complaints will most likely trigger a boycott.  A boycott will only hurt BioWare, not help them; and there's enough people that have already started boycotting BioWare because of the lack of responses in this thread.  Locking a thread may be the first things on their mind when they hear illegal terms, but I'll likely boycott all games in the Dragon Age series if it gets locked as well.  I already did this with the The Sims series on console systems for a different reason & any EA-branded online game for any console system.

Modifié par WonderGamer, 10 mai 2010 - 08:07 .


#1137
dragonsouce

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BrunoB1971 wrote...

do you have any virtual drive or drives turned on when you play Dragonsource?


I use portable portable Ultraliso virtual drive when I need one that uses no install registry keys and can run from a Usb thumd Drive ,And never ran it or even used it after reboot with the game. I Do have 15 harddrives set up on my PC,That is I admit bit weird but it's the only thing that weird on my system.

64 bit ultra windows 7. SLI Dual video cards 1 cd rom 6 Physical hardrives 3 on Sata and 2 ide, CD on a sata with 4 partitions to 3 on each hard drive. But no Virtual Drives. As I said I am stumped.

One thing I was thinking about, Back when I was haveing trouble with the toolkit, I noticed that the group polices on the registry keys were set to read Only with system Group only read write access,Had to change them to reinstall the toolkit.
Wondering if this could be the same thing as the toolkit, a Ripped pirated copy would be unlikely to change Read Write privleges to only system group there by allowing a cleaner install. A lot of people seem to not get all the medai from the patch ,(missing messes and such.)

If some of the Media from the older install (1.02) was not deleted and replaced with new stuff updated from(1.03) that could explain all issues from the slow down and crashes to the Dog missing. And why -DX9 command some times works in some instances.
 
The Patch might be fine if you see what I mean It would be the installer it uses that was crap.

Modifié par dragonsouce, 10 mai 2010 - 09:59 .


#1138
BrunoB1971

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There is no reasons to lock this thread because of the P-word. When you have a problem you have to look at every possible solutions available to you, sometimes the solution may go against your moral fiber or be unethical to some. But the constant in this is that people need the game to work. If exploring a working venue does the trick for some people i do not see any problems in that.



It is idiotic to hide your head in the sand and think that you are gonna be ok when you know that there is a thousand men coming at you with their dwords out to kill you.



Bioware people know what is going on with the P situation and frankly the P situation does not matter anymore. If you have a good product you will still make money. If you have a mediocre product you will make less money. A lot of movies get P-word but end up making tons of money...avatar, iron man and the list goes on and on but they suceed, why because it is still a good quality product and people are willing to pay to have that one a of a kind experience in the theater. Same goes for games, some people dont want to bother or cant P-word because they dont know how to do it or simply dont feel like they ought to do it.



You have to look at this from the technical standpoint that if the cracked works or works better than the original .exe and that this is the only file modified in the process of doing this, then the .exe is the culprit and Bioware would need to sit down and decipher why it is affecting players and why the modified one does not.



it is a simple as that....

#1139
dragonsouce

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I tried switching just the crack no go did not really help I think it's the fact that the pirated copy uses a ripped installer.

I think the Game patch is installing on are drives corrupt or using incompatible media encoded maybe two different vertions/codexes at the same time.
I think the Patch just dose not really fully Update install.
If you see what mean, It would explain all the issues including the broken quests and pet issues,Not just the crashes.

If so the Patch would be fine just the installer thats broken.

PS.
This is all a Guess.

Modifié par dragonsouce, 11 mai 2010 - 01:48 .


#1140
BrunoB1971

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yes and it does not helpw when Bioware asks people to make vague report about thier games.

I really was disgusted when they started the thread about reporting bugs with the game and all they were basically doing is asking people to spec their machines.



If the game worked with version 1.02 x and were broken with 1.03 what was the point of asking people to tell bioware about their machines, it was pointless and a waste of time for people. The machine did not change but the game did and it is broken...so the answer lies in the coding of the game.



At this time and in my opinion the quests bugs should have been fixed by now. There is no excuse for seeing quests that are bugged when there are so many people reporting the same thing. If 100 people says that x thing does not work in x area, it does not take a genius to go see and test this problem.



Bioware fails epicly to let people know what is going on and it is a dman shame at this time....their reputation is taking a dip....

#1141
Eurypterid

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You;re conveniently ignoring that they're looking for this info with an eye toward fixing the stability and performance issues. If they changed something in the code with the 1.03 patch that's causing this, sure it's the patch. But gathering info on which combinations of hardware and software are experiencing the crash issues is still valuable information and could well make it easier to track down what's causing the problem in the patch code. Since not everyone is experiencing the crash/performance issues, it would seem the code works on some combinations and not others. Doesn't it make sense, then to find out which hardware/software combos are experiencing problems?

#1142
WonderGamer

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That's one of the things that I already mentioned Eurypterid, so not all of us are ignoring that fact.  The crashing appears not to be an issue with me, although I wonder if that has anything to do with my using a crack or having the console enabled in most cases; the rest of the bugs are still an issue with me however.  Systems specs for my computer can be found here.

My friend mentioned that she does not have these problems & says that she patched up using the Awakenings disc.  She also mentioned that she uses no MODs, although she changed her tune when I pointed out that DLC are still considered MODs; so apparently DLC (or Official MODs as I like to call them) are the only MODs she uses.  Specs for her computer can be found here.

Modifié par WonderGamer, 11 mai 2010 - 03:59 .


#1143
Eurypterid

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My post was in response to BrunoB, WG. I didn't mean to imply everyone was ignoring that. For what it's worth, I'm experiencing some of the commonly reported bugs with 1.03 (broken pick pocketing, for example), but not the crashes or the performance hits. Patched with the patch when it was released, not Awakening disc, and have mods enabled (not just the official ones).

#1144
wolfwarp

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BioWare has fixed the PS3 game freeze issue in less than 3 weeks while some of us, the PC gamers, have been waiting for a patch fix for more than 2 months. They managed to pull in the developers from the main team to fix the issue. Man, I should have bought the PS3 version instead. Lesson learned.

#1145
Fraevar

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wolfwarp wrote...

Thanks for the link.  It seems encouraging, as a PC gamer.  My take is, this may be a one-off.  Dragon Age being developed first for PC platform and then port over to console.  If there is a Dragon Age 2, I reckon it will be console centric.  Much like what you would see in the Mass Effect franchise.  Keyboard shortcut keys are gone.  And etc.

As for the PS3 issue, I know this is a side track here in the forum.  But I am finding it hard to believe that as developer for the Sony PS3 platform, BioWare doesn't have the pre-release of the new firmware 3.3?  If the new firmware does freeze up the game for all useres, I would expect BioWare to be the first to know and to announce the news and the plan for update.

Now that we observe that Dragon Age has problems across platform, it may not be a coincident.  Something fundamental to the game architecture must have gone wrong.


Maybe, maybe not. I don't think so, though, because while Mass Effect was designed originally as a 360 exclusive, Dragon Age was designed around Baldur's Gate and Baldur's Gate 2 - meaning PC centric. And again - Fernando Melo seems to use that whole Gamastra interview to point out that everyone who said it wasn't worthwhile to do a big-budget PC centric game have been proven wrong by Dragon Age. Again, I may be an optimist but BioWare have already used Mass Effect 2 to branch out and away from their classic demographic and longtime fans, but it stands to reason that given how positive said fans have been about Dragon Age, that they would like to keep making games that have people wanting to come back to BioWare. That's why I said that I hope that any new Dragon Age games get dedicated teams working on the porting as it goes along. Nothing gets altered in the PC version, but the porting teams do their best to make features work on the two consoles and if they can't, one of them gets cut from the console builds, like the isometric view was and the bridge puzzle as a result.

As for the policies on the 3.3 firmware, I can't speak to that - I don't know how Sony does things, but usually the public only finds out about new firmwares a couple of days before they go up, if not on the day itself. Fernando Melo did admit that one of the main issues with the PS3 freeze-bug was that they couldn't reproduce it on their development PS3s, which makes bugfixing a lot harder. So they might have run their 3.3 tests on those dev kits, seen everything was fine and thought there wasn't a proble, only to be hit on the head when the firmware made it out to consumer consoles.

#1146
dragonsouce

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What they need is a patch to clean up the game Registry and rebuild it's file structure and erase old files like they did with Never winternights, A re-build patch. We got to remember that 1.03 is supposed to allow for a expansion that introduces new character sheets and skills.And new Spells/Special effects. New Media. So What would happen if some key files refused to be updated?
We would we get Media being opened by the wrong apps.

Another possibility is I read some wear that some one claimed this was related to onboard integrated sound cards. Again this would still seem to be a faulty Patch Install .

I've heard new character sheets and old save games crashing. Again it seems to me are install are all dirty. If understand wear I am coming from. The -DX9 command helps but I still crash and I suspect that the game slows down an freezes in combat becouse of a special effect that tries to load.

As I noticed the problem Less when I was not using a Mage in my party and had no special effects. (No shale ,no magic swords no one but straight fighters with Normal Weapons) Dull way to play but no Crash. Ran for over a hour and a half. Added a Mage and weapons and got a crash first fight lasting 5 minutes.

This might even be a AI command that's bad but with so many problems and powers being involved I say again Media are problem We Need a game re-builder patch to clean the install.

Remember XP player Are mostly OK But Windows 7 is very picky with security policies about what get's written to the drive even with Administrator powers.

Modifié par dragonsouce, 11 mai 2010 - 02:04 .


#1147
AkumuKarasu

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Got the crashes like everyone else has since I've installed 1.03, really frustrating now I have to keep saving after every few mins.



But more frustrating is the issue I'm now experiencing with Awakenings:



I'm in the Wending/Winding Wood, I'm not done with that part of the story, and I want to leave to sell stuff cos my inventory is full. Whenever I do, one of two things happens:



1. The World Map screen starts to load a random encounter, then just sits there, loading - nothing happens.

2. It loads the random encounter; when I complete the fight and attempt to leave the game freezes and crashes.



I can't get past this point, and it's really annoying me.



Is there a way to play Awakenings with 1.02? I noticed when I installed it, it patched to 1.03 automatically. :(

#1148
dragonsouce

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Wecome to are hell AkumuKarasu.
Sorry to have you join the club of the damned.

Short Answer No You need Patch 1.03 to play awakened.

Sorry to have you join us.

Please post you computer stats for the teck guys.
And see what we all have in common.

Modifié par dragonsouce, 11 mai 2010 - 01:34 .


#1149
dragonsouce

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Just checked system policies for the patch and Dragon age origins folder, They say full control but there could still be registry keys and system folders and gods know what else that might not be getting the control they need to write.

I still betting it's the install program that screwy.The problems are to broad and experienced by to many people to be just a bad Exe. It's the install that screwy. People are reporting less or no problems that use the DVD to install.

To Manny glitches repeating but not on all machines of same type . It's got be install App that mangling that patch on windows 7.

Going to try an Experiment install the game on a XP VM Machine then copy it over to real machine or maybe install it with a network drive form a XP client.

Modifié par dragonsouce, 11 mai 2010 - 02:07 .


#1150
BrunoB1971

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Eurypterid wrote...

My post was in response to BrunoB, WG. I didn't mean to imply everyone was ignoring that. For what it's worth, I'm experiencing some of the commonly reported bugs with 1.03 (broken pick pocketing, for example), but not the crashes or the performance hits. Patched with the patch when it was released, not Awakening disc, and have mods enabled (not just the official ones).


I do not disagree with what you are saying but they are not going far enough with what they are doing. They should have asked people what anti-virus they are using, if they are using mods, if they are using no cd cracks. etc etc etc....

When the game was built i am sure that the goal was to make the game compatible across the board. And i would say they mostly suceeeded, unless you have a compeltely esoteric built machine your game should work theoritically, now i get the idea that they need to have samples of the hardware out there but what would be the use of that? do they want to build or rebuild the game around esoteric hardware?

I still maintain that the exercise was futile and that they should have not gone that way. Was it a stalling for time tactic? it sure looks like that...... I remember the early days of empire at war and how the devs were keeping people up to speed on what they were doing with their patches.

They decided to have a small group of beta testers and did not ask everyone to send in their specs...maybe that is what bioware should do...have a small group test their stuff before it comes out...who knows...it might just help out...

Modifié par BrunoB1971, 11 mai 2010 - 03:19 .