dragonsouce wrote...
Win7 64 on a quad seem to be have most problems and most use outboard sound.
One thing to remember if want talk about fair is this.
Pretty much told us there was no glitch at first.
Several of us my self include wear informed in email that patch 1.03
was never testesd Win7 64 with this patch.
Funny on my cd case the system requirements say Windows 7 that is all it said not just Windows 7 32
The game is supposed to work with 64 and the game before that patch was tested with 64 so why not 1.03?
That is blatant incompetence and Disrespect for us End users as well as just plain lazy!
On Bioware part so let stop giving them the benefit of the doubt.
Well, to be fair, it's not a problem with Win7 x64 per se. That's what I run, along with the quadcore cpu, and don't have any crashing, etc.
In this case it's much more likely to be an incompatibility introduced with sound or video card, but yeah, quality assurance on dlc and awakenings was much less robust than the main game, and much less than it should have been.
A lot of people with problems seem to be running 3000/4000 era graphics cards? I'm running the 5850, so modern drivers, a lot of bug fixes and compatibility for Win7, etc, and probably much less likely to see problems that crop up. What graphics card/sound board are you using?
AMD Phenom 3Core Processor
8GB RAM
Radeon HD 4600 1GB RAM
Creative Labs Sound Blaster X-Fi Platinum
I am playing a warrior and I am at the point of cleaning out the Mage tower and I get to the second part after entering and talking to the Tranquil Store room guy and after leaving that area, I defeat the first 2 waves of abominations and the game just suddenly crashes for no reason. It is getting frustrating and annoying. Oh and Im running Windows 7 Home Premium 64 Bit OS. Please help?
As an experiment, you may want to try turning your graphics settings WAAAY down for the game... low res textures, low AA, etc, and drop resolution to say 800x600.
If it doesn't crash, it indicates either an overheating problem or a bug in trying to do a particular effect without enough memory, etc. If it still crashes then its not an overheating problem. Could still be a bug in the driver/video card firmware doing things differently than Bioware assumes though,
I've got a X-Fi platinum too with the latest drivers, so that's not likely the problem.
Given 8 GB of ram... you might be having a timing issue on your memory. You may want to download and burn a Memtest x86+ CD and let it run through for a while. When you increase the numbers of chips, you often need to turn down the timings a bit. The memory allocation could go from accessing bank 1 for the early part, then swapping to bank 2 later due more and more memory used, and bank 2 may not be doing so well.
Before pooh-poohing the ram scenario, know that after upgrading to 10.1 drivers from ATI I started crashing all over the place, where I wasn't before, and usually before windows was fully running. I blamed ATI. Turns out to be a motherboard issue. I found that memtest was giving me a ton of errors! it turns out that I'd also upgraded my bios around the same time...
Ultimately the solution for me is to hit the reset button after the memory test. If I do that, the computer works like a champ. I'm not sure what Gigabyte is doing differently between cold boot and reset, but it makes a huge difference.
Modifié par Koralis, 22 mai 2010 - 06:39 .