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Chests in the circle tower


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#1
Grumpy33

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I am a DW Dwarven rogue cause I hate not being able to open chests etc, but so far there are six chests that I do not have the ability to open and I have just reached the fade so I guesse there will be more before this is finished.
Why place chests in a place where they know that it is impossible to open them at Lev 7? Will I have to return and go through every floor just to see what I missed the first time?
And whats with all those blank sheets of velum?

#2
mosspit

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The distribution of "high-level" chests are not confined to the circle only. If you did Redcliffe or Brecilian you will encounter similar situations too. Meaning to say you will need to return to the first places you been for chest looting.

Those vellum sheets are just vendor trash.

#3
UpiH

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Doncha worry: there are no chests or loot whatsoever in the Fade. Furthermore, depending on your order of quest, you will return to the tower anyway. The stuff in the locked chests in the tower is just regular junk, nothing important there afaik. There is a mod called Lock Bash that does a pretty good job. Just scripts that allow you to bash chests (you can set the bashing difficulty/item breakability to your liking).

#4
Guest_follis2_*

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There is at least one good thing in those chests, especially since you're a rogue. I think it's in one of the rooms when you fight a bunch of dragonlings (?), namely the Beastman's Dagger, a very good enchantable dagger.

#5
UpiH

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follis2 wrote...

There is at least one good thing in those chests, especially since you're a rogue. I think it's in one of the rooms when you fight a bunch of dragonlings (?), namely the Beastman's Dagger, a very good enchantable dagger.


Indeed. Sorry, forgot about that. Anyways, Lock Bash allows you to get a bit ahead of things. Furthermore, you'll get +24 to stats while in the Fade and maybe 1 level up. Use that to your advantage.

#6
Valdur Han Atar

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follis2 wrote...

There is at least one good thing in those chests, especially since you're a rogue. I think it's in one of the rooms when you fight a bunch of dragonlings (?), namely the Beastman's Dagger, a very good enchantable dagger.


Very nice dagger indeed...I was also in the wtf state when I was unable to open the chests :blush:

#7
mousestalker

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Just come back when you've leveled up a bit.

#8
Grumpy33

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Thanks guys GTK

#9
caladorne

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Small piece of advice...have a mage learn the Haste spell. This make traveling much much faster and provides so benefit while in combat depending on your party composition. Even as a rogue there will be areas where high lvl locks will require you to come back to. Just know that if you're using Momentum for your rogue the haste spell doesn't stack w/ it. You can always use a tactic slot for a mage to cast Haste outside of combat or switch and manually do it. :)



*scrounges around in pocket*...That's my buc'o'five

#10
Sylvius the Mad

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Grumpy33 wrote...

I am a DW Dwarven rogue cause I hate not being able to open chests etc, but so far there are six chests that I do not have the ability to open and I have just reached the fade so I guesse there will be more before this is finished.
Why place chests in a place where they know that it is impossible to open them at Lev 7?

Because you can do the areas in any order, so there's no way to know when you'll be level 7 and when you'll be level 16.

The distribution of chests is equitable.

Will I have to return and go through every floor just to see what I missed the first time?

If you want to open all the chests, yes.

When playing a non-Rogue, I now no longer bring a Rogue with me unless I have a Rogue who can open any chest.  Until then, I just leave all the chests behind and return later.

#11
Grumpy33

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By the time I had completed the circle quest I was lev 8 and had mechanical expertise and cunning 23 so was able to open all those chests, unfortunately there was another 2 chests near the harrowing that I could still not open, wonder if it is worth while going back some time?

#12
Sylvius the Mad

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With Mechanical Expertise and Cunning 23 you can open chests up to 43 difficulty. There are chests as high as 60 in the game (which you can open either by getting your Cunning to 40 or by getting Device Mastery with a 30 Cunning).

I always go back. It's not always worth it, but it bothers me to leave loot behind like that.

#13
UpiH

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Not to spoil anything but you might want to return to the tower at later stages. Two places come to mind: The wonderland of Orz and Redcliffe. In Orzammar's Dust Town, there's a rogue called Rogek, you can steal 20 from him and then make some profit if you're into it. Make sure you have at least 40 G before approaching him, though. Don't know whether the profiteering causes Cullen to do what he does in certain epilogues.

#14
Ayanko

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Level 7 and at the tower already, It's best to hit 8-9 before going to the tower. I'm guessing you don't have Leliana.

And yes these chests can be quite useful. If I rememeber correctly they sometimes contain a high damage saw sword. But of course it's tier will decrease if your level isn't high enough.

There are Boddan freddic offers tomes very early in the game, Maybe you can use this to get to your next deft hand skill.

#15
UpiH

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Keep in mind that Device Mastery requires level 12, though.

#16
Ayanko

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UpiH wrote...

Keep in mind that Device Mastery requires level 12, though.


True that, But I'm pretty sure you didn't need device mastery to open them, I maybe wrong however.
Best raise you're cunning anyway.

#17
Sylvius the Mad

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Ayanko wrote...

UpiH wrote...

Keep in mind that Device Mastery requires level 12, though.


True that, But I'm pretty sure you didn't need device mastery to open them, I maybe wrong however.

You are not wrong.

If your Cunning is atl least 40, you can open all chests with Mechanical Expertise.

Device Mastery allows you to open all chests with a Cunning of 30.

This is an advantage of the Cunning-build Rogue; with higher cunning, you don't need to spend as many talents on lockpicking.

#18
JosieJ

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Sylvius the Mad wrote...

Ayanko wrote...

UpiH wrote...

Keep in mind that Device Mastery requires level 12, though.


True that, But I'm pretty sure you didn't need device mastery to open them, I maybe wrong however.

You are not wrong.

If your Cunning is atl least 40, you can open all chests with Mechanical Expertise.

Device Mastery allows you to open all chests with a Cunning of 30.

This is an advantage of the Cunning-build Rogue; with higher cunning, you don't need to spend as many talents on lockpicking.


On my CUN-based rogues, I only ever put 1 point into Deft Hands.  Once I get over 60 CUN--easy enough to do, especially with equipment bonuses--I can open every lock in the game.  Of course, this necessitates some backtracking if you want to unlock all chests (at this point, I really only go back for the ones that have love letters in them, anyway).

#19
AlgolagniaVolcae

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Sylvius the Mad wrote...

Ayanko wrote...

UpiH wrote...

Keep in mind that Device Mastery requires level 12, though.


True that, But I'm pretty sure you didn't need device mastery to open them, I maybe wrong however.

You are not wrong.

If your Cunning is atl least 40, you can open all chests with Mechanical Expertise.

Device Mastery allows you to open all chests with a Cunning of 30.

This is an advantage of the Cunning-build Rogue; with higher cunning, you don't need to spend as many talents on lockpicking.


That isn't true, there are a few encounters where 70 isn't enough. For one the encounter with Melora, there is a chest in the back that 43 cunning, and level 3 in the line won't open. Similarly there is the chest in the Deep Woods, the Jowan Encounter you can debug into that is the highest level chest in the game and it too requires over 70 total cunning.

#20
JosieJ

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AlgolagniaVolcae wrote...

Sylvius the Mad wrote...

Ayanko wrote...

UpiH wrote...

Keep in mind that Device Mastery requires level 12, though.


True that, But I'm pretty sure you didn't need device mastery to open them, I maybe wrong however.

You are not wrong.

If your Cunning is atl least 40, you can open all chests with Mechanical Expertise.

Device Mastery allows you to open all chests with a Cunning of 30.

This is an advantage of the Cunning-build Rogue; with higher cunning, you don't need to spend as many talents on lockpicking.


That isn't true, there are a few encounters where 70 isn't enough. For one the encounter with Melora, there is a chest in the back that 43 cunning, and level 3 in the line won't open. Similarly there is the chest in the Deep Woods, the Jowan Encounter you can debug into that is the highest level chest in the game and it too requires over 70 total cunning.


You know, this is what I love about this game: I'm always learning about content that I've missed!  I've finished the game 6 times and never had either of those encounters! 

#21
Grumpy33

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The reason I went into the tower at Lev 7 is because if you do Soldier's Peak, or some Denerim quests first, Wynne has already made some unfortunate choices for her points and talents.

#22
Marso40

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Three words: lock bash mod.