Modifié par Cerberus Commando, 09 mars 2010 - 11:23 .
Do you support Cerberus? Yes or No? Why?
#1
Guest_Cerberus Commando_*
Posté 09 mars 2010 - 07:46
Guest_Cerberus Commando_*
#2
Posté 09 mars 2010 - 07:48
#3
Posté 09 mars 2010 - 07:50
Out of game, I have a problem with how the organization was portrayed in ME2. It smacks of cheerleading for TIM's character at the expense of the main character and the play experience. In the best case scenerio it's bad writing, in the worst case scenario someone's trying to tell some sort of Libertarian fairy tale.
#4
Posté 09 mars 2010 - 08:02
#5
Posté 09 mars 2010 - 08:07
Modifié par SerenityN0w, 09 mars 2010 - 08:11 .
#6
Posté 09 mars 2010 - 08:08
SerenityN0w wrote...
I support Cerberus because if it wasn't for them Shepard would be dead the Alliance would still be slandering everything Shepard did and continue living in there fantasy world where reapers don't exist and doing something about the vanishing HUMAN colonies is just a waste of time. Also it's thanks to Cerberus that the Collectors are no longer a threat.
Taking the game literally, it was lucky that Cerberus did what it did (they're still ****s). Taking a critical view, it was unrealistic that nobody else was doing anything about it.
#7
Posté 09 mars 2010 - 08:10
Modifié par Dualfinger, 09 mars 2010 - 08:10 .
#8
Posté 09 mars 2010 - 08:11
While others cast blame at the Illusive Man, he made the hard choices the situation needed.
While all others let Shepard rot, Cerberus ressurected him.
While others doubted the Reaper threat, Cerberus recognized it as the threat it is.
Cerberus has my vote.
#9
Posté 09 mars 2010 - 08:14
#10
Posté 09 mars 2010 - 08:16
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
#11
Guest_JohnnyDollar_*
Posté 09 mars 2010 - 08:20
Guest_JohnnyDollar_*
Yes, but what about the current situation. Is it a necessary evil to cooperate with them because of the Alliance and the Council's inability to deal with the threat of the Reapers?enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
#12
Posté 09 mars 2010 - 08:21
JohnnyDollar wrote...
Yes, but what about the current situation. Is it a necessary evil to cooperate with them because of the Alliance and the Council's inability to deal with the threat of the Reapers?enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
Maybe. But the game stretches believability quite a bit to make Cerberus omnicompetent and everyone else terminally stupid.
#13
Posté 09 mars 2010 - 08:22
http://masseffect.wi...Missing_Marines
http://masseffect.wikia.com/wiki/Akuze
No further questions your honour.
#14
Posté 09 mars 2010 - 08:22
Your right about the thresher maw thing that was ****ed up and unnecessary but them bringing Shep back to life and saving the galaxy from the Collectors as well as actually doing something about the coming Reaper threat should earn them some trust. The Alliance on the other hand wants to just sit there and hope these problems fix themselves or just pretend they don't exist at all.enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
Modifié par SerenityN0w, 09 mars 2010 - 08:26 .
#15
Guest_JohnnyDollar_*
Posté 09 mars 2010 - 08:26
Guest_JohnnyDollar_*
True, but that seems to be the hand that has been dealt to us.Terraneaux wrote...
JohnnyDollar wrote...
Yes, but what about the current situation. Is it a necessary evil to cooperate with them because of the Alliance and the Council's inability to deal with the threat of the Reapers?enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
Maybe. But the game stretches believability quite a bit to make Cerberus omnicompetent and everyone else terminally stupid.
#16
Posté 09 mars 2010 - 08:35
Terraneaux wrote...
JohnnyDollar wrote...
Yes, but what about the current situation. Is it a necessary evil to cooperate with them because of the Alliance and the Council's inability to deal with the threat of the Reapers?enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
Maybe. But the game stretches believability quite a bit to make Cerberus omnicompetent and everyone else terminally stupid.
Perhaps the omnicompetent bit was somewhat valid, but I'd argue that the alliance/council being in denial is extremely realistic.
We tend to shy away from things which are frightening or unpleasant, as a species.
#17
Guest_Cerberus Commando_*
Posté 09 mars 2010 - 08:37
Guest_Cerberus Commando_*
Sorry ppl I can't seem to write on my topic cause
I'm on my iPhone. Anywho I'd like to thank Bioware and all
of it's staff for doing a awsome awsome job on Mass Effect 2.
Keep up the good work guys! You guys are the best. Anyone
who says otherwise will receive a Collector beam to the face. Haha.
1. Back on track, I want to know if you, HUMANITY, support Cerberus. Why or why not?
2. If you were playing through mass effect 2 seriously and without reloading to choose
another option would you destroy the collector ship or save it for Cerberus?
Remember, that ship dose contain tech that can fight aginst reapers. If Cerberus gets it they
could replicate more copies of that ship to fight the reapers. Why would you destroy it? Don't get me wrong
there is something about the Ellusive Man that I don't trust, but he is all you've got. The council and the alliance navy isn't gonna do squat. Hell! Look at what you have done for them in part one!
1. You warned them about seren and they protected him until you reveiled his evilness!
2. You warned them about the reapers and they locked the Normandy down.
3. You saved the cidital (and the council: if you decided to) from soverign and the geth invasion. Then in part to they still don't believe that soverign was a reaper? And that reapers are real? Not to mention the alliace declared you dead and can't investigate the colonies going missing?
After all that what did a good paragon or shepard get from the cidital and alliance?..... Nothing. At this point I'm pretty sure that if you have a brain, and want to save not only humanity, but all life as we know it, it's time to switch sides for the greater good.
I'd rather have the Illusive man as a dictator of the galaxy than become a mindless husk for the reapers because I depended on the council and alliance again.
That's my facts for you paragons. I'm a paragon shepard myself, but after getting "spaced" by th collectors, my options are limited. Cerberus is not just humanity's only hope, but it's future.
I know that most of the ppl r
#18
Posté 09 mars 2010 - 08:49
I am more on the fence about the Illusive Man himself. I marginally support him at least on the basis of what he says he supports and does, but I feel like there's too much I don't know about him, his goals, and his methods to be certain he is being honest about his intentions with Cerberus.
Essentially, like a large number of things, I support the idea and the principle of Cerberus, although some of the execution I may have issues with.
#19
Posté 09 mars 2010 - 08:50
Alexandus wrote...
Perhaps the omnicompetent bit was somewhat valid, but I'd argue that the alliance/council being in denial is extremely realistic.
We tend to shy away from things which are frightening or unpleasant, as a species.
First of all, that says nothing about aliens, and in any case humans definitely have a spectrum of appreciation for the other, from xenophobes to xenophiles.
Also, at the end of the first game the council agrees that the reapers are a threat, and seem ready to gear up for the war effort. Somewhere in between they change their mind for no reason. This is so egregious a plot hole that people have been coming up with theories like the council being indoctrinated to explain this.
#20
Posté 09 mars 2010 - 08:57
Are you seriously implying TIM wanting to build a human Reaper is a good thing? You really think that could possibly end well? (if you're a devotee of the God-Emperor, you need not answer this question)SerenityN0w wrote...
Your right about the thresher maw thing that was ****ed up and unnecessary but them bringing Shep back to life and saving the galaxy from the Collectors as well as actually doing something about the coming Reaper threat should earn them some trust. The Alliance on the other hand wants to just sit there and hope these problems fix themselves or just pretend they don't exist at all.enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
#21
Posté 09 mars 2010 - 09:00
I wouldn't say that its a plot hole the council clearly felt there wasn't enough evidence to support the claims and like alexandus wrote "we tend to shy away from things which are frightening or unpleasant." This can be another reason the council changed its mind and now refuses to believe in the reaper threat. I think they are complete morons for ignoring their top specter again but there are reasons for not believing.Terraneaux wrote...
Alexandus wrote...
Perhaps the omnicompetent bit was somewhat valid, but I'd argue that the alliance/council being in denial is extremely realistic.
We tend to shy away from things which are frightening or unpleasant, as a species.
First of all, that says nothing about aliens, and in any case humans definitely have a spectrum of appreciation for the other, from xenophobes to xenophiles.
Also, at the end of the first game the council agrees that the reapers are a threat, and seem ready to gear up for the war effort. Somewhere in between they change their mind for no reason. This is so egregious a plot hole that people have been coming up with theories like the council being indoctrinated to explain this.
Modifié par SerenityN0w, 09 mars 2010 - 09:01 .
#22
Posté 09 mars 2010 - 09:05
Who said he wanted to build a human reaper for all we know he is just going to study their technology and implement it in the same way the turians did with the thanix cannons. Or get a better understanding of it to find a potential weak spot. Also from what we know about making reapers it would take millions maybe more human lives to make a human reaper. Someone who is trying to advance humanity would never sacrifice millions of human lives for one potential weapon when theres thousands possible more of the same thing coming our way.enormousmoonboots wrote...
Are you seriously implying TIM wanting to build a human Reaper is a good thing? You really think that could possibly end well? (if you're a devotee of the God-Emperor, you need not answer this question)SerenityN0w wrote...
Your right about the thresher maw thing that was ****ed up and unnecessary but them bringing Shep back to life and saving the galaxy from the Collectors as well as actually doing something about the coming Reaper threat should earn them some trust. The Alliance on the other hand wants to just sit there and hope these problems fix themselves or just pretend they don't exist at all.enormousmoonboots wrote...
Nope. Idiots in the first game with an undercurrent of 'evil for the sake of evil' (what possible benefit is there to injecting humans with thresher maw blood? Or feeding a unit to them?), dirty manipulating liars in the second game.
Also, responsible for getting me Husk-rushed four times. That's unforgivable.
Modifié par SerenityN0w, 09 mars 2010 - 09:13 .
#23
Guest_Cerberus Commando_*
Posté 09 mars 2010 - 09:10
Guest_Cerberus Commando_*
#24
Guest_Cerberus Commando_*
Posté 09 mars 2010 - 09:12
Guest_Cerberus Commando_*
#25
Posté 09 mars 2010 - 09:12
On the more serious note, I support humanity, galactic defence, galactic stability, and galactic peace.
I don't trust Cerberus in the long run but I like to have all the cards in place for the final battle, than not have an ace in the whole. I let TIM have his special base, since I can always take care of TIM when the bigger problem is over with.





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