enormousmoonboots wrote...
stuff
Ex-actly.
enormousmoonboots wrote...
stuff
Guest_Cerberus Commando_*
Alexandus wrote...
anmiro wrote...
No. Cerberus has the capability to do anything they want and have no codes of conduct to guide their actions. They have and will kill as many innocent people as they want to achieve their goals. They are glorified terrorists. Just because the Illusive Man does not want to be wiped out by the Reapers does not make him a good guy or excuse him for his past crimes. Cerberus is nothing more than the enemy of Shepard's enemy. And if we don't have an opportunity to destroy Cerberus in ME3, I will be very disappointed.
*chuckles* Terrorists have no other goal than...to inspire terror! Their title is NOT a misnomer, by any means.
Cerberus. Is. Not. A. Terrorist. Organization.
They have very clear goals: The Advancement and Survival of Humanity.
Everything they do is an attempt to further that goal. Not to spread terror.
If you are looking for a Terrorist group, look no further than the Batarians.
Modifié par Wildecker, 11 mars 2010 - 07:28 .
2. Anyone can build a ship. In fact, the SR2 is a bit crap (so where's my medigel dispenser?), and YOU'RE the one who needs to hunt down turian, asari, and quarian improvements in order to not die.Cerberus Commando wrote...
What dose shepard get from Cerberus?
1. LIFE! To be able to live again!!
2. The New And IMPROVED NORMANDY SR2!!! It puts the alliance SR1 to shame!
3. Weapons and Armor! The freaking council sent him away on a dangeruos mission with the cloths on his back!!!!
4. Money! Cerberus funds the mission!!!! The council didn't even offer to give Shepard toilet paper!!!!!!
5. Cerberus is taking action to prepare for the Reapers! WTF is the council doing!? Busy talking about how they made a skitsofrania their Spectre?
Guest_JohnnyDollar_*
I realize working with Cerberus is not exactly a desirable working relationship, but what is your alternative to defeat the Reapers?enormousmoonboots wrote...
The thing that I don't buy about the 'didn't want to tip off the Collectors' excuse (and tip them off how, through physical cues? Certainly not facial expressions, helmet. And how would a Collector be able to read human body language? They have no cultural context in which to view humanity and understand the subtle cues of body language. Hell, people who actually STUDY body language admit that it's a bit of a crapshoot) is that Mordin tells you before this that the Collectors are barely sentient enough to follow orders. All of their 'tactical thinking' is done by DIRECT CONTROL via Harbinger. For these reasons, how could they possibly be 'tipped off' by Shepard's actions?
And secondly--everyone I know took their rifles out and started grabbing cover like they were about to pop out any second ANYWAY. That sure seems like it would tip them off.
Morality aside, his reluctance to share indicates a few possibilities--
1) He is actually dumb enough to think it's a good idea. (this has doomed the galaxy FOUR TIMES on my Insanity run)
2) He is a megalomaniacal egotist who wants to hold all the cards, ALL of the time.
3) He is actively working against you.
Whichever is true, no possibility is going to be able to manage a good working relationship.
Modifié par Ride2Ruin25, 11 mars 2010 - 07:34 .
JohnnyDollar wrote...
I realize working with Cerberus is not exactly a desirable working relationship, but what is your alternative to defeat the Reapers?
Guest_JohnnyDollar_*
Ummm, no intel, no funding, no support. How is that going to defeat the Reapers?Terraneaux wrote...
JohnnyDollar wrote...
I realize working with Cerberus is not exactly a desirable working relationship, but what is your alternative to defeat the Reapers?
There would be an alternative if the council wasn't written in such a poor manner. In any case, you've got the ship and TIM can't spy on you any more. No reason to work for Cerberus after the end of ME2.
Me and my rachni/geth/krogan/quarian fleet.JohnnyDollar wrote...
I realize working with Cerberus is not exactly a desirable working relationship, but what is your alternative to defeat the Reapers?enormousmoonboots wrote...
The thing that I don't buy about the 'didn't want to tip off the Collectors' excuse (and tip them off how, through physical cues? Certainly not facial expressions, helmet. And how would a Collector be able to read human body language? They have no cultural context in which to view humanity and understand the subtle cues of body language. Hell, people who actually STUDY body language admit that it's a bit of a crapshoot) is that Mordin tells you before this that the Collectors are barely sentient enough to follow orders. All of their 'tactical thinking' is done by DIRECT CONTROL via Harbinger. For these reasons, how could they possibly be 'tipped off' by Shepard's actions?
And secondly--everyone I know took their rifles out and started grabbing cover like they were about to pop out any second ANYWAY. That sure seems like it would tip them off.
Morality aside, his reluctance to share indicates a few possibilities--
1) He is actually dumb enough to think it's a good idea. (this has doomed the galaxy FOUR TIMES on my Insanity run)
2) He is a megalomaniacal egotist who wants to hold all the cards, ALL of the time.
3) He is actively working against you.
Whichever is true, no possibility is going to be able to manage a good working relationship.
Guest_JohnnyDollar_*
Ok, I'll buy the Geth because of Legion. The Rachni only exist if you decided not to kill the queen. So although you may have let her go in ME1, the Rachni wouldn't play much of a visible prominent role in ME3. I am not sure if the Krogans have a fleet. The Quarians seem to have the same attitude towards the Reapers as the Council and Alliance.enormousmoonboots wrote...
Me and my rachni/geth/krogan/quarian fleet.JohnnyDollar wrote...
I realize working with Cerberus is not exactly a desirable working relationship, but what is your alternative to defeat the Reapers?enormousmoonboots wrote...
The thing that I don't buy about the 'didn't want to tip off the Collectors' excuse (and tip them off how, through physical cues? Certainly not facial expressions, helmet. And how would a Collector be able to read human body language? They have no cultural context in which to view humanity and understand the subtle cues of body language. Hell, people who actually STUDY body language admit that it's a bit of a crapshoot) is that Mordin tells you before this that the Collectors are barely sentient enough to follow orders. All of their 'tactical thinking' is done by DIRECT CONTROL via Harbinger. For these reasons, how could they possibly be 'tipped off' by Shepard's actions?
And secondly--everyone I know took their rifles out and started grabbing cover like they were about to pop out any second ANYWAY. That sure seems like it would tip them off.
Morality aside, his reluctance to share indicates a few possibilities--
1) He is actually dumb enough to think it's a good idea. (this has doomed the galaxy FOUR TIMES on my Insanity run)
2) He is a megalomaniacal egotist who wants to hold all the cards, ALL of the time.
3) He is actively working against you.
Whichever is true, no possibility is going to be able to manage a good working relationship.
People keep forgetting that Cerberus has no kind of navy (space navy, that is). Sure, they built a new Normandy--but that's ONE ship, and that took a huge chunk of resources. They're privately funded, they can't possibly wage any kind of space battle. And while I doubt the final solution to the Reapers will come about solely via space combat, it's going to be necessary.
They're also an incredibly small operation. TIM runs, what, around twelve cells at a time? At least two of those are annihilated (derelict Reaper research cell, Lazarus cell, and let's not forget all those people you killed in the first game).
Cerberus simply doesn't have any magical kind of 'win' button. Their entire Reaper-fighting strategy was resurrecting you and pointing you at the Collectors. Giving TIM the base? You think that'll make a difference? Please. You need to liquify millions of humans to create a human Reaper, which TIM calls one of his potential goals. Where are they going to get them?
Cerberus's best resource and greatest asset against the Reapers? Is you.
Modifié par JohnnyDollar, 11 mars 2010 - 08:02 .
The krogans will be my ground/boarding troops, of course. Since I put Mordin to work on that genophage cure and all, they'll have the numbers. The rachni queen swears to help you against the Reapers since they're the ones who did her race in, so she is pretty much a lock. And no, the quarians are aware of the Reapers. There's a faction trying to study them to possibly control the geth again. Read the books.JohnnyDollar wrote...
Ok, I'll buy the Geth because of Legion. The Rachni only exist if you decided not to kill the queen. So although you may have let her go in ME1, the Rachni wouldn't play much of a visible prominent role in ME3. I am not sure if the Krogans have a fleet. The Quarians seem to have the same attitude towards the Reapers as the Council and Alliance.enormousmoonboots wrote...
Me and my rachni/geth/krogan/quarian fleet.JohnnyDollar wrote...
I realize working with Cerberus is not exactly a desirable working relationship, but what is your alternative to defeat the Reapers?enormousmoonboots wrote...
The thing that I don't buy about the 'didn't want to tip off the Collectors' excuse (and tip them off how, through physical cues? Certainly not facial expressions, helmet. And how would a Collector be able to read human body language? They have no cultural context in which to view humanity and understand the subtle cues of body language. Hell, people who actually STUDY body language admit that it's a bit of a crapshoot) is that Mordin tells you before this that the Collectors are barely sentient enough to follow orders. All of their 'tactical thinking' is done by DIRECT CONTROL via Harbinger. For these reasons, how could they possibly be 'tipped off' by Shepard's actions?
And secondly--everyone I know took their rifles out and started grabbing cover like they were about to pop out any second ANYWAY. That sure seems like it would tip them off.
Morality aside, his reluctance to share indicates a few possibilities--
1) He is actually dumb enough to think it's a good idea. (this has doomed the galaxy FOUR TIMES on my Insanity run)
2) He is a megalomaniacal egotist who wants to hold all the cards, ALL of the time.
3) He is actively working against you.
Whichever is true, no possibility is going to be able to manage a good working relationship.
People keep forgetting that Cerberus has no kind of navy (space navy, that is). Sure, they built a new Normandy--but that's ONE ship, and that took a huge chunk of resources. They're privately funded, they can't possibly wage any kind of space battle. And while I doubt the final solution to the Reapers will come about solely via space combat, it's going to be necessary.
They're also an incredibly small operation. TIM runs, what, around twelve cells at a time? At least two of those are annihilated (derelict Reaper research cell, Lazarus cell, and let's not forget all those people you killed in the first game).
Cerberus simply doesn't have any magical kind of 'win' button. Their entire Reaper-fighting strategy was resurrecting you and pointing you at the Collectors. Giving TIM the base? You think that'll make a difference? Please. You need to liquify millions of humans to create a human Reaper, which TIM calls one of his potential goals. Where are they going to get them?
Cerberus's best resource and greatest asset against the Reapers? Is you.
Cerberus Commando wrote...
What dose shepard get from Cerberus?
1. LIFE! To be able to live again!!
Guest_JohnnyDollar_*
Sounds like a plan. I still don't see the Rachni helping you anymore in ME3 than Wrex/Kaiden/Ahley helped you in ME2 though. But that I suppose is just a prediction. I am assuming that Bioware will not be able to produce a game with so many variables i.e. Wrex, Ashley, Kaiden, Rachni because they all could have died in ME1.enormousmoonboots wrote...
The krogans will be my ground/boarding troops, of course. Since I put Mordin to work on that genophage cure and all, they'll have the numbers. The rachni queen swears to help you against the Reapers since they're the ones who did her race in, so she is pretty much a lock. And no, the quarians are aware of the Reapers. There's a faction trying to study them to possibly control the geth again. Read the books.
The standard Paragon decisions (save Wrex, save cure, save rachni, rewrite geth, plead for peace with the quarians, nuke the base) are all geared to building you allies among the aliens. The Renegade ones are geared to building up the strength of humanity and only humanity, often at the expense of the other races.
Modifié par JohnnyDollar, 11 mars 2010 - 08:53 .
Guest_Cerberus Commando_*
Have you seen what the rachni queen says? She (through an asari agent) literally shows up on Ilium and swears to help you fight the Reapers. News reports speak of seeing mysterious ships matching ancient rachni profiles. Definitely in, seeing as the rachni decision was one of the most important of ME1. Yeah, there are a lot of variables, but I trust the devs (particularly since the game is geared toward playing Paragon; 90% of the time, a quest you solved the Renegade way in the first game just won't show up in ME2, mostly since you probably killed them, while the Paragon resolution will have a survivor that either emails you or meets you, like Shiala, Gianna, and the rachni queen).JohnnyDollar wrote...
Sounds like a plan. I still don't see the Rachni helping you anymore in ME3 than Wrex/Kaiden/Ahley helped you in ME2 though. But that I suppose is just a prediction. I am assuming that Bioware will not be able to produce a game with so many variables i.e. Wrex, Ashley, Kaiden, Rachni because they all could have died in ME1.enormousmoonboots wrote...
The krogans will be my ground/boarding troops, of course. Since I put Mordin to work on that genophage cure and all, they'll have the numbers. The rachni queen swears to help you against the Reapers since they're the ones who did her race in, so she is pretty much a lock. And no, the quarians are aware of the Reapers. There's a faction trying to study them to possibly control the geth again. Read the books.
The standard Paragon decisions (save Wrex, save cure, save rachni, rewrite geth, plead for peace with the quarians, nuke the base) are all geared to building you allies among the aliens. The Renegade ones are geared to building up the strength of humanity and only humanity, often at the expense of the other races.
I assume your Shep will have taken the Normandy away from Cerberus and will be primarily using it for his/her crew?
I am planning on buying and reading the books pretty soon. I am looking forward to it. Did you enjoy them?
Not saying I would have had a better chance in the SR1, but the SR2 is not significantly superior without its (non-Cerberus) upgrades.Cerberus Commando wrote...
Ok enormousmoon boots, so are you saying that you had a better chance facing the collectors with the SR1? And the council is building an big and stronger fleet huh? Well what's it for? To wait for the reapers to attack like soverign did in me1? And I know you liked that E. Shotgun! Haha.... But dude seriously, you would go back to the council and serve as a spectre?????????
Modifié par enormousmoonboots, 11 mars 2010 - 09:09 .
Guest_JohnnyDollar_*
Yeah I saved the Rachni Queen with a couple of imports. Well do you think that you will be fighting Cerberus throught out ME3? Similar to the skirmishes that Shep has with the mercs in ME2?enormousmoonboots wrote...
Have you seen what the rachni queen says? She (through an asari agent) literally shows up on Ilium and swears to help you fight the Reapers. News reports speak of seeing mysterious ships matching ancient rachni profiles. Definitely in, seeing as the rachni decision was one of the most important of ME1. Yeah, there are a lot of variables, but I trust the devs (particularly since the game is geared toward playing Paragon; 90% of the time, a quest you solved the Renegade way in the first game just won't show up in ME2, mostly since you probably killed them, while the Paragon resolution will have a survivor that either emails you or meets you, like Shiala, Gianna, and the rachni queen).
The crew is more loyal to Shep than TIM in the first place if you rescue them; I believe all of them tell you they just joined/were recruited by Cerberus recently for this very mission. Could use a new paint job, though. Don't know why TIM insists on plastering the Cerberus logo on every damn thing he owns.
Books are decent. Don't expect Shakespeare, but they do a good job of fleshing out the universe. Ascension, the one I referred to, is the one that is probably going to be more important; talks about Cerberus, TIM, the quarians, lots of useful information. The reason the quarians hate Cerberus so much takes place in that book. The other one, Revelations, is the one about Saren and Anderson. There's a character carried between the two, but I think Ascension is a stronger showing and better read overall.
Modifié par JohnnyDollar, 11 mars 2010 - 09:29 .
enormousmoonboots wrote...
Have you seen what the rachni queen says? She (through an asari agent) literally shows up on Ilium and swears to help you fight the Reapers. News reports speak of seeing mysterious ships matching ancient rachni profiles. Definitely in, seeing as the rachni decision was one of the most important of ME1.
Guest_JohnnyDollar_*
Good point, but we don't know their actual breeding patterns do we? Still unlikely they could build ships in any great number. As for the Genophage though, even a cure will not substancially increase the Krogan population to make a difference.Wildecker wrote...
enormousmoonboots wrote...
Have you seen what the rachni queen says? She (through an asari agent) literally shows up on Ilium and swears to help you fight the Reapers. News reports speak of seeing mysterious ships matching ancient rachni profiles. Definitely in, seeing as the rachni decision was one of the most important of ME1.
While I let the queen go in ME1 and was glad to learn she'd made it off Noveria, I don't expect the Rachni to show up in huge numbers - in my opinion they just don't have enough time to breed millions of warriors and thousands of cruisers. I believe the news reports mention small craft like scouts that look like built on old Rachni patterns, and only single ships. However, they will commit, and they will do their best, and that is all anyone can ask for (and more than the current council is willing to offer to my face ...)
Modifié par JohnnyDollar, 11 mars 2010 - 09:15 .
Guest_Shandepared_*
JohnnyDollar wrote...
Good point, but we don't know their actual breeding patterns do we? Still unlikely they could build ships in any great number. As for the Genophage though, even a cure will not substancially increase the Krogan population to make a difference.
Guest_JohnnyDollar_*
Well what do you think of MoonBoots plan? The Krogan don't have alot of numbers right now and curing the genophage wouldn't help that in a few years. The Rachni probably don't have the numbers or ships, but they may help out in some other fashion not yet revealed. Kind of like a secret weapon of sorts. I'll buy into the Geth and Quarians making peace and joining the fight. Perhaps the Alliance will be on board by then who knows.Shandepared wrote...
JohnnyDollar wrote...
Good point, but we don't know their actual breeding patterns do we? Still unlikely they could build ships in any great number. As for the Genophage though, even a cure will not substancially increase the Krogan population to make a difference.
If the rachni are capable of building an Armada from NOTHING in what, four or five years? Then I sure as hell hope the queen stays friendly after the Reaper threat is gone. In either case anyone who let the queen go awakened a giant.
Guest_JohnnyDollar_*
What is your reasoning for this?Micon2 wrote...
Also TIM is Shadow Broker or part of the shadow broker .org or Cerberus is SB, there must be a link.