Cerberus Commando wrote...
About Cerberus not having a
fleet, ok dude, cone on, they constructed the SR2 for you and provided
you with weapons and armor. What makes you think the Illisive Man
dosent have his own private cerberus Fleet gaurding his hide out
somewhere?
Because...they don't? I don't
think you're appreciating how expensive it would be to build an entire
fleet. And Cerberus has about 150 operatives at any given time. Not enough manpower to run a whole fleet. Besides, where is he going to hide a fleet? What's he going to
do with a fleet?
Nobody's answered my question on the previous page regarding how Cerberus is
significantlybetter than the Council and Alliance, aside from being aware of the
Reapers. We can't even be sure the Council is as unaware as they seem,
because they don't trust you since TIM told them you were working for Cerberus now.
jgordon11 wrote...
I always felt that although perceived as this horrible how you could ever justify that terrorist organization, in ME2 you are able to actually see a completely different side to it. The only other part of Cerberus is their super soldier projects and biotic tests, which given are a definitely crossing hte line. That makes the player come into the game already bias towards the group. [...] In the end it is Cerberus, yes evil cerberus, who believes in what Shepard represents so they revive him, they fund him, give him a ship, a crew and give him free room to operate to get the job done with minimal interference to stop the collectors and stop millions of human lives.
Cerberus doesn't believe in Shepard in the slightest. TIM ressurects Shepard because he/she is
useful. Also, 'free room to operate' =! putting bugs all over the ship and railroading Shepard into quests.
And no, you don't get to see a 'completely different side' of them during ME2. All of Cerberus's ops are micromanaged by one person: TIM. He is directly responsible for assassinating Kahoku, feeding at least two units of Alliance soldiers to thresher maws, feeding a
colony to thresher maws, purposely exposing humans to eezo to make biotics, torturing and drugging young children, assassinating Alliance admirals, exposing a colony to thorian spores, turning a colony into husks, and unleashing the rachni on Alliance listening posts.
In the end while they have done some terrible things to simply judge them as this all evil terrorist group is very simple minded. They arn't the nice guys, but sometimes to do the right thing you need to do some wrong things. I believe that is the whole point of making you work for them b/c while they do have questionable motives they are doing what needs to be done. In the words of the Illusive Man "Salvation comes with a cost. Judge us not by our methods, but what we seek to accomplish." Basically it comes done to if you believe in Machiavellian ideas, which i do. And that is why i support Cerberus.
How many of the things in the above list were 'necessary'?
And consider this: out of the five experimental projects above (husks, thorian, rachni, biotics, thresher maws), how many were successful, as in 'they produced useful data and a viable result'? Exactly
zero. They do not 'get sh*t done'.