Aller au contenu

Photo

How ME2 squadmates may return (aswell as LI's) (Opinion/Spoilers)


  • Veuillez vous connecter pour répondre
17 réponses à ce sujet

#1
LakeshowAD1986

LakeshowAD1986
  • Members
  • 184 messages
I was thinking about how this may be incorporated into the third game for people that have played ME2 as well as the ones that haven't, then I went back to the basics of recent Bioware games.  No matter if you complete ME2 with all your squadmates, you'll likely have to recruit again.

That isn't to say you won't see them again, I believe a lot of the squad may go their seperate ways to gather the galaxy together against the reapers.  Eg. Garrus went back to persuade factions or the entire turian race, then at a certain point in ME3, you'll meet up with him again with either the option to recruit or give orders a la ME2 collector base.  If he died in ME2, then I believe it will be a NPC that may be recruitable.  For new players there can be a simple option for Bioware to decide wether they want the past characters in this game as default, I hope not since it would make ME2 feel slightly pointless.

That's just a VERY rough idea, but this can be applied to Grunt/Wrex as well as Ashley/Kaiden, Legion etc.

As far as the LI's are concerned, with keeping in mind the new players coming to ME3 , there may not be an option to romance them straight away, reason being that the reaper threat is too large to be concerned about relation ships.  This will give new gamers a chance to catch up with the rest of us.  I do hope though there is romance dialogue in the game building up for us though and a reward for us who stayed faithful to our characters.

These are just ideas that I thought I would get out for some debate, they may not make sense but I'd like to hear peoples opinions :D

#2
JeanLuc761

JeanLuc761
  • Members
  • 6 480 messages
Fairly solid theory.  I don't think Wrex will ever be recruitable again (way too busy with the clans and whatnot) but I could see the possibility for new recruits.  I somehow doubt Tali/Garrus will be on their own for too long though; Bioware knows that if they're relegated to the backburner like Ashley and Liara were in ME2, fans will go ape **** :crying:

#3
Xandurpein

Xandurpein
  • Members
  • 3 045 messages
I think that there is a high probability that Tali will somehow be involved in quarian politics. She even mentions that she has been considered as admiral herself in ME2. I do not however see how Garrus can ever believably be involved in Thurian politics. He hates politics, he alienates his superiors because he don't belive in red tape and due process. He is a loner, except for the fact that he respects Shepard like hell. It seems strange to me that Garrus of all people should be involved in Thurain politics, except as Sheards side-kick.



I would assume that the LI of ME2 can be continued in ME3, but you would only be able to romance the 're-kindled' romances of ME1 in ME3 without importing a save from ME2. But that's just my guess.

#4
Collider

Collider
  • Members
  • 17 165 messages
I have to admit, I very much doubt that Garrus would have an ounce of sway in Turian politics. All he was was a C-Sec officer, and the Turian government aren't going to care about that or his history with mercenaries.

#5
Multifarious Algorithm

Multifarious Algorithm
  • Members
  • 244 messages
I doubt Garrus or Tali would get involved in their respective race's politics. Tali is respected for her tech genius but is not a leader, whereas Garrus says it himself - he doesn't think he's a very good Turian.

Thane would possibly have some contacts with the Hanar military from his assassin days, Samara is a Matriarch and a Justicar which seems to command her some significant measure of respect amongst the Asari. Mordin would be similar to Thane - would have contacts from his past days with STG.

No-one in Cerberus by the end of ME2 would have pull with Cerberus though. The Alliance connection would have to be Ashley/Kaiden.

#6
Guest_Umanix_*

Guest_Umanix_*
  • Guests

Collider wrote...

I have to admit, I very much doubt that Garrus would have an ounce of sway in Turian politics. All he was was a C-Sec officer, and the Turian government aren't going to care about that or his history with mercenaries.


The latter point, definitely not. But the Codex from the first game points out that you don't just join C-Sec.

From the Mass Effect wiki:

"Joining C-Sec is prestigious; applicants must be sponsored by a Citadel Councilor or the ambassador of an associate Council race. Generally applicants have many years of distinguished service in the military or police forces of their respective nation, but an inexperienced applicant with demonstrable talent will be fairly considered."

Don't know if that gives him a lot of sway (doubtful), but it looks like he would've had to have made enough of an impression on a turian ambassador to be sponsored as a candidate for C-Sec. That counts for something, I guess.

Modifié par Umanix, 16 mars 2010 - 09:27 .


#7
Collider

Collider
  • Members
  • 17 165 messages
At the same time, Garrus was only one of thousands of C-Sec officers. It counts for something, but I'd prefer Garrus to be fighting alongside Shepard instead of at the head of the Turians or something to that effect. Much too far-fetched for me.

#8
Guest_Umanix_*

Guest_Umanix_*
  • Guests
Agreed. Can't possibly imagine Garrus at the head of a turian fleet. Besides, he and Tali are as good as glued to Shepard's side in Mass Effect 2. It would be wrong to take them away. Horribly-wrong-I-don't-care-what-personal-motivations-they-might-have-my-Shepard-is-a-selfish-jerk (Here's-looking-at-you-Ashley-and-Liara).

I'm not sure I see BioWare adding extra recruitable NPCs as replacements for the ones who could've died on the Suicide Mission. That's pouring more resources out than is necessary. I always thought they'd treat this scenario similarly to how Wrex and Garrus were treated in the first game. All of their dialogue was recorded, but you could miss out on it entirely if you wanted to by skipping their recruitment. Same deal here: they die, you don't get a replacement NPC and you don't get their dialogue. Seems pretty simple and less complicated that way to me.

Bring the team back together for the finale, please.

Modifié par Umanix, 16 mars 2010 - 09:51 .


#9
Collider

Collider
  • Members
  • 17 165 messages

Umanix wrote...

Agreed. Can't possibly imagine Garrus at the head of a turian fleet. Besides, he and Tali are as good as glued to Shepard's side in Mass Effect 2. It would be wrong to take them away. Horribly wrong I don't care what personal motivations they might have my Shepard is a selfish jerk.

Tali could become an admiral (more likely if she wasn't exiled) but I don't really see Garrus as leaving ever. It's clear he's interested in taking the law into his own hands (fighting against criminals) but from the very fact that he joins you against both Saren and the Collectors showed he knows what the big picture is. And Garrus can't continue being batman if the reapers kill everyone, anyway.

I'm not sure I see BioWare adding extra recruitable NPCs as replacements for the ones who could've died on the Suicide Mission. That's pouring more resources out than is necessary.

I agree 100% and don't see why people keep suggesting that this will should or may happen. Most people probably had most of their squad mates if not all of them survive either the first time through the suicide mission or with reloads. It wouldn't make sense for Bioware to make recruitables only for the small amount of people who had deaths and are importing them as their principal shepard.

I always thought they'd treat this scenario similarly to how Wrex and Garrus were treated in the first game. All of their dialogue was recorded, but you could miss out on it entirely if you wanted to by skipping their recruitment. Same deal here: they die, you don't get a replacement NPC and you don't get their dialogue. Seems pretty simple and less complicated that way to me.

Yep. Maybe a new NPC or existing one can take the reigns for certain squad mates - like Wreav being head of urdnot clan instead of Wrex. But not recruitable.

Bring the team back together for the finale, please.

Yea. We've become attached to these characters and it simply wouldn't feel like Mass Effect if they were left out.

#10
Guest_Umanix_*

Guest_Umanix_*
  • Guests

Collider wrote...

I agree 100% and don't see why people keep suggesting that this will should or may happen. Most people probably had most of their squad mates if not all of them survive either the first time through the suicide mission or with reloads. It wouldn't make sense for Bioware to make recruitables only for the small amount of people who had deaths and are importing them as their principal shepard.


See, if it were hard to keep everyone alive on the Suicide Mission despite doing their loyalty missions, then I would be less skeptical about recruitable replacement NPCs. But since the only way you can really kill most of your squadmates is to, you know, ignore everything--I have a harder time believing BioWare would put out resources for something like replacement NPCs.

Modifié par Umanix, 16 mars 2010 - 11:05 .


#11
LakeshowAD1986

LakeshowAD1986
  • Members
  • 184 messages
Looking back now I really do believe your surviving squad will be back for ME3, just seems dumb now that as the Reaper threat is looming you go off recruiting for a THIRD time when you have a fully capable squad. I also believe now that ME3 will have variable squadmate numbers, so I dont think interchangable characters for the ones that died will be logical anymore.



Would be interesting if you did have to meet up with your squadmates because they went to different parts of the galaxy to prepare their races/factions for the Reapers. I do stand by my idea of the previous LI's not being romancable straight away through, so no nookie at the beginning of the game for previous players LOL!

#12
Collider

Collider
  • Members
  • 17 165 messages
Yea, it would be kind of stupid if you had to recruit all the same peeps again. What the eff is Garrus going to do? for example.

I'd love the game to start with some acknowledgment of your romance...but hey, so long as the romance is good and appropriate in general. I'd hate for anyone to get the short ended for their romance (except maybe Jacob's oloololol).

Modifié par Collider, 16 mars 2010 - 10:39 .


#13
yummysoap

yummysoap
  • Members
  • 1 044 messages
You won't have to go through all these various recruitment missions again. You'll have to go through some, maybe, but ME2 was very much about recruiting and establishing a loyal team. The reason ME2's main focus was on your squaddies was so ME3 could focus more on plot without the hindrance of having to find explanations for why you're going out of your way to recruit all these dudes.

I'd expect any new characters or recurring characters (if they're not already with Shepard at the beginning of the game) to show up and join Shepard in a fashion very similar to ME1, where they just sorta went "Can I come along?" and Shepard was like "yeah, sure."

Modifié par yummysoap, 16 mars 2010 - 10:44 .


#14
Knoll Argonar

Knoll Argonar
  • Members
  • 624 messages
HMmmmmmmm....



Okey, I know it's not Bioware's stuff, but there's a loooot of games that begin with an already-made squad an its presented in an awesome way, for people to know them.



And games like this are even know being made, I think one example is Halo Reach (& Flexibility LoL). Not a Halo fan myself, but trailers show 6 new characters, just like that.



I think that for convenience it's better to present old ME2 characters as already-known characters, like Kaidan in ME1 or Joker & Chakwas in ME2.



Because I think that I would feel more lost if I receive e-mails from people that in theory I know but aren't with me that If I had them in my Ship already.



Some way you could present ME2 characters: begining ME3 with a mission that involves all of them or with a great Reunion somewhere, somehow (maybe after sending proof to the Council or something like that) so a new player could know who are their new teammates and an old player could see them again with you.



What happens next, like Grunt going to Tuchanka, Samara leaving, Thane dying, Tali promoting herself (I don't think that's possible, she's a tech genious, not a leader), that's another thing. But begining the game with all characters with you? I think it's the best to be sure new players won't get: "Wait, so I know this guy?".



Because in ME2 there were only 4 people that did so, but in ME3.... too many.

#15
rhistel

rhistel
  • Members
  • 33 messages

Collider wrote...

I agree 100% and don't see why people keep suggesting that this will should or may happen. Most people probably had most of their squad mates if not all of them survive either the first time through the suicide mission or with reloads. It wouldn't make sense for Bioware to make recruitables only for the small amount of people who had deaths and are importing them as their principal shepard.


I don't think we should concern ourselves with probability here, but possibility. Bioware has to take every possible outcome of ME2 into consideration, also situation when the body count during the suicide mission was at maximum (I don't know what that maximum is, because I suspect that in some point too many fatalities result in Shepard's death). So i don't know if BW will be able to handle that many variables (I hope they will), to bring back any/all survivig members of the ME2 team. On the other hand I only consider it fair that not only romances from the first game will see their conclusions in ME3, but the ones from ME2 as well.
(I think we should not worry about the ME1 LI's because BW stated even before ME2 came out, that the reason LI's from the first game aren't recruitable in ME2 is because they have an important role to play in ME3).

I also think we all agree that ME3 will be probably about creating a multispecies army against the Reapers and if so I think it's more than probable that many characters (if they survived) will play an important part in this process. So yes, I do think that Tali will negotiate with quarians, Legion with the geth, Wrex with krogan etc. (and that it may be their only major role to play in ME3). Of course if these characters are no longer alive it may make convincing their races more complicated (but we should remember that Shepard has met a lot of new characters from the respective races as well that may help him out if need be).

There's of course the issue of new players. While I think that it has little sense to play ME3 without having played the previous two games, BW will have to make the game accessible to a new player, so I think new squad mates are a must. On the other hand BW proved that they do listen to fan feedback, so they will probably do all they can to bring our favourite characters back. Hopefully some of them will return as recruitables, but I'll accept whatever serves the third game best.

#16
Xaijin

Xaijin
  • Members
  • 5 348 messages
probably be only a few recruit-able for 3, ala Rachni etc



For instance: Jack and Legion can't leave the ship.without issues. I think it's very unlikely Garrus and Tali and Mordin and the Cerebus twins would leave either.

#17
rhistel

rhistel
  • Members
  • 33 messages
Correct me if I'm wrong, but with her past resolved and the "incident" at Purgatory, I think there's nothing forcing Jack to stay on the Normandy. Legion can just return to geth space. Shepard is someone important to Tali, but her people always come first (she's never made any secret of that), Garrus...well...while trustworthy, this turian has some issues with finding his own place in the galaxy. Miranda and Jacob are still Cerberus so leaving may not necessarily be their choice. Besides in the end it may be "the ship" that leaves you :P Illusive Man is a master schemer, he had to be prepared for an option of Shepard "going rogue" (in case of Paragon ending), so he has to have some back-up plan ready.

Modifié par rhistel, 16 mars 2010 - 12:48 .


#18
Collider

Collider
  • Members
  • 17 165 messages

rhistel wrote...

Collider wrote...

I agree 100% and don't see why people keep suggesting that this will should or may happen. Most people probably had most of their squad mates if not all of them survive either the first time through the suicide mission or with reloads. It wouldn't make sense for Bioware to make recruitables only for the small amount of people who had deaths and are importing them as their principal shepard.


I don't think we should concern ourselves with probability here, but possibility. Bioware has to take every possible outcome of ME2 into consideration, also situation when the body count during the suicide mission was at maximum (I don't know what that maximum is, because I suspect that in some point too many fatalities result in Shepard's death). So i don't know if BW will be able to handle that many variables (I hope they will), to bring back any/all survivig members of the ME2 team.

I just don't think it's as difficult as you think. Programming Mass Effect 2 was already hell, if you were a programmer you'd probably get a sense of how many variables are involved in the combat system alone. Many of the choices and consequences in Mass Effect are not really intertwined. Therefore amounting consequences to binary. Either one choice was made or the other.
It's either
Mordin survived
Mordin didn't survive.

Not
Mordin survived but Jacob died
Mordin died but Jacob lived

Get it? If consequences were intertwined in Mass Effect, I'd sing a different tune. But there is very little party interactivity.