Tanks4me wrote...
The only thing I'm not going to be happy about is that I can't insta-gib my enemies in this game.
Uh, widow?
Tanks4me wrote...
The only thing I'm not going to be happy about is that I can't insta-gib my enemies in this game.
blah blah blah blah...Kronner wrote...
I agree that a better way how to add (powerful or not) DLC items would be creating a series of missions and upon completion of the last one you receive the item.
SlightlyGreen wrote...
The looks and the arc of the gun are cool.
But nothing can compare with the Cain. I mean, who doesn't like big nukes?
cruc1al wrote...
SlightlyGreen wrote...
The looks and the arc of the gun are cool.
But nothing can compare with the Cain. I mean, who doesn't like big nukes?
More like small nukes. Or more like big bombs, not nukes.
DanXan wrote...
Some have mentioned the real-life aspects of this weapon... in the real world, an arc would not jump from person to person. Arcs happen because of differences in voltage (which is electric potential). The gun would have an extremely high voltage with the power to back it up with very powerful current (in capacitors, since the gun "charges up"). If I remember right, .1 Amp is lethal. 10Amps is actually not lethal, as instead of making your heart go crazy, it stops your heart and then your body's automatic defenses kick in (I'm not a doctor, but when the heart simply stops beating, something inside you says, "Hey, that's not right. Let's start beating again, shall we?").
If the gun had extremely high voltage at its tip, it would jump to other places. The voltage must be great enough to overcome the high resistance of moving through open air (something like 25kV per inch of air, if memory serves). The electrical current would seek the quickest way to ground. The metal plating the user is standing on will almost always be the fastest path to ground; you won't hit an enemy unless it's point-blank.
Also, once it sparks somewhere, the current will flow through the object (or creature) to ground. Not jump to other people. If there was not a path to ground, i.e. the object is floating, you could make it jump... or if the path available had more resistance than the open air, it would jump. As mentioned above, open air is not easy to move through; most substances will be easier for the current to flow through than jumping again.
Electrolasers were mentioned; these use a form of laser to make a plasma tube, which would allow the weapon to at least be aimed. Of course, you can't make plasma from nothing; the weapon would operate differently in a void than in atmosphere. And the conduit of plasma thus created would still not allow the gun to jump from target to target, much less differentiate between enemies and, say, the metal wall.
To be realistic, the gun would need to supply enough current to kill any enemy. This precludes trying to get into the lethal range without going over; it would need far more than 10Amps to kill anything (and not simply restart its heart). Especially true because the lethal range would be different for different species (like Krogan, with multiple hearts). The voltage would have to be enormous, allowing the current to pass with little loss from the gun to the target, and it would need a plasma conduit (like an electrolaser) to be aimed and not simply zap the floor.
I suppose theoretically, if the current was absolutely huge, the first victim's body wouldn't be capable of allowing all that current to pass through it quickly enough to ground, causing the electricity to spark. But more likely, it would be from fingers to the ground, or some other appendage (like a gun being held). The current would need to be crazy to jump from person to person in this fashion, and would be uncontrollable at that point- it would use any path, like the wall, to reach ground.
That's probably way more information than anybody cared to have. And completely unrelated to Mass Effect; they do stuff we find impossible all the time. Biotics, mass effect relays, sentient AIs... a chain lightning gun isn't so far fetched compared with these things. Besides, its sci-fi; who cares if its realistic?
LuPoM wrote...
cruc1al wrote...
SlightlyGreen wrote...
The looks and the arc of the gun are cool.
But nothing can compare with the Cain. I mean, who doesn't like big nukes?
More like small nukes. Or more like big bombs, not nukes.
Exactly, facing the fact that the Cain is not a nuke, just becouse the explosion forms a mushroom-nuke-like cloud and, becouse of that, they've put the nuke icon on it, doesn't mean that it's a nuke :>
It's a friggin' big explosion and I love it becouse of thatbut on the other side, it is very limited, that's why it's good on the damage and bad on the versatility :>
Modifié par cruc1al, 16 mars 2010 - 06:53 .
Guest_Ace of Anton_*
Modifié par MsKlaussen, 17 mars 2010 - 07:30 .