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The Arc Projector! (New Heavy Weapon from Cerberus Network)


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#126
javierabegazo

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What's the ammo capacity of this gun? I won't get home till late!

#127
Apollo Starflare

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Tried it out earlier, pretty snazzy. Funnily enough I was on the IFF mission at the time, so plenty of husks to zap. It's certainly handy for crowd control and seems to do okay damage, but it probably really shines versus synthetics. Not sure what the ammo cap is but 280 flamethrower rounds translated to 8 shots.

#128
Gorn Kregore

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ok lightning gun its free so ok no complaints

#129
javierabegazo

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Apollo Starflare wrote...

Tried it out earlier, pretty snazzy. Funnily enough I was on the IFF mission at the time, so plenty of husks to zap. It's certainly handy for crowd control and seems to do okay damage, but it probably really shines versus synthetics. Not sure what the ammo cap is but 280 flamethrower rounds translated to 8 shots.

Wow, sounds awesome then :) Similar to the capacity of the grenade launcher. What difficulty did you use it on?

Any one give me their impressions of it on Insanity?

#130
Darth_Griffin

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okay, BioWare, is this weapon similar to the Imperial Dark Trooper's ARC Caster from the Battlefront games in any way? because it seems like it. and that weapon was friggin useless.

#131
delesar

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It's surprisingly good, with all the heavy weapon ammo upgrades you get around 17 shots.

#132
cruc1al

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Darth_Griffin wrote...

okay, BioWare, is this weapon similar to the Imperial Dark Trooper's ARC Caster from the Battlefront games in any way? because it seems like it. and that weapon was friggin useless.


Definitely not useless. Tested on a blue suns side mission, it takes down regular troops' shields in a chain reaction - very useful for pretty much instantly making the whole room vulnerable to powers.

#133
Atmosfear3

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javierabegazo wrote...

What's the ammo capacity of this gun? I won't get home till late!


On my soldier suicide mission reload, the weapon appears to have 19 shots (with the ordnance pack equipped and 6/6 HW upgrades).  I'm guessing stock capacity is somewhere around 9 or 10 before upgrades (could be my reload was bugged with the ammo/ordnance pack issue where you're not given the proper amount until a reload).

My initial reaction after hitting a bunch of collectors with it was :o.  Its amazingly effective against collectors with barriers.  The part of the valve section where you turn the corner to face 3 collectors was a breeze.  One shot and all 3 had no more barriers and they were stunned by the electro-shock (on insanity).  Looking to additional field testing to see how it fairs against insanity YMIR and mercs.

Modifié par Atmosfear3, 10 mars 2010 - 12:47 .


#134
Darth_Griffin

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cruc1al wrote...

Darth_Griffin wrote...

okay, BioWare, is this weapon similar to the Imperial Dark Trooper's ARC Caster from the Battlefront games in any way? because it seems like it. and that weapon was friggin useless.


Definitely not useless. Tested on a blue suns side mission, it takes down regular troops' shields in a chain reaction - very useful for pretty much instantly making the whole room vulnerable to powers.


sorry, I wrote that wrong, I mean useless in regards to the Dark Trooper's ARC caster. I haven't tried the new ARC Projector yet. my bad.

#135
inversevideo

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Anyone try it on Harbinger?

Does it have any effect on him when in HC or Insanity?

#136
daong

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How about a zat from the Stargate series too? First shot, stuns, second shot kills, third shot disintegrates the target? =p



On a more serious note, kudos to Bioware for continuing to support Mass Effect 2 with DLCs like this. Looking forward to the Firewalker DLC!

#137
Salvartoreleone1

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sounds great for the IFF

#138
cruc1al

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Darth_Griffin wrote...

cruc1al wrote...

Darth_Griffin wrote...

okay, BioWare, is this weapon similar to the Imperial Dark Trooper's ARC Caster from the Battlefront games in any way? because it seems like it. and that weapon was friggin useless.


Definitely not useless. Tested on a blue suns side mission, it takes down regular troops' shields in a chain reaction - very useful for pretty much instantly making the whole room vulnerable to powers.


sorry, I wrote that wrong, I mean useless in regards to the Dark Trooper's ARC caster. I haven't tried the new ARC Projector yet. my bad.


No, I understood you perfectly. You said the ARC Caster was useless, and you asked if this Arc Projector weapon is similar to that. In that respect, no.

Modifié par cruc1al, 10 mars 2010 - 02:04 .


#139
exxxed

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Love the armor!

This game really needs some variety in terms of items/armor/weapns (not heavy cause we already have a **** load of them).



Nevertheless THANKS Bio for the awesome gun, can't wait to finish up my ME 1 playthrough and start over with this weapon and the Firewalker DLC.



Cheers!

#140
blckhrt141

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do you automatically get it when you download it or do you need to do something to get it?

#141
legend of kane

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i love this weapon.

#142
Deflagratio

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Most important question regarding any heavy weapon:



How does it look on the back?

#143
Ulquiorra_Schiffer

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This reminds meof the Arc Caster from District 9, Both share a similiar design and paintjob and both fire lightning as a weapon.Huh if only the targets exploded like they don in District 9.

#144
Occams Razor 17

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Deflagratio wrote...

Most important question regarding any heavy weapon:

How does it look on the back?


It's smaller than most of the others; folds to be rectangular.  I only checked it out for 5min or so, but I think i prefer it to the others.

#145
Occams Razor 17

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javierabegazo wrote...

What's the ammo capacity of this gun? I won't get home till late!


I think it's exactly the same ammo capacity of the grenade launcher based on a quick toggle between all the heavy weapons on the Normandy.  

Probably a base of 10 with a max of 22 (all upgrades and the armor bonus).

#146
Madmoe77

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Did anyone count the fingers on those husk? Could they be Quarian husk? hmm hmmm hmmm

#147
Foreign Honor

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So I've downloaded it and I'm pretty excited, only.. it is not in my inventory, do I have to do a mission or something for it?



Cause.. I can't find it anywhere..

#148
cruc1al

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xbox or pc? no mission

#149
Foreign Honor

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Xbox.

#150
cruc1al

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restart the system?