TJSolo wrote...
You are not going to fill your Paragon/Renegade in ME2 without using the skills attached to you Mastery.
It was not a gripe it is a fact that the skills of charm/intimidate are still in ME2 just in a more condensed form.
Good thing instead of being optional choices in ME1 they are spoonfed to you in ME2.
I put skills into mastery to increase my damage, health, recharge times, etc. If I get some paragon and renegade points as a bonus so be it. Still beats the **** out of wasting points on two seperate skills to whom I'd have to gimp myself in order to get any benefit from.
...right. Because rather or not there are boxes was the meat of my comment.I said box but you can interchange that with safe, door, datapad, wall, or whatever skill based object is in any given game.
No Kaiden was not equally as combat oriented as Ashley in a firefight.
No the NPCs could not use every weapon with equal efficiency even though they had access.
The ratings was an indicator of where the majority of damage would come from. Would it be guns(combat) that had a constant output with some spiking. Would it be biotics that were more about control than damage. Would it be tech in that it was a mix of damage and control.
ME2 limited cross power access among the squad but that did not improve usefulness. It made them all generically useful on casual - vet and on HC-Insanity Miranda is an automatic pick thanks to her squad bonuses. After you pick Miranda the other squad mate is decided by if it is a loyalty mission or R-P-S against what will be the most prevalent defenses in that mission.
You're just saying Ashley is soldier; therfore, she is better in a firefight. Yeah, that was the IDEA, per the manual, but it didn't work that way ingame. I found nothing particularly superior about Ashley's combat skills versus Kaidan, Liara, Tali or Garrus. Only Wrex was clearly superior. And there was no noticable difference if I gave Kaidan a pistol or assault rifle. Garrus was no better with a sniper rifle than Tali. They may not have had the special abilities, but the base performance was identical. If, in your opinion, I am wrong. So be it. I stand by what I've said.
All the loyalty things are mandatory in ME2.
There are games that have missions attached to characters and if they are not brought along react accordingly so after the mission is done. ME1, DAO, and KOTOR have missions like that.
There are also times when a character is mandatory for sake of the story.
The issue is that ME2 makes loyalty missions the story so therefore mandatory for the sake of the story.
They aren't mandatory. But even if they were, having to bring Jacob to JACOB'S MISSION cannot be compared to having to bring Tali to EVERY MISSION.
Intimidate/charm was not pointless it was optional and offered rewards.Some of those rewards like store discounts are there from the use of Paragon/Renegade.
Store discounts? I easily have more than enough money from selling the 5 billion pieces of equipment I've picked up. What is pointless is having a paragon/renegade bar AND a intimidate/charm skill in order to do 1 action.
Bringing a tech was how ME1 handled hacking/bypassing. Tech was a skill in ME1 and that was one of the factors that made it usefull.
And ME2 gave tech type skills a usage. Destroying defense. You know, an actual good reason. But the only full tech is a engineer shep. I wil say that I did not like how only Shepard has a full array of skills.
The inventory system offered a depth to the ME-verse with various manufactuers, stores, and items.
Pfft, depth my ass. It offered loads and loads of crap I didn't need after the first 200 or so items of the same type. How deep is a world where a millionaire can't go to a store and buy/order the armor and weapons he wants. He's reduced to rummaging through boxes, settling for whatever he can find like a homeless bum. Really immersive and full of depth.... riiiight.
It has issues in that there was a flood of crap to handle at any given time. Inventory systems that function just like ME1s system but without the massive drop rate are better such as KOTOR and DAO.
ME2 obliteration of inventory is not an improvment.
It's not a bad thing either. I think Barbie Online is good place to collect outfits and play dress up if that's what you're into.





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