How do I make a character hold draw an arrow and shoot it? Do I have to swap out the arrow?
I imagine that I first link the arrow to a part of the actors skeleton. ( Like the archers right hand bone. )
But the offset is not very accurate. What I mean is. The arrow is 1) In the wrong place ( it looks bad closeup) also
2) When I offset the arrow in the timeline it NEVER stays where I key the orientation/position.
Is this a bug? Should I shoot around the archer? Should I animate the arrow by hand?
Let me know what you know.
Arrow Animation?
Débuté par
Angrycrow
, mars 09 2010 07:35
#1
Posté 09 mars 2010 - 07:35





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