Nightmare Solo Runs: Your Experiences
#1
Posté 09 mars 2010 - 07:38
If you have done a solo run or started a solo run, what class/specialization did you run? What areas/parts of the game did you find particularly challenging? Were you pulling out your hair the entire time? Was it difficult at first, getting easier as you went on in the game, or was it frustratingly difficult the entire time? Was soloing the game a fun challenge, or did it feel more like a constant wash-rinse-repeat of survival tactics?
I've yet to get very far into any Nightmare solo run. I remember seeing TImortis's thread some time ago and since then have thought it would be fun to try a Two-handed warrior run. I was doing ok at first, but I'm only just now at Lothering and Sunder Armor/Shattering Shot might be the bane of my existence. There is absolutely nothing I hate more than finding myself against multiple archers. Encounter normally ends pretty quickly after a shattering shot hits me and a couple of DW warriors/rogue bandits come in firing off flurry and cripple attacks. So thats about where I am right now. I basically have to attempt to pull one or two enemies at a time if I don't want to spam health poultices the entire time. That said, the feeling of taking down an crowd with a huge f***ing sword is pretty good, and I am only level 6 yet.
Like I said, I do know this is probably on overdone topic, but I'm just curious about other peoples experiences as a whole. In other threads I seem to mostly hear discussion of fights against the later elite enemies like Gaxkhang more than the overall solo experience they have throughout the game.
So... lets hear 'em:blush:
#2
Posté 09 mars 2010 - 07:49
#3
Posté 09 mars 2010 - 08:08
#4
Posté 09 mars 2010 - 08:16
#5
Posté 09 mars 2010 - 09:20
I did however have problems with Uldred and the Ogres in Denerim Market final battle. Uldred I had to lower the difficulty because I didn't want to spend an eternity on him. The Ogres, they were easier but sometimes they'd chain their abilities and destroy me. Ramx10 + Grab, no thanks. I was a little more patient with them and I got through it.
I want to try the a rogue Dalish archer and see if it's fun. I figure I'll be doing a lot of pulling so it might get tedious but i want to give it a shot.
#6
Posté 09 mars 2010 - 09:29
Timortis wrote...
As a solo 2H Warrior, archers and Shattering Shot will be the bane of your existence, not just in the early game, but all the way throughout. You have to learn to use the terrain, and LoS archers as much as you can and take them out as soon as you can, if you can.
this is going to sound stupid, but I till don't know what LoS means. I'll probably figure it out right after I post this.
#7
Posté 09 mars 2010 - 09:41
The easy situations are where you can simply run behind something and fight all the melee there, and the archers have to either come to you, or if they're chained in place like some of them are, stay and wait for you to kill everyone off before you go after them.
In other fights, like Jarvia for example, you can't permanently LoS the archers, so you have to keep moving back and forth around a column to interrupt their channeled shots.
#8
Guest_Maviarab_*
Posté 09 mars 2010 - 09:43
Guest_Maviarab_*
#9
Posté 09 mars 2010 - 09:56
Maviarab wrote...
Still wonders why people want to solo a party based game?
1) With a full party, even on Nightmare, this game is really easy
2) I like to actually 'play' my PC, however in my party mode I end up grabbing control of Morrigan 85% of the time.
3) Appreciate just exactly what a character build is capable of and how it plays. You only have x talents to get the job done. No Lel to one-shot the mage, no Morrigan to AoE that pack of archers, no Al to absorb punishment from that Revenant. It's all on you.
#10
Posté 09 mars 2010 - 10:30
Timortis wrote...
LoS = Line of Sight. You have to use trees, columns, walls, doorways etc, to prevent archers from attacking you.
The easy situations are where you can simply run behind something and fight all the melee there, and the archers have to either come to you, or if they're chained in place like some of them are, stay and wait for you to kill everyone off before you go after them.
In other fights, like Jarvia for example, you can't permanently LoS the archers, so you have to keep moving back and forth around a column to interrupt their channeled shots.
This ^, and managing your stamina pool are the keys to running a 2H. IMO, while 2H is tougher to solo early, it gets progressively stronger and is blast to play in the 2nd half of the game, so hang in there.
Other impressions....
DEX Rogue:
Tied with 2H as my favorite solo. Strong build, tons of fun. If you've never solo'd before, I'd probably tell you to start with this one.
DW DEX Warrior:
No stealth, but tougher than than the DEX Rogue. Not having to put points in stealth and locks means more weapon talents and a more active playstyle. Not bad.
Pure Caster: Not terribly difficult but things can get ugly fast if that 'Resisted!' floatie appears at the wrong time. The drawback is that once you master a solo caster, any subsequent party runs will have to be 'mageless' to provide any challenge.
DEX S/S Warrior:
Starts off strong and gets progressively weaker. Just can't damage enemies fast enough. Also a snoozer as you do nothing but auto-attack 98% of the time.
DEX Rogue Archer:
Rates only slightly higher than the S/S warrior on the boredom scale. At least this build gets to mow down dozens of fodder with one scattershot in the 'Final Battle' sequences. Not really difficult....but not terribly exciting, either. I'm still amazed I gutted these last two out to the end.
Modifié par Random70, 09 mars 2010 - 10:33 .
#11
Posté 09 mars 2010 - 10:36
Maviarab wrote...
Still wonders why people want to solo a party based game?
Thats half the thread.
Why do you--at least I assume--not enjoy soloing the game?
#12
Posté 10 mars 2010 - 12:50
The fact that you can solo the game on nightmare, and do it many different ways proves exactly that. Easy =/= Fun. Challenge = Fun.
#13
Posté 10 mars 2010 - 02:23
My first DA:O run was with a full party with a Rogue PC on NM and I too found that I was controlling Morrigan most of the time. At that point the game had just come out and its mechanics were a complete mystery to most and nobody had any idea what talents and spells did until they actually tried them out.
For my second run, I decided to solo a DW Rogue on NM, mostly for the challenge. It allowed me to get a much better idea of game mechanics. My third run was again with a Rogue, with a full party, and the game felt so easy that I got bored and quit and decided to start a solo game with a class/spec everyone at that point said it was impossible to solo the game with, 2H Warrior.
Since then I've pretty much soloed the game with every spec of every class, and the few full-party games I started, I quit because they felt boring. Soloing is a different playstyle and obviously it's not for everybody.
Modifié par Timortis, 10 mars 2010 - 02:24 .
#14
Posté 10 mars 2010 - 02:26
#15
Posté 10 mars 2010 - 04:24
Macadami wrote...
As was said earlier, Why solo a party based game? Because this is the easist party based game ever released and exhibits zero challenge to anyone familar with this style of play.
The easiest? You sure? DA doesn't strike me as being much easier than any of the IE games. OK, in a BG game you could get one-shotted at low levels or blow a save anytime, but outside of that they weren't very difficult either.
#16
Posté 10 mars 2010 - 08:09
#17
Posté 10 mars 2010 - 09:54
Result:- "I AM THE JUGGURNAUGHT"
One play though I actually removed all my equipment ran around naked and just punched everything... fun times.
#18
Posté 10 mars 2010 - 05:15
So far the only thing about my solo runs that I haven't liked is the slower pace of play. Of course I'm still not far.
One character is an Arcane Warrior about to hit level 10. He's doing the Redcliffe Castle right now to be followed by the Urn (to unlock Blood Mage and Reaver which I have yet to unlock on full party game saves). The biggest downside about him is that he doesn't really get to cast very many spells right now. He wears the Blood Dragon Armor currently and that puts him just under 50% fatigue. I just got Wilhelm's Staff which seems to have increased the number of spells he can cast before running out of mana, but he's still only getting a few spells off (typically a Winters Grasp, Walking Bomb, COC and Arcane Bolt before he's out of gas). At this point I can either activate the rest of his sustainables (Miasma, Combat Magic, Frost Weapons) and hack away, or wait for mana to regen.
My Two Hander is only just at Lothering and is kind of hurting right now (Shattering Shot is not fun), but I suspect that its only a matter of time before he can fight in the open a bit more efficiently. The Reaver spec actually sounds really appealing for both RP and strategic purposes, so I'm waiting to unlock that before he hits level 7, which is only a few mob fights away.
#19
Posté 11 mars 2010 - 02:32
But for both I tend to slow down progress after killing Cauthrien.
#20
Posté 11 mars 2010 - 05:28
Timortis wrote...
I don't know, having soloed the entire BG series with a couple of Thieves and a Mage, I would say it was harder. Especially with a pure thief, where you only got 1 attack per round, and your THACO was significantly worse than a Warrior, and you couldn't stealth in combat.
Never tried soloing the BG series, so I'll defer to your judgment there. But with standard parties, I don't find DA:O any easier than BG2; the ruleset makes BG1 harder than BG2 and DA:O. Obviously, both games break down when you start to use exploits.
#21
Posté 11 mars 2010 - 05:43
#22
Posté 11 mars 2010 - 07:06
#23
Posté 11 mars 2010 - 07:57
guise709 wrote...
These solo runs always intrigued me what do you guys do to stay alive. Do you just pump heavily in one stat that makes your evade so high you can't get hit? I'm pretty sure there is a lot of pots and gear management involed (proper gear for proper situation) still seems tough especially in the begining when you don't have a lot of money or good gear.
A lot of wrong assumptions. There's min-maxing to be sure but not all solo characters are, nor do they have to be "unhittable". My solo 2H Warrior had something around 60 defense IIRC, which is very very low.
As for lots of pots, I assume you mean healing potions, and again you'd be wrong. I've seen people soloing by chugging potions like they're going out of style, but personally that's not how I play. In fact, on my latest solo run, I used zero potions, it was a "no healing potion" run.
#24
Posté 11 mars 2010 - 10:09
Soloing NM as a caster Mage is so boring. The exploits you could use, and bringing the right spells to battle can keep your opponents CC'd the entire way through if you haven't blew them up before they ran closer already.
I don't know, having soloed the entire BG series with a couple of Thieves and a Mage, I would say it was harder. Especially with a pure thief, where you only got 1 attack per round, and your THACO was significantly worse than a Warrior, and you couldn't stealth in combat.
Hmm, I don't know, it really depends on the class you are soloing with. Soloing a Fighter/Mage destroys the game. Hell, soloing a pure Mage, if you know the exploits (LOS, conversation in combat, etc.) and obtain duplicate items (ring) and strong end game items (Staff of the Magi, etc.) relatively early with tricks the game is a joke. Just keep spamming Death Fog and Chromatic Orb and everything drops. I've seen people solo with a Thief with either going Bounty Hunter abusing the crap out of traps and just dropping everything, or doing Assassin (huge amount of backstab damage... x7 I think?) and one shotting almost everything. It is a bit tough early on, but there are so many exploits it makes the soloing a joke.
Ahh... BG2, good times
#25
Posté 11 mars 2010 - 10:17





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