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Every ME2 Squadmate will be in ME3


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#76
Corporal Quarian

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Nozybidaj wrote...

Corporal Quarian wrote...

I don't know why anyone would think your squadmates in ME2 will be reduced to cameos. It's not that hard to implement them all.

Solution: Have 12 possible character slots. Whoever lives fills those slots. Whoever dies leaves an empty slot.

Why is this so hard for people to understand?


Development time, resources.  The more characters they are going to include the less resources and development available for the rest.


It would require the same amount of time and resources as it did for ME2. I don't see your point.

#77
Barquiel

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JeanLuc761 wrote...

...It's surprising how practical that would be; punishment for the players who made stupid decisions at the end of ME2. 


Bioware won't punish anyone, they want to sell their games after all;)

#78
MassAffected

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Corporal Quarian wrote...

JeanLuc761 wrote...

Corporal Quarian wrote...

I don't know why anyone would think your squadmates in ME2 will be reduced to cameos. It's not that hard to implement them all.

Solution: Have 12 possible character slots. Whoever lives fills those slots. Whoever dies leaves an empty slot.

Why is this so hard for people to understand?

...It's surprising how practical that would be; punishment for the players who made stupid decisions at the end of ME2. 




Exactly. It would be a consequence for poor decision making and a reward for good choices.


Which, I believe, is the way it should be. I think that those of us that spent the extra time to make sure that everyone lived SHOULD be rewarded for it. I mean, and this is only from my experience with the game, you have to conciously make the decision to kill off your party members...otherwise if you use common sense most if not all of them would live through the last mission.

#79
Lemonwizard

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While I am fully aware of all the practical concerns, I am just going to go on ahead and say what everybody is thinking.





Having a whole installment in the series be entirely dedicated to character development to the main plot's detriment and then not using any of those characters in the finale would be DUMB.





Especially Garrus and Tali, who both have 2 games worth.

#80
Ray Joel Oh

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Barquiel wrote...

JeanLuc761 wrote...

...It's surprising how practical that would be; punishment for the players who made stupid decisions at the end of ME2. 


Bioware won't punish anyone, they want to sell their games after all;)


People could always just start a new profile with a bunch of those characters already alive.

#81
Knoll Argonar

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Nozybidaj wrote...

MassAffected wrote...

The entire second game is about getting a team together, and at the end the Reapers are practically at your doorstep (or closer than they were in a looong time). It would make no sense to recruit an entire new team of heroes when Shepard already has the best of the best at his disposal. It would make more sense to keep the ME2 cast and let the LIs from the first game return as recruitable party members alongside them.


Can you not see how that exact same argument should have been applied to ME2?  /sigh

Just forget it, no one is willing to look past themselves here.  I will be laughing so hard in a year and a half or so once they start announcing all the "great but not prominent roles the ME2 cast will have in ME3".


So much anger... you really should leave the forums: they are not healthy for you.

And, well, that argument has already been told: you ME1 squad is rather random and on-average and not really "elite group". Hell, compare a Maiden with a Justicar, most obvious one. Wrex the exception, Garrus is the surprise and Miranda and Jacob are the only  "average ones", but even them have done some awesome job before.

You already have an impressive team for ME2 ME1 squad? not so much. In fact, Wrex aside, not at all.

Happy to see Kaidan was a commander in ME2, but worried because I nuked him in Virmire D=

#82
Guest_Shavon_*

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They need to make all survivors from Me1, Me2 and Liara squadmates.

#83
MassAffected

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Knoll Argonar wrote...

Nozybidaj wrote...

MassAffected wrote...

The entire second game is about getting a team together, and at the end the Reapers are practically at your doorstep (or closer than they were in a looong time). It would make no sense to recruit an entire new team of heroes when Shepard already has the best of the best at his disposal. It would make more sense to keep the ME2 cast and let the LIs from the first game return as recruitable party members alongside them.


Can you not see how that exact same argument should have been applied to ME2?  /sigh

Just forget it, no one is willing to look past themselves here.  I will be laughing so hard in a year and a half or so once they start announcing all the "great but not prominent roles the ME2 cast will have in ME3".


So much anger... you really should leave the forums: they are not healthy for you.

And, well, that argument has already been told: you ME1 squad is rather random and on-average and not really "elite group". Hell, compare a Maiden with a Justicar, most obvious one. Wrex the exception, Garrus is the surprise and Miranda and Jacob are the only  "average ones", but even them have done some awesome job before.

You already have an impressive team for ME2 ME1 squad? not so much. In fact, Wrex aside, not at all.

Happy to see Kaidan was a commander in ME2, but worried because I nuked him in Virmire D=


His ghost is haunting you!! Posted Image

#84
jtav

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Lemonwizard wrote...

While I am fully aware of all the practical concerns, I am just going to go on ahead and say what everybody is thinking.


Having a whole installment in the series be entirely dedicated to character development to the main plot's detriment and then not using any of those characters in the finale would be DUMB.


Especially Garrus and Tali, who both have 2 games worth.


QFT. Add in the fact that Liar and Ash/Kaidan are sure to be back. Two games of development for everyone except Tali and Garrus. What's the problem?

#85
Barquiel

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Corporal Quarian wrote...

It would require the same amount of time and resources as it did for ME2. I don't see your point.


http://social.biowar...index/1315492/1

3rd post...
I think BW will use the same excuse for ME3

#86
MassAffected

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jtav wrote...

Lemonwizard wrote...

While I am fully aware of all the practical concerns, I am just going to go on ahead and say what everybody is thinking.


Having a whole installment in the series be entirely dedicated to character development to the main plot's detriment and then not using any of those characters in the finale would be DUMB.


Especially Garrus and Tali, who both have 2 games worth.


QFT. Add in the fact that Liar and Ash/Kaidan are sure to be back. Two games of development for everyone except Tali and Garrus. What's the problem?


QFT again.

And the problem is that the vocal minority can't seem to let go of their hate for ME2...

#87
MarginalBeast

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Nozybidaj wrote...

MassAffected wrote...

The entire second game is about getting a team together, and at the end the Reapers are practically at your doorstep (or closer than they were in a looong time). It would make no sense to recruit an entire new team of heroes when Shepard already has the best of the best at his disposal. It would make more sense to keep the ME2 cast and let the LIs from the first game return as recruitable party members alongside them.


Can you not see how that exact same argument should have been applied to ME2?  /sigh


Liara and Ashley/Kaiden are supposed to have roles of vital importance to the plot. Therefore, BioWare couldn't afford to let them be killed off.

And like I said. The cast of ME1 was far from "the best".

#88
Ray Joel Oh

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Plus it's worth noting that at the "part 3" point, they'll already be working well within established fanbases. Almost everyone who will buy ME3 will have played the first two and will know who they want to see in the last game, so there's not a lot of reason to start throwing in a ton of new playable characters. It's time to tie up loose ends, not toss in new yarns.

#89
alperez

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No matter what the implications or how hard it is to implement, there should be at the very least a combination of the squads from me1/me2 in me3.



It might make sense that bioware can't implement the choices or repurcussions from those choices or that its too hard to do so but it is the cheap way out. Actions should have consequences and how you manage to get through the end of me2 should impact your playthrough of me3 in more than just yet another cameo.



Not to mention the simplest truth of all it makes absolutely no sense whatsoever that after spending two games building up squads of the supposed best and brightest or the baddest the universe has to offer you get to the endgame and are once again faced with building a squad to take down the very threat you originally started to take down.



If for example the effect of the end mission in me2 is that despite your entire squad surviving in your playthrough, everyone leaves and is cameo'd and your forced to recruite another squad, then what was the actual point of a suicide mission in the first place.



What is the repurcussion to someone who let people die or didn't manage to save the entire squad is the effect is just a whitewash and the omission of a cameo here and there?



Not to mention the fact that the reapers are coming, not soon, not someday but now, but shepard decides you know what i have this entire squad of people who have been through a suicide mission and survived but i think i need a new squad because why? come up with a vaild excuse why these people would just decide to leave and go off and do whatever knowing what shepard does and what they obviously do and i'm sorry it makes no sense.



In me2 they got around it with the whole 2 years and shepard dying, so some people may have moved on or had other things happening in thier lives (Wrex, liara, Ash/Kaiden) but this excuse can't fly in me3.



Miranda being off to see her sister or samara being a justicar or jack creating mayhem doesn't make as much sense considering the threat that your facing. Its not just collectors attacking humans so it doesn't affect me personally or any other species this time. Its reapers coming to completely destroy all life so no excuse of i have things to do and so i can't come with you work.




#90
Corporal Quarian

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Barquiel wrote...

Corporal Quarian wrote...

It would require the same amount of time and resources as it did for ME2. I don't see your point.


http://social.biowar...index/1315492/1

3rd post...
I think BW will use the same excuse for ME3



I understand what you're getting at, but that is a different scenario. 

I mean in ME2 you have 10 squadmates. If they bring them back in ME3 they will still have 10 characters needing dialouge, so it's the same.

Now some may say "Look at all the possibilities of what they could say in ME3 based on your choices/romance in ME2". This would be balanced however in that ME3 will (probably) not have loyalty quests (would seem irrellavent after they already had one). The lack of loyalty quests means less dialouge in that area. See the balance?

#91
MarginalBeast

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Barquiel wrote...

Corporal Quarian wrote...

It would require the same amount of time and resources as it did for ME2. I don't see your point.


http://social.biowar...index/1315492/1

3rd post...
I think BW will use the same excuse for ME3



Except David Gaider stated that the story of Origins is over. We don't even know if Origins will ever get a real sequel. Certainly there will be more main installments in the DA series, but they may not be directly connected to Origins.

The Mass Effect series has been planned as a trilogy. The story is far from over, and most of the characters still have plenty of room for development.

#92
Knoll Argonar

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MassAffected wrote...

Knoll Argonar wrote...

Nozybidaj wrote...

MassAffected wrote...

The entire second game is about getting a team together, and at the end the Reapers are practically at your doorstep (or closer than they were in a looong time). It would make no sense to recruit an entire new team of heroes when Shepard already has the best of the best at his disposal. It would make more sense to keep the ME2 cast and let the LIs from the first game return as recruitable party members alongside them.


Can you not see how that exact same argument should have been applied to ME2?  /sigh

Just forget it, no one is willing to look past themselves here.  I will be laughing so hard in a year and a half or so once they start announcing all the "great but not prominent roles the ME2 cast will have in ME3".


So much anger... you really should leave the forums: they are not healthy for you.

And, well, that argument has already been told: you ME1 squad is rather random and on-average and not really "elite group". Hell, compare a Maiden with a Justicar, most obvious one. Wrex the exception, Garrus is the surprise and Miranda and Jacob are the only  "average ones", but even them have done some awesome job before.

You already have an impressive team for ME2 ME1 squad? not so much. In fact, Wrex aside, not at all.

Happy to see Kaidan was a commander in ME2, but worried because I nuked him in Virmire D=


His ghost is haunting you!! Posted Image


Hell yeah, he appears whenever I use a premanufactured femshep from ME2. And he has an awesome armor, too!.

I'm scared, pal :(

#93
MassAffected

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MarginalBeast wrote...

Barquiel wrote...

Corporal Quarian wrote...

It would require the same amount of time and resources as it did for ME2. I don't see your point.


http://social.biowar...index/1315492/1

3rd post...
I think BW will use the same excuse for ME3



Except David Gaider stated that the story of Origins is over. We don't even know if Origins will ever get a real sequel. Certainly there will be more main installments in the DA series, but they may not be directly connected to Origins.

The Mass Effect series has been planned as a trilogy. The story is far from over, and most of the characters still have plenty of room for development.


*nods sagely* Posted Image

#94
JeanLuc761

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I think Bioware have really backed themselves into a corner here.



On the one hand, doing massive amounts of character developments for squadmates who may not even be alive feels like a waste.

On the other, if these people, the "Best and the brightest in the galaxy" disappear for arbitrary reasons and you have to find others...the entire fanbase will be in an uproar.



That's a tough one.

#95
Ray Joel Oh

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MarginalBeast wrote...

Except David Gaider stated that the story of Origins is over. We don't even know if Origins will ever get a real sequel. Certainly there will be more main installments in the DA series, but they may not be directly connected to Origins.

The Mass Effect series has been planned as a trilogy. The story is far from over, and most of the characters still have plenty of room for development.


Plus being an expansion pack, you don't have the do-over option of just starting a new profile.  Still, his comment is worrying.  The squadmates of both games deserve better!

#96
Corporal Quarian

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JeanLuc761 wrote...

I think Bioware have really backed themselves into a corner here.

On the one hand, doing massive amounts of character developments for squadmates who may not even be alive feels like a waste.
On the other, if these people, the "Best and the brightest in the galaxy" disappear for arbitrary reasons and you have to find others...the entire fanbase will be in an uproar.

That's a tough one.


But for most people, most squadmates survived. Also, like I said, it's not a waste because it won't be any harder then their implemantation into ME2

#97
Knoll Argonar

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Corporal Quarian wrote...

JeanLuc761 wrote...

I think Bioware have really backed themselves into a corner here.

On the one hand, doing massive amounts of character developments for squadmates who may not even be alive feels like a waste.
On the other, if these people, the "Best and the brightest in the galaxy" disappear for arbitrary reasons and you have to find others...the entire fanbase will be in an uproar.

That's a tough one.


But for most people, most squadmates survived. Also, like I said, it's not a waste because it won't be any harder then their implemantation into ME2


And you have already done the Loyalty missions for them, and you have recruit them too.

That means: less budget on character creation. More budget on character development.

Really, creating new characters would just be more difficult.

#98
PMorgan18

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As long as have Garrus, Tali, Legion, and Wrex I'm happy.

But I think all the surviving squad members from both games will be in Mass Effect 3 so I don't see the need for all this worry. Also is they don't include characters with large fan bases there will be a lot of angry people.

#99
Dragonseye1138

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Something to keep in mind: when development of ME2 began Garrus and Tali were not intended to be recruitable party members. The feedback from the players and the sheer dead weight of popular demand not only brought them back, but made them LI's as well. Bioware isn't stupid, they may do stupid things, but they're not idiots. They DO in fact listen to their fan base, and while all we can do at the moment is speculate on what few tidbits of data we have, it's a safe bet that a handful of ME2 characters will be returning squadmates--most likely the most popular ones.

#100
Corporal Quarian

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Knoll Argonar wrote...

Corporal Quarian wrote...

JeanLuc761 wrote...

I think Bioware have really backed themselves into a corner here.

On the one hand, doing massive amounts of character developments for squadmates who may not even be alive feels like a waste.
On the other, if these people, the "Best and the brightest in the galaxy" disappear for arbitrary reasons and you have to find others...the entire fanbase will be in an uproar.

That's a tough one.


But for most people, most squadmates survived. Also, like I said, it's not a waste because it won't be any harder then their implemantation into ME2


And you have already done the Loyalty missions for them, and you have recruit them too.

That means: less budget on character creation. More budget on character development.

Really, creating new characters would just be more difficult.



Exactly.