Little Details I'd like to know more about:I'd like to know more about my companions, even about the little things like the anecdote Victor wrote about. These little details are what made the world so vivid and alive -- like when Zevran says " When was the last time I slipped my hand into some dark hole? Hmmm... Long story, that.", well, I'd like to hear that story too!

Another example is Wynne's son: the stunning revelation, casually thrown out during an Alistair's banter, was so sudden I almost choke on my coffee. I'd have liked to be able to talk to her about what happened to her, maybe offer her some word of consolation, if that could help.
Anyway, I made my point. These little details are priceless, and whenever I discover a new one I'm really happy, both because, even after many playthroughs, there is still something new to discover and because these characters are so deep and believable, thanks to these little touches, that I developed a genuine attachment to them, like it happens with the best books, movies or TV shows.
Lore Topics I'd like to explore further:
1.
Arlathan and the Elves: the origin, development and downfall of the ancient reign is one of the most fascinating topic in the game, and I'd like to know more about Elven lore and mythology, customs and traditions. And of course I'd like to know exactly what happened between the Elves and the Tevinter Imperium (i.e. why are the ruins in the Brecilian Forest built in human architecture but with elven statuary? Did they live together for a while? Do they share some common progenitors?)
2.
Tevinter and the Magisters: this should go without saying, but I'd obviously like to explore the history of Tevinter and its Magister Lords, understand how they prepared to enter the Fade physically, what exactly happened in the Golden/Black City, and, as such...
3.
Of Darkspawn, Blights and Gods: everything that further explores these themes - Old Gods, Ancient Gods of the Elves, the Maker, the deities of the nomadic tribes, the relationshipt between these pantheons, the nature of the Blights and so on - is welcome and appreciated, of course!

4.
Magic: the fraternities of Enchanters were a wonderful addition, and a topic I'd surely like to explore further. Being able to pick a fraternity, engage more directly into the Circle's politics would be a great addition for me. And since everything about the magic lore is already top-notch, I'd like to know more about it as well.
Game Situations I'd like to experience:
1. For me, the Landsmeet was one of the most intense moments of the game. In the future, I'd love to be able to partecipate in an even larger political scheme, maybe even between different nations. I love politics and I found that, when done well, these kind of dynamics add a lot more to the setting. When the banns voted for their support, that was a very emotional moment for me, a truly epic one. And I certainly like to get more!
2. More tough choices like the ones seen in Redcliffe (I'm talking about Connor and Isolde) or in Orzammar, where there wasn't a clear-cut good solution.
3. More investigative quests. A good example is the quest in
Knights of the Old Republic, where the PC has to help a Jedi finding the culprit of a crime. I like investigation!
Standout Moments
Or the moments where I was really excited, where the epic feeling of the game resonated so strongly that I had to seat at the edge of my seat:
1. The Landsmeet
2. Alistair's speech before entering Denerim to battle the Archdemon
3. The confrontation with Uldred at the end of
Broken Circle
And, obviously, the romances, which were an integral part of my appreciation of the game, especially when they evolved dynamically in ways I hadn't foreseen (like Zevran's refusal to go to the tent with the Warden after he's in love with him/her).