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Patch 1.02


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#1
411hunter

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Hi. New member here. Sorry for bringing this up, but I have three questions to ask. Will there be any future Mass Effect 2 patchs? And if so, how many will there be? When will 1.02 come out?

The reason why I ask this is because the last patch didn't fix up any of the stuck in certain environments and audio cut out problems. What this basically means is that your PC (Player Character) can sometimes get suck in a certain wall or an other piece in the enviroment. This happened to me around 30 times and most of those times were when  I was in a combat situation. Also, about the audio cut out problems, I've experience about 3 or 4 times when this happend. Most of the time, the audio lines the NPC's (Non-Player Character) would usually speak would be out of synch with their lips.

I've also encountered moments when certain NPC's would not talk to me, no matter how many times I would click on their names. The beep sound would come up but my character would not enter a conversation with the specific NPC. A simple restart fixes this problem, but I thought I'd like to make a passing mention of it to any of the developers or moderators who takes the time to read this.

Finaly, my last complaint would be the texture pop in. This problem existed within the first Mass Effect game but it continues to appear in the sequel. I guess there's not much to explain about it as many of you are probably aware of this issue already and are currently investigating a possible fix for it. Hopefully, it'll be fully fixed up within the next patch.

I love playing Mass Effect 2, but these technical issues sometimes ruins the experience for me. I'm perfectly aware that most games have bugs in them, but I got stuck in a wall about 30 times. My character died over 60 times with that same problem.

I'd also like to apologize if I came off as an ass to anybody here. This is my first time posting on these forums and I don't have any intention of trolling or spamming. I'm just a simple man asking three simple questions and would be highly appreciated if anyone took the time to answer them. :)

#2
Kandid001

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There are several problems.

-Esc bug in planet scan
-Tooltips show default keys when we change the key bindings.
-Command console
-FOV adjustment
-Controller support
-Eyefinity support
-Getting stuck often
-Can't access journal and many menu options with a keyboard shortcut

It'll take some time to fix these and judging from their indifference so far, Bioware will ignore most of these concerns and make some DLC's instead. Amazing isn't it?

Modifié par Kandid001, 09 mars 2010 - 11:37 .


#3
nutshell43

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zBobG wrote...



On the PC version of ME2 you can add a binding for a "noclip" function. I've used this a couple of times to rescue my player from floating.



[SFXGame.SFXGameModeDefault]

Bindings=( Name="NumPadFour", Command="Ghost" )

Bindings=( Name="NumPadFive", Command="Walk" )



"Ghost" allows the player to walk away from the area that has a floating error, "Walk" puts the player back on the ground when you get to a safe place.




Look up the coalesced.ini editor for specifics.



And I'd like to add the excessive load times, especially on the Normandy, on some systems to the list of bugs that should be addressed.



The fact that just playing around with the CPU affinity for a few seconds (google MassAffinity if you got the problem) can reduce load times from more than a minute to 4s really makes me scratch my head why they didn't include it in 1.01