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The Ultimate Sacrifice: Not Really a Sacrifice.


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#1
Guest_Jack Anvil_*

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If the player character in Dragon Age: Origins chooses to not go through with Morrigan's dark ritual and dies slaying the Archdemon, they are still allowed to import their character into Dragon Age: Awakening. I have a problem with this.
What about those of us who partook in Morrigan's dark ritual to survive the confrontation with the Archdemon? This little oversight in Awakening makes the "Dark Ritual" choice superfluous, and makes the "Ultimate Sacrifice" not so sacrificial.
People who chose for Alistair or Loghain to participate in the dark ritual with Morrigan, or to die making the final blow on the Archdemon are also being alienated. If they had known that their character would live on into the next chapter of Dragon Age, regardless of their end-game decision, I'm sure many people would have made different choices.
Not only is this unexplainable, but it is inconsistent with the story, something Bioware is not known for. It can't be inconceivable for the developers to allow those who made the Ultimate Sacrifice to import their Origins decisions without their Origins character.

I don't mean to seem rude, but I thought Bioware games were about choice and consequence.


Can I get some support?

Modifié par Jack Anvil, 10 mars 2010 - 01:06 .


#2
Onyx Jaguar

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Well it does kind of make that choice a wash unless you sacrificed Alistair or Loghain




#3
Daerog

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I'm assuming you missed all the other threads on this subject. Many people have already posted their views and you can read them. As for myself, I have no problem with it, I never did the US, always did DR. We don't really know what the Orlesian playthrough will be like, so most of it is speculation that it'll counter our choices from DA:O. How many of our choices actually carries through is my question. Do people comment that you sided with werewolves or the elves? Is there a mailman who gives you messages from all the NPCs you ran into? Or is most of that not mentioned because there are more important things to worry about, like trying to not get assassinated while fighting off the Architect.

#4
ladydesire

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Jack Anvil wrote...

If the player character in Dragon Age: Origins chooses to not go through with Morrigan's dark ritual and dies slaying the Archdemon, they are still allowed to import their character into Dragon Age: Awakening. I have a problem with this.
What about those of us who partook in Morrigan's dark ritual to survive the confrontation with the Archdemon? This little oversight in Awakening makes the "Dark Ritual" choice superfluous, and makes the "Ultimate Sacrifice" not so sacrificial.
People who chose for Alistair or Loghain to participate in the dark ritual with Morrigan, or to die making the final blow on the Archdemon are also being alienated. If they had known that their character would live on into the next chapter of Dragon Age, regardless of their end-game decision, I'm sure many people would have made different choices.
Not only is this unexplainable, but it is inconsistent with the story, something Bioware is not known for. It can't be inconceivable for the developers to allow those who made the Ultimate Sacrifice to import their Origins decisions without their Origins character.

I don't mean to seem rude, but I thought Bioware games were about choice and consequence.


Can I get some support?


My understanding is that they were unable to make the import system import just the decisions and trigger the creation of a new character, which seems to have been the reason they designed the US ending to begin with.

#5
Guest_Jack Anvil_*

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ladydesire wrote...

Jack Anvil wrote...

If the player character in Dragon Age: Origins chooses to not go through with Morrigan's dark ritual and dies slaying the Archdemon, they are still allowed to import their character into Dragon Age: Awakening. I have a problem with this.
What about those of us who partook in Morrigan's dark ritual to survive the confrontation with the Archdemon? This little oversight in Awakening makes the "Dark Ritual" choice superfluous, and makes the "Ultimate Sacrifice" not so sacrificial.
People who chose for Alistair or Loghain to participate in the dark ritual with Morrigan, or to die making the final blow on the Archdemon are also being alienated. If they had known that their character would live on into the next chapter of Dragon Age, regardless of their end-game decision, I'm sure many people would have made different choices.
Not only is this unexplainable, but it is inconsistent with the story, something Bioware is not known for. It can't be inconceivable for the developers to allow those who made the Ultimate Sacrifice to import their Origins decisions without their Origins character.

I don't mean to seem rude, but I thought Bioware games were about choice and consequence.


Can I get some support?


My understanding is that they were unable to make the import system import just the decisions and trigger the creation of a new character, which seems to have been the reason they designed the US ending to begin with.


Well that's poopy.

#6
Kimarous

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"Didn't your soul get destroyed?"

"I walked it off... in the Fade..."

#7
Korva

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Let's just say that learning about this nonsense killed all my interest in the franchise. Way to go, Bioware, ignoring the biggest choice we can make. What is going to be retconned out of existence next?

#8
Vaeliorin

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You could always, you know, not import a character who did the US to Awakening. That's what I intend to do. While it would be nice to import the choices for an Orlesian Warden, I'm really not that bent out of shape about it, even if it was my first character who bit it.


<-----that would be him over there

Modifié par Vaeliorin, 10 mars 2010 - 08:24 .


#9
Spitz6860

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it's just another option, don't like it then don't use it, there is always someone else that does like this alternative. although i think it's quite doable to just let you fill out a questionnaire about who's the king, who lived who died etc in the beginning of the awakening if you are playing the French, i mean Orlaisian Warden. that way it would be like you are importing all the choices you made in you US playthrough.

#10
ObserverStatus

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I thought thats how it does work, can someoen link where it says otherwise?

Modifié par bobobo878, 10 mars 2010 - 08:48 .


#11
Default137

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Because you know, having the choice to do something obviously means they are forcing it down your throat, and you can't you know, just make an Orlesian Warden, and recognize the fact your Warden died fighting the Archdemon.

These forums make me stupid, I swear.

Modifié par Default137, 10 mars 2010 - 08:51 .


#12
ObserverStatus

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Your warden made the US but than undied. "if a player doesn't have a problem hand-waiving the story in this regard - neither do we."

#13
errant_knight

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Jack Anvil wrote...

If the player character in Dragon Age: Origins chooses to not go through with Morrigan's dark ritual and dies slaying the Archdemon, they are still allowed to import their character into Dragon Age: Awakening. I have a problem with this.
What about those of us who partook in Morrigan's dark ritual to survive the confrontation with the Archdemon? This little oversight in Awakening makes the "Dark Ritual" choice superfluous, and makes the "Ultimate Sacrifice" not so sacrificial.
People who chose for Alistair or Loghain to participate in the dark ritual with Morrigan, or to die making the final blow on the Archdemon are also being alienated. If they had known that their character would live on into the next chapter of Dragon Age, regardless of their end-game decision, I'm sure many people would have made different choices.
Not only is this unexplainable, but it is inconsistent with the story, something Bioware is not known for. It can't be inconceivable for the developers to allow those who made the Ultimate Sacrifice to import their Origins decisions without their Origins character.

I don't mean to seem rude, but I thought Bioware games were about choice and consequence.


Can I get some support?


So don't do it. Problem solved. The option is there for those who want a 'do over' on the choice, but it's not obligatory. If you don't choose to import a dead character, then the fact that others do has no effect on you at all. You're gaming concience is still clear, and your warden is still dead.

#14
Default137

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bobobo878 wrote...

Your warden made the US but than undied. "if a player doesn't have a problem hand-waiving the story in this regard - neither do we."


Only if you want to bring back the dead Warden.

If you don't you get the Orlesian Warden, and lose all cameos because the person all the Origins NPCs knew is dead.

#15
The Hardest Thing In The World

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Spitz6860 wrote...

it's just another option, don't like it then don't use it, there is always someone else that does like this alternative. although i think it's quite doable to just let you fill out a questionnaire about who's the king, who lived who died etc in the beginning of the awakening if you are playing the French, i mean Orlaisian Warden. that way it would be like you are importing all the choices you made in you US playthrough.


Do I hate it when some says that! It's called role-playing, if my choices are based on a desired outcome, then there aren't actually any role-playing involved at all.

Edit: I think I might have quoted the wrong guy but  I think you get my idea on the issue. Sorry Spitz6860.

Modifié par The Hardest Thing In The World, 10 mars 2010 - 01:16 .


#16
Matshelge

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If you want that Ultimate sacrifice to mean anything, then don't import that character.



If you did the US but still want that character, but don't want to replay the entire game to make that one change, then you can do just that.



Why should BioWare force players to do anything here, they are letting people make their own choice, good for them.

These players, who choose to do this, are not ruining your game, but you, with your idea that this should not be allowed, are ruining their game.

#17
Super_Cat

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I wish they had just made up some sort of resurrection story instead of hand waving the whole thing and saying "you survived somehow" because that retcons the awesome funeral scene. I loved that scene.



I just hope it doesn't default to dark ritual. That would suck because the Warden I did the Ultimate Sacrifice with would have never slept with Morrigan nor would he have made Alistair do it.



But since they say it won't be explained I assume it won't default to dark ritual. Since it won't be explained, I guess I will just pretend my Warden came back to life because I think that is cooler then "surviving somehow".

#18
vigna

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Just make a new play from a save before you did the US. That way you get the cameos. I'm sure the sequel will resolve all these issues. Awakening is only a sorta continuation to begin with.



I'm sure if you died you will not be able to import the character into DA:2.

#19
BadAdam25

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What about Wayne she came back too life, we don't see the scene but if you talk to her you find out a spirit took over but kept wayne's humanity, why not the same for the warden. Or even the maker, oh they is another badass in the world but I let that warden die better bring them back cus the other lot don't have a clue.

So it's not real life it's a game and role playing can fit the gap in the story, if you can't then you aren't role playing you are just following a story. The choice is yours import the dead character and imagine a story to fill in or just stick to what you are given and start again. I'll be doing both sounds like fun either way.

#20
Ceridraen

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It was a sacrifice at the time. It also has some of the most poignant blurbs at game end. Leliana's song, Oghren's baby name - some of that was incredibly sad.

I also thought it was the most heroic ending.



But... true, it's a game, & games, unlike life, go on.

#21
Korva

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Ceridraen wrote...

It was a sacrifice at the time. It also has some of the most poignant blurbs at game end. Leliana's song, Oghren's baby name - some of that was incredibly sad.
I also thought it was the most heroic ending.


By far the most heroic, emotional and poignant I have seen in a game in a good while, yes. For it to be totally ignored is simple BS, mind-boggling, and a big slap in the face.

And to the people who try to shout us down with various strawmen claims or suggestions: not everyone has multiple characters to choose from, nor is willing to break their character by reloading pre-Denerim and choosing the "only proper" ending no matter how nonsensical and unappealing it may be. How would you like it if the biggest and most meaningful choice YOU happen to have made was retconned out of existence, and you had to choose between 1) "having no problem hand-waving the story" onto the railroad without any explanation of the hows and whys, or 2) leaving the character dead as it should be and having none of your choices acknowledged at all with the new character? Both of which break continuity and immersion -- key to any good story, especially in a RPG -- something fierce.

I choose option 3) don't waste my money on this expansion. Continuity and consistency are more important than anything else to me. If they are broken, the whole game/franchise goes to hell in a handbasket, and no amount of "k3wl" new powers or charaters or any other hype can fix that.

#22
Jawson

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Korva wrote...
I choose option 3) don't waste my money on this expansion. Continuity and consistency are more important than anything else to me. If they are broken, the whole game/franchise goes to hell in a handbasket, and no amount of "k3wl" new powers or charaters or any other hype can fix that.


I agree, Bioware puts out excellent games, then lame rinse repeat  expansions.  It surprises me the lack of effort to continue the story line they worked so hard to establish.  I still have hope for future expansions, and DLC, but I won't shell out $40 for this.  I learned my lesson with 'Mask of the Betrayer'.

#23
Gabey5

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"a wizard did it"

#24
DeKreee

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I am also confused at people complaining



Would the people who made the sacrifice rather Bioware say "You cannot import your character into Awakenings because he is dead"?


#25
Curlain

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DeKreee wrote...

I am also confused at people complaining

Would the people who made the sacrifice rather Bioware say "You cannot import your character into Awakenings because he is dead"?


What we would like is for the choices that Warden made, and the affects they had to be imported, so that there is a world consistency maintained.  It's something we could see as the Orlesian Warden (similar to how as the Exile in KOTOR 2 you could see the effects your Revan made from KOTOR1 even though you were a different character).  Particularly since this isn't about a specific character like Mass Effect (where it's Shepard's story) but is rather about the world and age, we would like the continuity of the world to be maintained.  Every other ending has managed to be supported, but due I assume to technical difficulties this was not, I would prefer they had held back release in order to fix it (using opening questions if necessary like KOTOR2 if importing data from a save without a Warden was impossible) and then we would continue with the Orlesian Warden, as it was originally intended to function.