Soldier (Insanity and below) Guide/Tips/Help
#176
Posté 23 mai 2010 - 01:04
1) I am ritard
2) I'm on 360, so sniping is a bit less precise.
also, there are some tight levels where the enemy will invariably get too close for you to use the widow the way you want to. if you only have the vindi as a fallback, that can run out of ammo quick.
anyway, who doesn't like getting up in your enemies face with a shotgun for a change?
#177
Posté 23 mai 2010 - 02:05
#178
Posté 12 juin 2010 - 11:28
Also, it's one of the best escape mechanisms available, because even thought the entire world is affected by time dilation, your movement speed isn't.
#179
Posté 22 juin 2010 - 05:21
Back to my original point, if you can snipe fairly well, and have heightened, than you will love the widow. You will also never die. in tight situations, it is super helpful to quick-scope an enemy and run away under heightened. scratch one enemy, and you are now in cover!
#180
Posté 22 juin 2010 - 06:08
With the revenant I still use all my weapons evenly, as I believe the soldier should
#181
Posté 22 juin 2010 - 08:07
good point actually about the using all weapons, but i never use the shotguns anyway, simple because unless i am playing a vanguard, i dont really like to get up close to enemys anyway. sguns also have such a long switch time that i can kill them faster with any other weapon. As for using assault rifles, i think that the reverent isnt really powerful enough to warrent taking it over another weapon. It is still the most powerful AR, but the other specalized guns i think are better for their class.
HOWEVER
Depending on the typr of soldier i am playing, then i will take the reverant, and use it constantly. For sniping purposes, i use the viper due to it's amazing ammo supply. I can thin the heard via taking out their shields and (hopefully) armour via the viper, and then finish them when they get close with the reverant. OR i just go in adreniline rushing and turn them all into reverants
#182
Posté 05 juillet 2010 - 02:17
I'm going through Insanity with a fully leveled up Soldier and I'm having a change of heart in terms of where to distribute my points. I'm more than halfway through the game, all this time I had Squad Warp Ammo as my bonus power, but I think I'm going to cancel bonus powers altogther and just do what my Soldier does best with his stock ammo types.
Here's my first build:
Hardened Adrenaline
Concussive Shot (Lvl. 1)
Squad Disruptor Ammo
Inferno Ammo
No Cry Ammo
Shock Trooper
Squad Warp Ammo
So far the game has been difficult, but doable. However, I want to change things up a notch now that I'm past the Collector trap ship. I'm doing a bunch of loyalty quests now and I think the game would be a lot more fun if I redistributed my points the following way:
Hardened AR
Concussive Shot (Lvl. 1)
Heavy Disruptor Ammo
Inferno Ammo
Improved Cryo Ammo
Shock Trooper
No Bonus Power
Notice none of them are Squad ammo. Even with Squad ammo, my squad spends half the game dead, so why bother??!! I can clear out a room on Insanity by myself, heavy ammo types just makes it easier.
P.S.
Awesome vids, Average Gatsby.
Modifié par DanielJr, 05 juillet 2010 - 07:52 .
#183
Posté 05 juillet 2010 - 08:22
#184
Posté 10 juillet 2010 - 10:44
#185
Posté 21 juillet 2010 - 01:16
Revenant Assault Rifle
Rounds per minute = 700
Rounds per second = 11.6
Damage per Round = 21.3
*bracket numbers with Shock Trooper duration bonus
Time Dilation: Hardened (50%) = 2.5 sec (2.875 sec), Heightened (70%) = 1.5 sec (1.725 sec)
Rounds per Adrenaline Rush: Hardened = 29.16 (33.54), Heightened = 17.5 (20.125)
Base Damage per Adrenaline Rush: Hardened = 621.25 (714.4375), Heightened = 372.75 (428.6625)
Damage Adjusted per Adrenaline Rush: Hardened (+100%) = 1242.5 (1428.875), Heightened (+140%) = 894.6 (1028.79)
#186
Posté 18 août 2010 - 10:23
Hardened Adrenaline Rush
Concussive Shot (1/4)
Heavy Disruptor Ammo
Inferno Ammo
Shock Trooper
Area or Heavy Reave (don't really use this one a lot)
I play on insanity and to be honest it is quite easy aside from obviously challenging encounters like Tali's recruitment mission. In addition, with a few health increasing armor pieces and Hardened Adrenaline Rush the soldier can withstand a significant amount of damage comparing to, say, adept who I simply can't play on insanity without pulling my hair off.
Here's one of the videos I've recorded.
www.youtube.com/watch
Modifié par Gr4ntus, 18 août 2010 - 10:25 .
#187
Posté 18 août 2010 - 11:01
Gr4ntus wrote...
I use
Hardened Adrenaline Rush
Concussive Shot (1/4)
Heavy Disruptor Ammo
Inferno Ammo
Shock Trooper
Area or Heavy Reave (don't really use this one a lot)
I play on insanity and to be honest it is quite easy aside from obviously challenging encounters like Tali's recruitment mission. In addition, with a few health increasing armor pieces and Hardened Adrenaline Rush the soldier can withstand a significant amount of damage comparing to, say, adept who I simply can't play on insanity without pulling my hair off.
Here's one of the videos I've recorded.
www.youtube.com/watch
Nice vid, Gr4ntus, AR + Rev is awesome combination!
Adepts can take a lot of damage (get Heavy Barrier) - I love playing Adept on Insanity. It ain't hard at all. Just use squadies and guns for defense stripping and it's (biotic) playtime! Or give your Adept a Claymore
#188
Posté 18 août 2010 - 11:53
On the other hand Soldiers [esp. after recent DLCs] have it easy.
#189
Posté 20 août 2010 - 02:03
#190
Posté 20 août 2010 - 04:08
As for the hardened/heightened AR. I'm not a very good shot, so I always take heightened AR. The better time dilatation makes it much easier to aim for me, so in praxis I do always more damage with heightend, simply because I got more shots hitting the target
#191
Posté 20 août 2010 - 04:31
#192
Posté 09 septembre 2010 - 12:55
You know how when a squad mate unlocks their bonus power they get one point in it by default? I hate that because I (like a good number of people here) use a Squad Ammo for my squad and so when Garrus, Jack, and Thane get their bonus ammo power a point is needlessly wasted in it and thus they have 3 extra squad points just sitting there that they can't do anything useful with.
Well, if you use the Advanced Training terminal in the Shadow Broker Intel Center it refunds ALL the squad points, including the one that defaults in the bonus power slot. This lets you max out the 3 other talents for Garrus, Jack, and Thane and not waste points in their ammo power since they are getting your squad power anyway.
You could theoretically use this with other squad mates if you didn't like their given bonus power, but the three squad mates above are the only ones I did this with.
Modifié par Janus Prospero, 09 septembre 2010 - 12:55 .
#193
Guest_kajtarp_*
Posté 18 septembre 2010 - 10:12
Guest_kajtarp_*
Janus Prospero wrote...
Here is something awesome I discovered with the Shadow Broker DLC that should help out soldiers somewhat.
You know how when a squad mate unlocks their bonus power they get one point in it by default? I hate that because I (like a good number of people here) use a Squad Ammo for my squad and so when Garrus, Jack, and Thane get their bonus ammo power a point is needlessly wasted in it and thus they have 3 extra squad points just sitting there that they can't do anything useful with.
Well, if you use the Advanced Training terminal in the Shadow Broker Intel Center it refunds ALL the squad points, including the one that defaults in the bonus power slot. This lets you max out the 3 other talents for Garrus, Jack, and Thane and not waste points in their ammo power since they are getting your squad power anyway.
You could theoretically use this with other squad mates if you didn't like their given bonus power, but the three squad mates above are the only ones I did this with.
Jack's squad warp ammo is much more usefull then maxing shockwave, wich is kinda useless on insanity. Also Garrus's Squad AP ammo is usefull too, much more then concussive shot. Put 1 point to that power, but no more on insanity ...
#194
Posté 18 septembre 2010 - 12:33
#195
Posté 18 septembre 2010 - 01:05
OniGanon wrote...
Oh I don't know, I like having Garrus with Heavy Concussive Shot. Gives him something to do against the occasional Vanguard's barrier, and can be used to finish off someone near death that I couldn't be bothered wasting bullets on.
I use it more as an anti-husk device or an emergency stagger skill than a barrier breaker. I'm not convinced it does anything significant to barriers.
#196
Posté 18 septembre 2010 - 03:12
This. Emergency stagger is full of win.lazuli wrote...
I use it more as an anti-husk device or an emergency stagger skill than a barrier breaker. I'm not convinced it does anything significant to barriers.
#197
Guest_kajtarp_*
Posté 18 septembre 2010 - 06:21
Guest_kajtarp_*
fegede wrote...
This. Emergency stagger is full of win.lazuli wrote...
I use it more as an anti-husk device or an emergency stagger skill than a barrier breaker. I'm not convinced it does anything significant to barriers.
yes. and one point is enough for that, no need putting 10points to CS.
Modifié par kajtarp, 18 septembre 2010 - 06:34 .
#198
Guest_kajtarp_*
Posté 19 septembre 2010 - 12:27
Guest_kajtarp_*
Build 1:
Adrenaline Rush 6points (rank 3)
Concussive shot 1point (rank 1)
Disruptor Ammo 3points (rank 2)
Inferno Ammo 10points
Squad Cryo Ammo 10points
Commando 10points
Heavy Barrier/Heavy Geth Shield boost 10points
Special Weapon: Claymore
Other weapons: Carnifex,Mantis,Vindicator, Avalanche
Reasons: My main weapon is the claymore using it for close range combat, im mostly using AR for getting close to enemies.
Build 2:
Hardened Adrenaline Rush 10points
Concussive shot 1point (rank 1)
Disruptor Ammo 6points (rank 3)
Incendiary Ammo 3 points (rank 2)
Squad Cryo Ammo 10points
Commando 10points
Heavy Warp Ammo 10points
Special Weapon: Revenant
Other weapons: Carnifex,Mantis,Eviscerator,Avalanche
Reasons: My main weapon is the Revenant, with rank 3 disruptor and heavy warp ammo, im prepared against any type of defense, while my squad is freezing enemies for me. With this build i didnt really feel i need GSB or Barrier. I also have a third profile with Widow.
#199
Posté 20 septembre 2010 - 03:10
#200
Posté 20 septembre 2010 - 05:20





Retour en haut







