Why do people feel the need to thank devs for doing what they're supposed to do ?
#1
Posté 10 mars 2010 - 11:09
Seriously:
1) Aren't they already getting paid ?
2) Aren't patches supposed to fix things that weren't suppsoed to be broken in the first place ?
3) Do they actually care if they get thanked or not? see ---> number 1)
By expressing gratitude you're fostering this attitude that doing things like patching their own game is a favor or something. Ummm, no, it's not. Let's nip this in the bud, please.
#2
Guest_Bio-Boy 3000_*
Posté 10 mars 2010 - 11:15
Guest_Bio-Boy 3000_*
#3
Posté 10 mars 2010 - 11:21
Also, being friendly with the developers is never a bad thing. It makes them also feel a good reason to be friendlier with the community.
Also; yes, it is a favor. They could just drop the project and put all those people working on the patches to work on the NEXT project instead to generate income. Would that be better? They are not getting more money for working on "free" patches, that's for sure.
#4
Posté 10 mars 2010 - 11:35
To answer your questions:
1) Yes, but not enough imho (though I am hopefully entering the Games Industry soon, so I may be a bit biased on this point
2) Yes, but there is no way for them to be able to find all bugs or imbalances before releasing the game. They are also not required to fix any problems with the game post-release, they do so because they love the game and they want the players to love the game as much as they do, as well as to build a good reputation.
3) Of course they do, as I said in number 2), one of the major motivations of making a game is so that others can fall in love with it, to hear that you have succeeded with at least one person is an amazing feeling, (just like getting your game canned can make you feel horrible)
By expressing gratitude you are not fostering an attitude of laziness, you are in fact helping motivate them to continue working above and beyond the call of duty as they feel that they are really having an impact on people's lives.
If we were to stop saying thank-you for the things we take for granted, it would not inspire them to work harder to earn our praise, it would crush their souls little by little until they slowly forget the reason they made games in the first place and eventually give up, and that is not something I wish to see happen.
#5
Guest_VanguardOfDestruction_*
Posté 10 mars 2010 - 11:36
Guest_VanguardOfDestruction_*
Mordaedil wrote...
Do you not thank the guy behind the counter for providing you with a product that you can't reach?
Also, being friendly with the developers is never a bad thing. It makes them also feel a good reason to be friendlier with the community.
Also; yes, it is a favor. They could just drop the project and put all those people working on the patches to work on the NEXT project instead to generate income. Would that be better? They are not getting more money for working on "free" patches, that's for sure.
Well said...
I think the real question is, "Why do people feel the need to complain about people being polite." I mean, what does it hurt, seriously. Is it not polite to thank your waiter after he brings out your food??? He is just simply doing his job.... I just don't see what the problem is here...but that's just my opinion.
#6
Posté 10 mars 2010 - 11:42
Also, 'patching' isn't just fixing things that are broken- see NWN1 for example and how it grew with each patch over the years. I can't think of any other game beside WC3 that received similar attention from devs.
Modifié par Dahn-Var Starcloak, 10 mars 2010 - 11:43 .
#7
Posté 10 mars 2010 - 11:44
#8
Posté 10 mars 2010 - 12:05
Starcraft 1 was patched for years, so I dread to think how many patches it got.Dahn-Var Starcloak wrote...
Also, 'patching' isn't just fixing things that are broken- see NWN1 for example and how it grew with each patch over the years. I can't think of any other game beside WC3 that received similar attention from devs.
The Witcher got the same attention, I suspect. Didn't they release the Enhanced Edition's game features as a patch?
#9
Posté 10 mars 2010 - 12:10
Bio-Boy 3000 wrote...
The problem that I have with patches
and other content created for games, is that it comes much to late in
my interest in playing the game. I haven't touched DA:O in several
months due to the lack of actual official or player created content.
Having them patch a game that I do not actively play anymore isn't of
much use to me. But I understand that this patch is for preparation for
new expansion that I may or may not be interested in purchasing.
This adds insult to injury, imo. It seems like the only reason they bothered to patch the game was to pave the way for the new expansion.
Mordaedil wrote...
They could just drop the project and put
all those people working on the patches to work on the NEXT project
instead to generate income. Would that be better? They are not getting
more money for working on "free" patches, that's for sure.
In a way, that's exactly what Bioware did. This patch is more of a prep for Awakenings than anything else.
Modifié par purplesunset, 10 mars 2010 - 12:26 .
#10
Posté 10 mars 2010 - 12:11
#11
Posté 10 mars 2010 - 12:16
ponozsticka wrote...
Asking those kind of questions makes me wonder, wheter you are familiar with thing called common politness or not.
Of course I am. I work at a retail store over the summers. I appreciate it when I get an effusive thanks! when I go above and beyond for my customer.
The key phrase is "above and beyond."
Addressing an issue that many people were complaining about since November 2009...
Modifié par purplesunset, 10 mars 2010 - 12:16 .
#12
Posté 10 mars 2010 - 12:23
You see as was mentioned above, its completly unrealistic to create a bugfree product (I guess one dev has in his signiture : None software can survive first contact with ending user...or something like that). I think that saying thanks for patch its not only about telling them ,,nice guys, youve fixed your game!" but its also about noticing that devs are actually listening to their customers so they are aware of bugs or issues that are in game.
Honestly, I have never had problem with ME2 while running on my pc, but there are many different types of hardware, and they react differently on game (I think you know what Im talking about) and they cant just test them all. Cant expect game to be perfect, but you can be greatfull that someone is trying to make as good as possible
#13
Posté 10 mars 2010 - 01:05
It's Purplesunset!
PURPLEEEE!!!
#14
Posté 10 mars 2010 - 01:41
*shudder*
#15
Posté 10 mars 2010 - 01:47
#16
Posté 10 mars 2010 - 01:50
Lucy_Glitter wrote...
What happened with Dead Space?
I'm going to take a wild guess, here...EA.
#17
Posté 10 mars 2010 - 01:57
#18
Posté 10 mars 2010 - 02:02
Also, Dead Space is fine I don't know what you're talking about.
Modifié par Panderfringe, 10 mars 2010 - 02:02 .
#19
Posté 10 mars 2010 - 02:02
Modifié par Jonp382, 10 mars 2010 - 02:28 .
#20
Posté 10 mars 2010 - 02:08
Modifié par Arbiter Libera, 10 mars 2010 - 02:12 .
#21
Posté 10 mars 2010 - 02:29
Lucy_Glitter wrote...
What happened with Dead Space?
Had a number of game-breaking glitches and bugs, and EA stated there would be absolutely no support for it.
Ever.
#22
Posté 10 mars 2010 - 02:35
superimposed wrote...
Lucy_Glitter wrote...
What happened with Dead Space?
Had a number of game-breaking glitches and bugs, and EA stated there would be absolutely no support for it.
Ever.
Thank goodness EA loves BioWare then.
#23
Posté 10 mars 2010 - 02:40
superimposed wrote...
Lucy_Glitter wrote...
What happened with Dead Space?
Had a number of game-breaking glitches and bugs, and EA stated there would be absolutely no support for it.
Ever.
Why? How odd.
I didn't encounter any glitches personally but game breaking? Damn. That sucks! How mean!
#24
Posté 10 mars 2010 - 02:41
Lucy_Glitter wrote...
HEY EVERYONE!
It's Purplesunset!
PURPLEEEE!!!
Off-topic is like this forum's equivalent to Dust Town. Nobles like me only venture down to go "slumming" with you dusties out of necessity
#25
Posté 10 mars 2010 - 02:50




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