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Is this possible? Hidden items based on Cunning skill.


1 réponse à ce sujet

#1
Uzza

Uzza
  • Members
  • 3 messages
If this is already in the game I appologize (I'm not that far in). Also, I put this in the Mods I like to see thread, but that seems like a black hole of never gonna hear about it again.

Is it possible to make hidden object/containers that appear/highlight when holding the Tab key only show when you are withing a certain range? This range would be defined by your Cunning score. This range would also obviously be changeable based on the object/how small it is/how hard it is to see.

This would allow hidden objects like the ring in the tree stump near the start of BG1, etc. It would also allow hidden switches/triggers for opening secret doors.

I assume this is possible (and might even be in the game already) I'd just like to hear for sure.

#2
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
One way to approach this that comes to mind is to create a trigger that, when a party member enters it, checks their cunning stat and if it's high enough sets the container the sword is in to be interactive. When a container is set to be non-interactive it's basically an inert bit of scenery.