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#51
thegreateski

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monkeycamoran wrote...

thegreateski wrote...

What the **** is a Gundam?

Is it like a gun that shoots beaver dams at people?


A giant robot.

I'll settle for a tatical nuke thanks.




Oh wait. I have one of those.

Modifié par thegreateski, 11 mars 2010 - 03:03 .


#52
gotthammer

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I think I'd prefer the VOTOMs or 'Heavy Gear' type of mechs: not too big, and a bit agile. Wouldn't seem too out of place, either, what w/ robots like the loki in-game.

Posted Image
EDIT: Anyone who's seen the show (esp. VOTOMS Pailsen Files, esp. the first episode) will also see that these Mecha die EN MASSE. :lol:
www.youtube.com/watch

As for the Battletech/Mechwarrior mechs: I like those, too. Kinda big, tho' (esp. for the ME setting). I kinda like the black/blue Atlas w/ the white skull, but I think my favourite scheme for it is still the one used by the 7th Ghost Rgt. (all white w/ chain).

I'm not too keen on the Hammerhead's design, btw. Then again, maybe I'm just stuck to liking 'old school tanks'. :lol: I wouldn't mind seeing a future DLC featuring a tank that uses tracks, instead of wheels or hovering.

Modifié par gotthammer, 11 mars 2010 - 04:35 .


#53
Revya

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GenericPlayer2 wrote...

Ok so no Robotech Fans out there? No one wants to see the SDF-1 in ME?

Just curious :)


There is no ROBOTECH its MACROSS.

Also the new one Marcoss Frontier is quite good but Plus is still my favorite.

If there are Gundam fans I recomend Gundam Unicorn, its ok for what it is but Turn A beats it :P

#54
gotthammer

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Revya wrote...

GenericPlayer2 wrote...

Ok so no Robotech Fans out there? No one wants to see the SDF-1 in ME?

Just curious :)


There is no ROBOTECH its MACROSS.

Also the new one Marcoss Frontier is quite good but Plus is still my favorite.

If there are Gundam fans I recomend Gundam Unicorn, its ok for what it is but Turn A beats it :P


Hmm...I dunno. I think Robotech was pretty decent, considering it used at least 3 Different Anime and merged it all into one setting. :)
(that and it was more 'accessible' then, at least on my end)
As for Macross (and most anime, in general )...I'm 'out of touch'. (Hmm...the last Macross I followed was Macross Plus, I think...and that was, what, a decade ago? :lol: )

As for Gundam: the only one I'd readily recommend is 8th MS Team. G Gundam if you're into something 'less serious'. :lol:

#55
Revya

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gotthammer wrote...

Revya wrote...

GenericPlayer2 wrote...

Ok so no Robotech Fans out there? No one wants to see the SDF-1 in ME?

Just curious :)


There is no ROBOTECH its MACROSS.

Also the new one Marcoss Frontier is quite good but Plus is still my favorite.

If there are Gundam fans I recomend Gundam Unicorn, its ok for what it is but Turn A beats it :P


Hmm...I dunno. I think Robotech was pretty decent, considering it used at least 3 Different Anime and merged it all into one setting. :)
(that and it was more 'accessible' then, at least on my end)
As for Macross (and most anime, in general )...I'm 'out of touch'. (Hmm...the last Macross I followed was Macross Plus, I think...and that was, what, a decade ago? :lol: )

As for Gundam: the only one I'd readily recommend is 8th MS Team. G Gundam if you're into something 'less serious'. :lol:


But because Robotech exists we will never see any Macross outside Asia due to Harmany Gold.

#56
Ecael

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Well, wouldn't biotics also be just as advanced as their technology? Then it would just turn into Dragonball Z....

Other Reaper: Harbinger, what does the scouter say about his biotic level?

#57
cipher_Cero

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Ecael wrote...

Well, wouldn't biotics also be just as advanced as their technology? Then it would just turn into Dragonball Z....

Other Reaper: Harbinger, what does the scouter say about his biotic level?


A full scan of the subject indicates a level of power greater than 9000 units. Regardless, I deem this blight largely insufficient. It has been found wanting. It will know pain.

Modifié par cipher_Cero, 13 mars 2010 - 07:11 .


#58
javierabegazo

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x75flames wrote...

Lights peoples torches, kill Frankenstine! Flame war begin!

I lol'ed that this was the 2nd post

#59
jklinders

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Turkeysock wrote...

Lightice_av wrote...

I don't think that there should be any kind of mobile suits or power armor in the game, the first being from an anime and the latter being from the Fallout games.


Fallout didn't invent powered armour. Starship Troopers (the book) did, decades ago. And we already have powered armour in Mass Effect, even though it's subtly handled. Remember that one of the upgrades you could get in ME1 was powered joints that gave you greater melee damage?


Well, the idea of "powered armor" has been around before the Starship Troopers book came out. But they didn't have the tech to actually make it. But it was that book that actually incorporated a type of power armor in it. Though wasn't it more like a miniture robot then what we see in Fallout?

As for the powered joints, the space suits and battle suits in ME incorporate mechinized parts to assist troops. Such as the ability to distribute Med-gel to whatever part of the body that requires it.

Actually, out in Texas I believe, there is research being done to create a machine to help enchance the wearer's strength. Saw it on the history channel, it's a military research group working on it. Right now it looks like a miniture version of that bipedal robot from Alien movie franchise, but who knows where that could go


Starship Troopers powered armor was definately not a miniture robot type thing. In the woeds of the narrator you wear it like clothes, like skin. it responds to your movement through sensors and pads.

As for battlemech type mechs. the only real advantage I see in them is mobility. Large humanoid vehicles=very big easy to hit target. Lots of failure points. Any armor can be defeated, that's why modern AFV design is about making the target smaller and lower. Best defence is to not get hit at all.

#60
Relinquished2

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Dijohn17 wrote...

I thought aerodynamics didn't matter in space since there is really no resistance drag, and all that other crap

That's not true. If there was no resistance drag in space the speed of light would be infinite.

#61
Cascadus

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I enjoy Gundam (well, not Gundam specifically, seeing as I stopped watching it after Wing, but stuff like Tengen Toppa Gurren Lagann, which is just about the greatest show I've seen), but dear gods, they're friggin' impractical as hell. You DON'T give a mech hands, or ARMS for that matter. It's counter-intuitive to include the ability to have the mech be able to be disarmed, and even if it were just for space, do you really think they'd be more efficient than an actual spaceship? They're tactically idiotic and economically terrible.
Unless we're talking MechWarrior/BattleTech mechs, then that's okay.

Modifié par Cascadus, 13 mars 2010 - 08:02 .


#62
Computron2000

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A Gundam would be horribly impractical and yes that includes all battletech mechs. One iomportant thing would be the necessity for a gyro-linked computer to keep firing thrusters placed at all points on the body, arms and legs to maintain movement. Additionally, any time you swung an arm with any sort of heavy object held in its hand (shield, beam blasters, etc), you would need to hope your entire shoulder does not just fly off.



However Dragoons, Funnels, Fangs (depending on which generation you watched) are the way to go. The raw materials for a single Gundam could make from several tens to hundreds, perhaps thousands of those depending on Gundam size. Its economical, much more effective than 1 gundam, much less easier to hit, much more easily transported and deployed.

#63
Masticetobbacco

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why would it be impratical?



the justification for humanoid mobile suits in the gundam series' was to create a machine capable of the firepower of a battleship and the mobility of a space fighter. It also had to clear mines, work with space machinery, and clear derbis. They were much superior to a space fighter or a cruiser because they were so manuverable and carried a lot of weaponry. Pilots could also relate mobile suit combat as if they are moving their own bodies in combat, so there is a lot of room for creativity during combat.



If the technology in this universe could do that without any mechanical problems. why not? :D

#64
Xaijin

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A gundam would be totally useless, as evidenced the by the giant reaper ineffectually flailing around while it got spanked by three tiny people with antipersonnel weapons. You're also skating the fact that even the most realistic of gundam series such as MS-00 completely ignore logistics, physics, and any remote sense of military credibility, things which form a narrative backbone in the ME universe. They aren't remotely compatible.

Fan Fiction remains so for a reason.

Modifié par Xaijin, 21 mars 2010 - 03:38 .


#65
Landline

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Gundams only work if you completely ignore the laws of physics.



The larger an object is the slower it is... Unless its a gundam it seems.

#66
Prophet of Rage

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just let me dress up as bigass iron man and fly around and pew pew reperz plz!!!

#67
Masticetobbacco

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lol antipersonel weapons... You obviously did not watch the gundam series' at all
mobile suits are 20-30 ft tall humanoid machines with weapons that scale with their size and have the firepower of entire fleets.

Mobile suits never defy the laws of physics at all. They have a system called active mass balance control which works by leveraging the third law of motion with regard to inertia to effect changes in direction. Mobile suits are controlled by the precise movement of their limbs that allows thrustless manouvering in 0 gravity.

Mobile suits performing AMBAC motions would move similarly to astronauts performing extra vehicular activity: both typically having roughly similar body structure, their use of that mass to control their rotation would presumably be similar, even if calculated by different means.

TLDR: Mobile suits do not defy the laws of physics. They are controlled by the limbs like an astronaut. The only reason we do not have them IRL is because they are expensive and we dont exactly have the technology to create a 50 ft tall machine where every single bolt and screw is in place to allow limitless movement.

Modifié par Masticetobbacco, 21 mars 2010 - 04:32 .


#68
Masticetobbacco

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Landline wrote...

The larger an object is the slower it is.


where did you get this retarded theory from?

#69
Guest_Nerivant_*

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"Ah, yes, 'Gundams.' A type of artificial, bipedal combat suits designed for space combat. We have dismissed their viability."



Really, though. With as many races as the ME universe has, someone had to think of it. And, guess what!? They found out that it doesn't work.



Probably the Hanar.

They get everything cool.

#70
cos1ne

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Hey you don't have to look to the future of the Mass Effect world for giant humanoid robo-suits....
Just check out Carlos Owens creation from Alaska:
Posted Image

Or the Japanese Land Walker Mech:
Posted Image

#71
Computron2000

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Masticetobbacco wrote...
Mobile suits never defy the laws of physics at all. They have a system called active mass balance control which works by leveraging the third law of motion with regard to inertia to effect changes in direction. Mobile suits are controlled by the precise movement of their limbs that allows thrustless manouvering in 0 gravity.


Please explain to me how you a real life AMBC works. Please stick to REAL LIFE physics and logic in your explainations. Also please avoid handwaving holes in the logic with "it will be developed in the future"


Masticetobbacco wrote...

Landline wrote...

The larger an object is the slower it is.


where did you get this retarded theory from?


Start with Newton's 2nd law aka F=ma then reference propulsive efficiency. Note the aerodynamics of a giant biped


Seriously i watch gundam a lot but you should actually apply research to it before saying its effective or efficient

Modifié par Computron2000, 21 mars 2010 - 08:59 .


#72
Selor Kiith

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Might be interesting to see what will happen when I smash the knee of that... thing... with a Cain...

#73
adam_grif

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Jalisurr wrote...

There is no practical purpose for humanoid combat ships outside of looking cool in anime. They are a very inefficient shape for space flight, what with the appendages as weak points and very limited interior volume.

In short, it would just bring down the realism level.


I love you so much. I've been saying that exact thing to animu fanboys for years. Just recently I had to spend what seemed like forever to explain to people why 50 foot robots are not effective combat vehicles.

The arguments always go like this:

But they're fast and manueverable!

Ok, so they can't move quick and won't be agile, but they can go over all sorts of terrain that will stop a tank!

Fine, they will not be able to do any of that because of extreme pressure exerted on the ground under their feet.

But they're tall, so they can see and shoot things really far away!


Sure it makes them a big target, but they can have lots of armor because they're so big and big guns.

Jeez ok, so they have a really bad surface area:volume ratios and can't cary much armor for the amount of gear they have, and human bodies are really unstable firing platforms. But they can just use missiles which don't have recoil! Or lasers!

I mean sure helicopters and aircraft can take them out, and mount bigger missiles and lasers than any mech could hope to, but how is that different from a tank?

But how can you know for sure that they will cost so much more than a tank?

Ok fine, maybe there's some kind of treaty that bans tanks so they have to build mechs! It's possible.

Surely the mechanical stresses placed on the materials aren't that high... and what's this square-cube law you keep talking about?

ARRRRGGG, you people SUCK ALL OF THE FUN OUT OF THIS. It's science FICTION. They just look cool ok!?

Modifié par adam_grif, 21 mars 2010 - 09:22 .


#74
Masticetobbacco

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Computron2000 wrote...

Masticetobbacco wrote...
Mobile suits never defy the laws of physics at all. They have a system called active mass balance control which works by leveraging the third law of motion with regard to inertia to effect changes in direction. Mobile suits are controlled by the precise movement of their limbs that allows thrustless manouvering in 0 gravity.


Please explain to me how you a real life AMBC works. Please stick to REAL LIFE physics and logic in your explainations. Also please avoid handwaving holes in the logic with "it will be developed in the future"


Masticetobbacco wrote...

Landline wrote...

The larger an object is the slower it is.


where did you get this retarded theory from?


Start with Newton's 2nd law aka F=ma then reference propulsive efficiency. Note the aerodynamics of a giant biped


Seriously i watch gundam a lot but you should actually apply research to it before saying its effective or efficient



the limbs on a gundam manouver it, just like how astronauts move in space. There is simply a larger centre of mass because of the size of the gundam. They also have a turbo booster at the back for thrust.

the second law is A body will accelerate with acceleration proportional to the force and inversely proportional to the mass. Nothing about Larger objects moving slower, simplt larger objects will take more force to push it.

#75
Computron2000

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So what operates the limbs? You know that astronauts use their own bodies so thats contraction and extension muscles. So for mechs what does that?



Then reference a rollercoaster ride. The force is coming from your back when you go downwards. Hold out your arms so its a T shape (keeping in mind safety). Do you find you need effort to bring your arms forward? Do you feel a stretch on your upper arms? What is keeping your arms from flying off?



Magnify this force by several times. What is keeping the mech's arms from flying off? Because this is not a roller coaster where you're seated, ask yourself the same question on the legs.



As for the 2nd law, more force = ?. What is "propulsive efficiency"?