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Vanguard Squadmate Tier Rankings (Insanity)


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#76
tonnactus

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Iz Stoik zI wrote...


It doesn't take long to take down the armor of a Krogan Berserker. A Warp from Miranda followed by bullets for a couple seconds or less is enough to do it.

Bull****.Level 2 warp not even remove a quarter of their armor on insanity.And ammo  isnt spread at those places...
I dont waste my time with your posts anymore.

Modifié par tonnactus, 15 mars 2010 - 01:32 .


#77
Peer of the Empire

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[quote]tonnactus wrote...

[quote]mundus66 wrote...




That level is packed with both mobs that have lots of shields and mobs with lots of armor. Guess what? Miranda has, both warp and overload.
[/Quote]
Low level warp and overload.Garrus has area overload at this time and Mordin area incinerate.Both defenses are covered,and that better then with miranda.Also,Mordin has freeze and garrus concussive shot,a little crowd control which could be really helpfull at the last part of the mission with jedore.[/quote]
I dislike Garrus which we may as well get out of the way.  Miranda will also have area overload, and at endgame Miranda in my experience is simply better at stripping shields.  I've mentioned not managing powers already

Zaeed has straight up +50% damage.  We could probably roll with squad disruptor and aoe incinerate.  I like my endgame squad incendiary though so if Zaeed goes squad disruptor he'll be unusable then unless the savegame editor is used to reset his points.

The end fight is easy for a vanguard.  Charge and kill Jedore immediately, charge back and kill the krogan, then kill the YMIR.
[quote]
[Quote]
Mordin is the king vs armor which makes him better for the last part of the mission.
[/quote]
Dont forget the middle one against the krogan berserkers.He saves a lot of bullets there.
[quote]
But since  that early in the game i never have any ammo power myself i usually bring Jacob with squad incendiary and Miranda for max damage output and warp explotions.[/quote]
As a vanguard i guess.This make sense then.
[/quote][/quote]
I have Zaeed snipe, Miranda warp, and when the armor is down charge and the krogan falls off the edge.

Modifié par Peer of the Empire, 15 mars 2010 - 01:36 .


#78
Iz Stoik zI

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tonnactus wrote...

Bull****.Level 2 warp not even remove a quarter of their armor on insanity.And ammo  isnt spread at those places...
I dont waste my time with your posts anymore.


You, sir, are a joke.

You place so much value on your squad's protection removal over Shepard's weapon damage that I can only assume you play as an Adept (terribly). If this is not the case, then perhaps Veteran difficulty is more your cup of tea.

Ammo is easy to find and protections are easy to remove with basic abilities and guns. You're just bad.

#79
tonnactus

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Peer of the Empire wrote...

I have Zaeed snipe, Miranda warp, and when the armor is down charge and the krogan falls off the edge.

The point is that mordin would do and did it faster with incinerate.So you could charge earlier.

Modifié par tonnactus, 15 mars 2010 - 01:42 .


#80
Iz Stoik zI

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tonnactus wrote...

The point is that mordin would do it faster with incinerate.


Perhaps it would be slightly faster, but the result is the exact same and in more conventional fights Miranda's weapon damage bonus would be worth more than Mordin's Incinerate.

Try again.

Modifié par Iz Stoik zI, 15 mars 2010 - 01:42 .


#81
Sabresandiego

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I updated my rankings, moving garrus up because double overload with miranda is so strong against geth and blue suns.

#82
Shep309

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Okay, someone explain to me the tiers being called S, A, B, C, D? What's up with the S?

#83
Sabresandiego

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Not sure, thats how street fighter 4 had their tiers so I did it the same way. S is the best.

#84
Shep309

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ah I see, as you can tell I'm not familiar with street fighter 4 :)

thanks!

#85
padaE

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You really think Samara is so great? I like her, but I don't think she was as good. I placed her with 2 starts in my ranking, however know I think I should place her with three.

#86
Leon Zweihander

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Shep309 wrote...

Okay, someone explain to me the tiers being called S, A, B, C, D? What's up with the S?


S for special.  Don't know where it originated though, first game I recall having it is on the Armored Core series.  Miranda is S ranked for most people because she's the best support ally for the combat classes (Vanguard/ Infiltrator/ Soldier).  The only class that might be useless for her is a Sentinel, but even then she could still be used to chain warp explosions.

#87
Sabresandiego

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I would put Tali higher on the list if she got energy drain earlier in the game where you find most of the blue shield enemies. The sad fact is that most of the geth you fight is on her recruitment mission, on her loyalty mission, and legions loyalty missions and 2 of those 3 you cant have energy drain from Tali.

#88
Sabresandiego

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padaE wrote...

You really think Samara is so great? I like her, but I don't think she was as good. I placed her with 2 starts in my ranking, however know I think I should place her with three.


For samara to be A tier you need to train her with both Pull field, and Area Reave. Then she is an absolute wrecking ball. In order to do this, you cant maximize her Asari Justicar passive.

#89
Sabresandiego

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For anyone that is wondering why I have Zaeed dead last, I found that dual overloads with squad cryo was more effective than one overload and disruptor ammo against blue shielded enemies. This makes zaeed an optimal choice vs blue shields only for sentinels who already have overload.

Modifié par Sabresandiego, 19 mars 2010 - 07:53 .


#90
qq151069

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Early game:
Zaeed -- he is the only early source of an assault rifle; useful if you don't have one yourself; disruptor ammo
Miranda -- all-purpose enemy cleaner
Jacob -- okay.  Survivability isn't great but inferno ammo/pull is.

Late game:
Samara -- Only NPC whose class is reave; DPS/CC queen of the game. 
Garrus -- Assault rifles/sniper rifles are a great combination; overload and AP ammo make him a DPS contender.
Thane -- Garrus with more DPS.  Abilities are versatile but Shredder ammo screws up squad ammo.
Grunt -- Best tank in the game.  Grunt can survive situations my squishy Shepard can only dream about.
Miranda -- The swiss army knife of NPCs.  Alone is versatile but lackluster; in a 3-man squad, a powerhouse.
Mordin -- incinerate is just that awesome
Tali -- survivability is limited; good conversation piece; minimal dps; give her an eviserator and she is a bit better
Jacob --provides inferno ammo/pull but there are better replacements; weapon choice isn't great. 
Legion -- too little too late; widow is nice. 
Zaeed -- Inferno grenades aren't particular strong (incinerate is a much better power).
Jack -- has warp ammo, but she doesn't have charge and shouldn't be considered a vanguard-esque character

Morinth -- Has an assault rifle but dominate is not that strong of a power (unless you are putting that on an engineer :) )

Modifié par qq151069, 19 mars 2010 - 08:21 .


#91
padaE

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Sabresandiego wrote...

padaE wrote...

You really think Samara is so great? I like her, but I don't think she was as good. I placed her with 2 starts in my ranking, however know I think I should place her with three.


For samara to be A tier you need to train her with both Pull field, and Area Reave. Then she is an absolute wrecking ball. In order to do this, you cant maximize her Asari Justicar passive.

.
Yeah I know... but Area Reave really shines when you are the one using it. Can Samara take out a full barrier from a collector drone?
.
Anyway, I'm understading your rank. You really give points to teammates that can perform a warp explosion. I had another take in mine.

#92
Sabresandiego

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padaE wrote...

Sabresandiego wrote...

padaE wrote...

You really think Samara is so great? I like her, but I don't think she was as good. I placed her with 2 starts in my ranking, however know I think I should place her with three.


For samara to be A tier you need to train her with both Pull field, and Area Reave. Then she is an absolute wrecking ball. In order to do this, you cant maximize her Asari Justicar passive.

.
Yeah I know... but Area Reave really shines when you are the one using it. Can Samara take out a full barrier from a collector drone?
.
Anyway, I'm understading your rank. You really give points to teammates that can perform a warp explosion. I had another take in mine.


Overload, Warp Explosions, and Reave are the best squad abilities in the game in my opinion, and thats what all the top characters have in common.

#93
padaE

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yes I pretty much agree.

Modifié par padaE, 19 mars 2010 - 08:50 .


#94
Kronner

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Sabresandiego wrote...

Overload, Warp Explosions, and Reave are the best squad abilities in the game in my opinion, and thats what all the top characters have in common.


I agree with you that those guys are best for Warp explosions.
But since I do not use Warp explosions, my very biased ranking is (based on playing solo Vanguard with Claymore):

Miranda
Grunt
Legion
Samara
Thane
Mordin
Zaeed
Garrus
Jack
Jacob
Tali

#95
padaE

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But Warp explosions always need 2 people. That's something I took in consideration.

.

And one question, Miranda's slam can be used to perform a warp combo, right?

#96
Iz Stoik zI

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Kronner wrote...

I agree with you that those guys are best for Warp explosions.
But since I do not use Warp explosions, my very biased ranking is (based on playing solo Vanguard with Claymore):

Miranda
Grunt
Legion
Samara
Thane
Mordin
Zaeed
Garrus
Jack
Jacob
Tali


Your low ranking of Garrus makes me cry.

#97
Kronner

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Iz Stoik zI wrote...

Kronner wrote...

I agree with you that those guys are best for Warp explosions.
But since I do not use Warp explosions, my very biased ranking is (based on playing solo Vanguard with Claymore):

Miranda
Grunt
Legion
Samara
Thane
Mordin
Zaeed
Garrus
Jack
Jacob
Tali


Your low ranking of Garrus makes me cry.


He dies too often and has AP ammo which means he keeps overwriting my squad Cryo ammo. Besides, my ranking is biased, I am not going for optimal build, been there, done that. I am looking for most fun,  for me it at the moment means reckless charging and red veins all over my screen.

Modifié par Kronner, 19 mars 2010 - 09:49 .


#98
Guest_Shandepared_*

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Iz Stoik zI wrote...

There's nothing wrong with SMG's.

Miranda gives the entire squad 15% weapon damage or health. That alone makes her the most valuable squadmate in most situations of the game.


No, it doesn't. That damage bonus she provides goes to waste because to keep the little **** alive you have to babysit her behind cover away from battle. Therefore she is barely shooting at all. With Jacob or Grunt or Legion they can take more abuse and thus can lay down more fire on the enemy.

#99
Sabresandiego

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Shandepared wrote...

Iz Stoik zI wrote...

There's nothing wrong with SMG's.

Miranda gives the entire squad 15% weapon damage or health. That alone makes her the most valuable squadmate in most situations of the game.


No, it doesn't. That damage bonus she provides goes to waste because to keep the little **** alive you have to babysit her behind cover away from battle. Therefore she is barely shooting at all. With Jacob or Grunt or Legion they can take more abuse and thus can lay down more fire on the enemy.


As a vanguard Miranda is especially good, since you are in the thick of battle most of the time and enemy fire is focused on you instead of your squad. If you are playing a class like Infiltrator where you hang back and snipe then characters with low survivability become slightly less desirable and those with high survivability may be more desirable. I would still rank Miranda the best overall squadmate even for a class like Infiltrator.

#100
Guest_Shandepared_*

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Sabresandiego wrote...


As a vanguard Miranda is especially good, since you are in the thick of battle most of the time and enemy fire is focused on you instead of your squad.


Fair enough. I'm approaching this from the standpoint of an Infiltrator. You know, the class for real men who hide with tactical cloak and snipe enemies from afar before they have a chance to react.

Modifié par Shandepared, 19 mars 2010 - 10:01 .