Aller au contenu

Photo

PARAGADES REPRESENT!


  • Veuillez vous connecter pour répondre
120 réponses à ce sujet

#26
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

JeanLuc761 wrote...




Yay, and here I was thinking I'd be stuck in the "Paragons" thread forever.


Paragade is how I play each and every time and I love it.




crimzontearz wrote...




yeah you do realize the game itself discourages Renegons and Paragades right?




now


that Paragon and Renegade benchmarks for successful intimidate/charm


responses are based on a percentage of "possible points earned" versus


"points actually earned" instead of preset values if you flip flop


between paths you are never going to have enough paragon or renegade


points to keep Miranda, Jack, Legion, Tali and Zaeed loyal for the


suicide mission.....just saying



A lot of people keep saying this but I'm starting to think they're a little full of it (no offense to you in particular). 




There has never been a situation I've come across in which I couldn't charm my way out of it, even though I'd done probably 2-3 dozen renegade interrupts/choices throughout the game.  The game doesn't discourage Paragades or Renegons at all; it welcomes them and adds WAY more variety to the game.






you are preaching to the quire, I always played paragade in ME1...I feel more compelled to stick yo paragon this time around....but as for people who have the problem I described you should look up the "help me" threads about the confrontations complete with screendshots and video proof

#27
Khayness

Khayness
  • Members
  • 6 900 messages
Only losers drink Paragade! You want Tupari! Winners drink Tupari!

#28
The Governator

The Governator
  • Members
  • 1 034 messages
I cannot do anything but Paragon. It just feels like how Shepard should be...heroic.

#29
Firmijn

Firmijn
  • Members
  • 468 messages

The Governator wrote...

I cannot do anything but Paragon. It just feels like how Shepard should be...heroic.


For me it feels like an all-the-time-heroic Shepard is going to get himself killed. Sometimes, he just has to be "rude"^_^

#30
Sialater

Sialater
  • Members
  • 12 600 messages
I have a full paragon Shepard. She's boring. By the book and rather stuffy. Never lets emotion rule her. Always does the right thing.



The Paragrade Shep... well... she does her best, but you can't make an omelet without breaking eggs. Or headbutting a krogan.



I've never played a Renegade Shep, too many of the dialogue choices just sound whiny.

#31
Cutlass Jack

Cutlass Jack
  • Members
  • 8 091 messages

Ieldra2 wrote...

Indeed, "Paragade" comes to me as the most natural way to play the game. There are different classes of Renegade choices, some of them I'd never take, some I'd take most of the time:

(1) Express a callous disregard for life (NOT)
(2) Intimidate someone for no better reasan than you can (NOT)
(2) Get really angry at political bullsh*t (YES)
(3) Don't take crap from idiots (as a rule, YES, but I have a soft spot for Verner, and the idiots don't always deserve death)
(4) Make the hard decisions when necessary (as a rule, YES, but the definition of necessity varies)
(5) Be a sneaky badass to your enemies (YES)
(6) Be a jerk to everyone, even innocents and friends (NOT)

I usually end up with an almost full Paragon bar and somewhere between 60 and 80% Renegade. I find it hard to play Shepards who deviate too much from that type.



That sounds similar how I play the game. I take the 'dashing rogue' approach. Good to your friends, a complete scoundrel to your enemies. Never fail to steal from the wicked, yet always help those in need. Especially distressed damsels.

I do not purposely make Paragon decisions or Renegade ones. I just follow my heart and do what the situation calls for. That easily gets me the full Paragon bar anyways and quite a bit of renegade as well.

#32
Paladus902

Paladus902
  • Members
  • 23 messages
Being a Paragade is a lot more fun IMO, feels like your character is a bit more flexible then simply sticking to just one side of the choices.

Plus in taking both options its always nice to keep people on their toes, nothing like giving someone a hug because they are in tears or setting them alight because they don't know when to shut the hell up. (Yeah I'm looking at you Weyrloc Clanspeaker >_> or at least I was...)

Paragade FTW! ^_^

Modifié par Paladus902, 11 mars 2010 - 02:56 .


#33
ZaDonKilluminati

ZaDonKilluminati
  • Members
  • 63 messages
I found it much easier to be a paragade in Dragon Age. In ME1 and ME2 you can't convince or threaten even the most gullible person later in the game, because you are either a few paragon or renegade points short.



So Mass Effect punishes you for playing like you want to and forces you to play either as a "hug'em all" or "kill'em all". This restriction bothers me. Dragon Age did it better, because you only need 4 points in coercion and you can do whatever you want. Definitely the better solution.



In Mass Effect 1 and 2 i came across so many situations where i wanted to kick somebodys ass or shoot somebody in the face, but i couldn't do it because i knew i would be a few paragon points short later in the game. And having to shoot Wrex just because i shoved a gun in Conrad's face is just not worth it.

#34
Mallissin

Mallissin
  • Members
  • 2 040 messages
Paragade, just the right mixture of hero and badass. Delicious!

Modifié par Mallissin, 11 mars 2010 - 03:04 .


#35
Mr.BlazenGlazen

Mr.BlazenGlazen
  • Members
  • 4 159 messages

Mallissin wrote...

Paragade, just the right mixture of hero and badass. Delicious!


This, and my favorite paragade lines are from tali's loyalty quest and when you tell the illusive man to screw off after you destroy the collector base.

"I'm sorry, there is intereference, i'm getting alot of bull**** through this line"

#36
Tooneyman

Tooneyman
  • Members
  • 4 416 messages
The nice thing about being a paragade is you only have to lose one squad member. This is it and I ususal get rid of the psycho's. Who needs them anyway.

#37
_- Songlian -

_- Songlian -
  • Members
  • 551 messages

ZaDonKilluminati wrote...

So Mass Effect punishes you for playing like you want to and forces you to play either as a "hug'em all" or "kill'em all". This restriction bothers me. Dragon Age did it better, because you only need 4 points in coercion and you can do whatever you want. Definitely the better solution.


I hear ya. When I started my first walkthrough, I was a Paragade and had much fun with it. Couple of hours into the game, a friend was like "Nooo, don't do that, it will mess up with your team later on!" So I went full Paragon. On this walkthrough,  I am playing a Renegade. When that's done with also, I am going to try Paragade again and see where it leads me, because either of the extremes are a tad forced and they make it even harder to role play your character.

Modifié par - Songlian -, 11 mars 2010 - 04:16 .


#38
Sialater

Sialater
  • Members
  • 12 600 messages

ZaDonKilluminati wrote...

I found it much easier to be a paragade in Dragon Age. In ME1 and ME2 you can't convince or threaten even the most gullible person later in the game, because you are either a few paragon or renegade points short.

So Mass Effect punishes you for playing like you want to and forces you to play either as a "hug'em all" or "kill'em all". This restriction bothers me. Dragon Age did it better, because you only need 4 points in coercion and you can do whatever you want. Definitely the better solution.

In Mass Effect 1 and 2 i came across so many situations where i wanted to kick somebodys ass or shoot somebody in the face, but i couldn't do it because i knew i would be a few paragon points short later in the game. And having to shoot Wrex just because i shoved a gun in Conrad's face is just not worth it.



But it doesn't work that way.  I got both Jack's and Miri's loyalty, and Tali's and Legion's.  I had enough Paragon points to charm them out of their fights.  I don't see the problem.

#39
JeanLuc761

JeanLuc761
  • Members
  • 6 480 messages

Tooneyman wrote...

The nice thing about being a paragade is you only have to lose one squad member. This is it and I ususal get rid of the psycho's. Who needs them anyway.

I'm a paragade and I haven't lost anyone on either of my playthroughs.  Saved the entire crew too B)

#40
Hammer_Of_God

Hammer_Of_God
  • Members
  • 137 messages
Yeah unfortunately the ME franchise does lend itself to a min-maxing, rail-roaded type of gaming experience. Most people tend to play it that way, going for either one extreme or the other to gain as many points as quickly as possible.

And as much as I love the games, thats something I've always disliked about ME - it doesnt lend itself to true roleplaying, not when people feel they're forced to make choices based on the points they'll earn, instead of a real moral decision they/their character would be prone to actually making.



That being said, theres absolutely no reason you need to play it the way its been structured. My core characters have always been Paragades - I take each decision for what its worth, sometimes choosing the moral highground (my chars tend to be quite the good guys when it comes down to it) & sometimes opting for the badass approach (they might be good guys, but they sure aint pushovers or softies by any means).

And I've never struggled to finish the games, always had enough Paragon or Renegade responses to get what I want & resolve a scenario optimally, so no problems there.

This, I feel is the way to actually ROLEplay a game, and not get stuck in min-max gaming.



Give me gray, and all the delightful shades in between black & white, thats how i like my characters!

#41
Mallissin

Mallissin
  • Members
  • 2 040 messages

Mr.BlazenGlazen wrote...

Mallissin wrote...

Paragade, just the right mixture of hero and badass. Delicious!


This, and my favorite paragade lines are from tali's loyalty quest and when you tell the illusive man to screw off after you destroy the collector base.

"I'm sorry, there is intereference, i'm getting alot of bull**** through this line"


Least picked dialog option but the best!

http://www.youtube.c...LH3mKsHk#t=8m0s

Modifié par Mallissin, 11 mars 2010 - 03:41 .


#42
Markinator_123

Markinator_123
  • Members
  • 773 messages
Paragade is exactly how I play. The Paragade Shepard is always my favorite. In fact, if I were writing this story, Shepard would be a Paragade.

#43
Soahfreako

Soahfreako
  • Members
  • 1 214 messages
Paragades are just a bad idea. IMHO, it's not how you get things done. It's how you get your squad killed in the suicide mission. If that's what you call, "getting things done" than that's your decision. Just sayin'.

Edit: Also, if you somehow got the loyalty of miranda/jack and Tali/legion back while being a so called "Paragade", then you seem to be doing it wrong. 80% paragon and 20% renegade isn't really a mix of both. I'm guessing a true "Paragade" is 50% paragon and 50% renegade, which isn't going to get their loyalty back.

Modifié par Soahfreako, 11 mars 2010 - 03:55 .


#44
Sialater

Sialater
  • Members
  • 12 600 messages
I got through with everyone alive. Full paragon bar and 1/4-half renegade bar (I don't really remember, I just remember thinking it looked odd.)

#45
Markinator_123

Markinator_123
  • Members
  • 773 messages

Soahfreako wrote...

Paragades are just a bad idea. IMHO, it's not how you get things done. It's how you get your squad killed in the suicide mission. If that's what you call, "getting things done" than that's your decision. Just sayin'.


oh really? Interesting, well lets see. I am paragade and I brought everyone of my squad home from the suicide mission. So you were saying about paragades not getting things done? I am sorry but the paragade Shepard is the coolest Shepard.

#46
mortons4ck

mortons4ck
  • Members
  • 218 messages
Come paragades, let us rally against the renegons!



Save the team, and push the bad guys out of windows!

#47
Cutlass Jack

Cutlass Jack
  • Members
  • 8 091 messages

Soahfreako wrote...

Paragades are just a bad idea. IMHO, it's not how you get things done. It's how you get your squad killed in the suicide mission. If that's what you call, "getting things done" than that's your decision. Just sayin'.

Edit: Also, if you somehow got the loyalty of miranda/jack and Tali/legion back while being a so called "Paragade", then you seem to be doing it wrong. 80% paragon and 20% renegade isn't really a mix of both. I'm guessing a true "Paragade" is 50% paragon and 50% renegade, which isn't going to get their loyalty back.


I see Paragade as being a more organic decision making choice, rather than purposely evening out your morality points. Purposely staying 50/50 is just as bad as always picking the Paragon choice just for the points. You can be a bastard to bad guys yet still be generally nice to everyone else and still bring back your whole team alive.

#48
Soahfreako

Soahfreako
  • Members
  • 1 214 messages

Markinator_123 wrote...

Soahfreako wrote...

Paragades are just a bad idea. IMHO, it's not how you get things done. It's how you get your squad killed in the suicide mission. If that's what you call, "getting things done" than that's your decision. Just sayin'.


oh really? Interesting, well lets see. I am paragade and I brought everyone of my squad home from the suicide mission. So you were saying about paragades not getting things done? I am sorry but the paragade Shepard is the coolest Shepard.


You didn't seem to see the edit.

#49
thepringle

thepringle
  • Members
  • 669 messages
Paragades forever! too bad its impossible to get everybody through the mission alive as a paragade

#50
Sialater

Sialater
  • Members
  • 12 600 messages

thepringle wrote...

Paragades forever! too bad its impossible to get everybody through the mission alive as a paragade



*Shrug* I did it.