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Games with great twists ?


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#1
DarthCaine

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Which games do you know of that have awesome twists? (KOTOR1 is an example)

For me, MGS3 has the best and most emotional twist ever done in a video game (I actually cried at the ending)

BioShock's twist was good.

The thing lacking in BioWare's recent games (ME1, ME2 and DAO) are great twists (all of the "twists" in those games were nothing special). JE's twist was VERY predictable

Modifié par DarthCaine, 11 mars 2010 - 04:45 .


#2
Haasth

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- KOTOR 1: The Revan reveal. Definitely one of the better twists out there... Loved it. 
- Halo: Combat Evolved; introduction of the flood. I thought it was pretty neat the first time.
- Diablo 1: After all the hunting, all the trouble, your hero turns himself into the monster you have hated for so long.
- Warcraft III: Arthas becomes the lich king. Bit predictable, especially in the last few missions. But liked it regardless. Especially the cinematic where he kills his father the king. And of course TFT with Illidan.
- Jade Empire: Your former master turns on you, dun, dun, dun.
- Prince of Persia Sands of Time: Pretty much the whole deal with time traveling, whatshernameagain forgetting everything.


But the Revan thing was probably still the best one out of this. Hell, I thought it beat the plot twists from the Star Wars movies. Though it was somewhat predictable...  but most of them are, if not all. 

Modifié par Haasth, 11 mars 2010 - 04:31 .


#3
Guest_jynthor_*

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The Revan "Reveal" has been done a thousand times before, it was nothing special...

Modifié par jynthor, 11 mars 2010 - 04:49 .


#4
Haasth

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jynthor wrote...

The Revan "Reveal" has been done a thousand times before, it was nohing special...


But the drama it had, the drama! 

#5
DarthCaine

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Just a note, please don't state what the plot twists are since some might not have played those games (I hoping to find a game with a great plot twist that I haven't played)

#6
Druss99

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Thing is though you will then be waiting for a plot twist and wont enjoy it as much. The best ones happen when your utterly clueless.

#7
Guest_randumb vanguard_*

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the world ends with you!: the twist about who the composer is.

#8
Arbiter Libera

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Legacy of Kain series, period.

If you play your games for the story and you've missed these titles I advise you to correct that mistake... now.

#9
DarthCaine

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Arbiter Libera wrote...

Legacy of Kain series, period.
If you play your games for the story and you've missed these titles I advise you to correct that mistake... now.

DarthKain  was taken, hehe. But, the twists weren't that good (but the story is awesome)

#10
Arbiter Libera

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I disagree, especially if you see Revan's twist from KotOR as something awesome.
Raziel's twist revelation blew my mind when I first played through the series. Revan has nothing on him. :lol:

#11
chiliztri

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randumb vanguard wrote...

the world ends with you!: the twist about who the composer is.


Oh, that was a good one. At the end of the game I was so pissed, confused, crying, and WTF...I never saw it coming.

I saw KOTOR1 and Jade Empire twist coming a mile away, so they weren't very great. The best ones you never see coming.

#12
Haasth

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chiliztri wrote...

randumb vanguard wrote...

the world ends with you!: the twist about who the composer is.


Oh, that was a good one. At the end of the game I was so pissed, confused, crying, and WTF...I never saw it coming.

I saw KOTOR1 and Jade Empire twist coming a mile away, so they weren't very great. The best ones you never see coming.


They are inevitably better if they are not very predictable. Regardless I can't really remember any plot twists that I didn't see coming at some point... Guess it's an old game thing... :(

Modifié par Haasth, 11 mars 2010 - 09:20 .


#13
Lusitanum

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chiliztri wrote...

randumb vanguard wrote...

the world ends with you!: the twist about who the composer is.


Oh, that was a good one. At the end of the game I was so pissed, confused, crying, and WTF...I never saw it coming.


Yeah, that was a really nice twist which led to a very fulfilling ending. God, I loved that game. :happy:

chiliztri wrote...

I saw KOTOR1 and Jade Empire twist coming a mile away, so they weren't very great. The best ones you never see coming.


Me, I was surprised in both accounts. I guess I just dodged some very obvious (and stupidly placed by Bioware :?) hints that make everything way too obvious.

#14
Chaos-fusion

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Haasth wrote...

chiliztri wrote...

I saw KOTOR1 and Jade Empire twist coming a mile away, so they weren't very great. The best ones you never see coming.


They are inevitably better if they are not very predictable. Regardless I can't really remember any plot twists that I didn't see coming at some point... Guess it's an old game thing... :(

I have the uncanny ability to be perpetually clueless, so I saw neither of them. Limited intellectual capacity has it's benefits. :lol:

#15
chiliztri

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I hated how Bioware hinted at what was going to happen, as if it wasn't obvious enough.



Like the Jowan twist in DAO. They totally hinted. The ominous music playing right after, the way Jowan was talking. Any suspicions you had before that point were probably proven correct by those hints.

#16
Haasth

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chiliztri wrote...

I hated how Bioware hinted at what was going to happen, as if it wasn't obvious enough.

Like the Jowan twist in DAO. They totally hinted. The ominous music playing right after, the way Jowan was talking. Any suspicions you had before that point were probably proven correct by those hints.


The DA:O and ME2 plot twists were incredibly obvious... well except for the final boss fight in ME2 and the collector-not-such-strangers-after-all thing. 

#17
chiliztri

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Haasth wrote...

The DA:O and ME2 plot twists were incredibly obvious... well except for the final boss fight in ME2 and the collector-not-such-strangers-after-all thing. 


Those were not that obvious, I agree. I was pretty surprised at the final boss fight in ME2. The only thing that really got me in DAO was Morrigans offer and what it entailed as a mage romancing Alistair.

#18
Lusitanum

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Haasth wrote...

The DA:O and ME2 plot twists were incredibly obvious... well except for the final boss fight in ME2 and the collector-not-such-strangers-after-all thing. 


DA:O had plot twists? :blink:

#19
Arbiter Libera

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Not really twists (considering story itself is fairly generic, despite the execution and setting), but reactions you couldn't foresee from other characters (like Alistair in the Landsmeet, for example).

#20
Gandalf-the-Fabulous

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Oh cmon can somebody please tell me what is so bloody great about the Revan twist? I keep hearing it is so great but I cant see it, sure it was unexpected but that is because we diddnt think Bioware would do somthing that ****ing stupid (especially if you were playing a light sided character), I mean cmon.



First off I had no idea that the Jedi could erase peoples minds (especially a powerful Sith lords) and even if they could I would have thought they would be against the idea being, you know, Jedi.



Secondly the plot twist would have been believeable if the character had amnesia and couldnt remember who he was but as far as we know our character knows his past (and that isnt of a powerful Sith lord).



Please somebody tell me why this is such a great plot twist.

#21
Captain Chordata

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Think it's mostly nostalgia. It was fairly unique at the time, considering most RPG's outside of Planescape up to that point were pretty similar in terms of plot, so having the rug pulled out from you about your character's past was different. I doubt it would be that hard for someone with something like the force to erase the mind of a vegetated Sith Lord. And the Jedi Order in the Old Republic era was kind of hit or miss when it came to morality. The council in this game manipulated you, the ones in the second where survivalist nutjobs, and the Dark Horse series that inspired Bioware had all kinds of wonderful things happening. Organizations change, and 4000 years is quite a bit.



Plus, you're character was an amnesiac. I don't think it's stated, but it's pretty much implied. You wake up on the Spire and have no idea where you are or who anyone is. Considering that kind of amnesia or a sheltered enviroment is pretty standard for a number of RPGs, it was probably an effective twist because it served as a deconstruction of the standard plot for video games. The "you, faceless person that is important because you are a player character but have extremely limited qualifications beyond 'can kill rats with big stick' so go save the world and we will sit here in awe." Before KotOR, most PC's were there because the devs needed someone to be there while the NPC's told the story. This was one of the few where your character actually had a past that was actually relevant.



Longer than I wanted it to be, so the short version is that it was unique for its time and a lot more entertaining than the other stuff out. Considering the twist in the game they made next, it was also a lot more subtle.

#22
Panderfringe

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Mass Effect 2, where it turns out the Illusive Man is actually Council is actually the Reapers.

#23
The_Abyss

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Lusitanum wrote...

Haasth wrote...

The DA:O and ME2 plot twists were incredibly obvious... well except for the final boss fight in ME2 and the collector-not-such-strangers-after-all thing. 


DA:O had plot twists? :blink:


Logain's face practically screams "I'm going to do something nasty you won't like".

Modifié par The_Abyss, 12 mars 2010 - 04:05 .


#24
Panderfringe

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The_Abyss wrote...

Lusitanum wrote...

Haasth wrote...

The DA:O and ME2 plot twists were incredibly obvious... well except for the final boss fight in ME2 and the collector-not-such-strangers-after-all thing. 


DA:O had plot twists? :blink:


Logain's face practically screams "I'm going to do something nasty you won't like".

That COULD have just been the Burrito Grandè he had for lunch.

#25
applehug

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I thought Assassin's Creed had a pretty good plot twist. Too bad everybody hates Assassin's Creed.

Modifié par applehug, 12 mars 2010 - 07:48 .