InvaderErl wrote...
Lusitanum wrote...
bobobo878 wrote...
Dead Space had a pretty good plot twist.
Kendra: You're INSANE Isaac.
Really? I kind of thought it made no sense, given the fact that the xenomorphes were trying to chew my ass throughout the whole game... and then I'm supposed to be the "brood mother's" pawn? And nobody saw fit to warn me of it before?
I don't know, I just didn't like that game and the story was one of the reasons for it.
You were being manipulated by the Marker not the Necromorphs. Whoever made the Marker did it to contain the Necros but for whatever reason when it communicates with human minds it inevitably drives them insane.
Ooooh

... so I was being manipulated by the
Marker itself and not by the Hive Queen. That's actually a pretty good plot twist.
Wait... how come I didn't realise that when I played it? It's not like I fell asleep halfway through it (although by the end I was so bored with the game I was pushing myself just to say "at least I've finished it")?
Goddammit, that game is poorly written! <_<
Noilly Prat wrote...
I'm trying to figure out which part
of BioShock was the twist. I remember a couple of related "surprise"
revelations, but at least one part of this I called about five minutes
into the game, literally. The rest worked well enough in the game, but
didn't impress itself upon me particularly.
Wait, you started playing the game and five minutes later you knew you were a artificially created baby who had the DNA of Andrew Ryan, sent there to kill him and were being ordered around every time someone said "Would you kindly"?
Man, I don't recall the game giving nearly enough hints to figure it out so soon.