Aller au contenu

Photo

The Difficulty in the game


  • Veuillez vous connecter pour répondre
108 réponses à ce sujet

#51
Xalm Grey

Xalm Grey
  • Members
  • 82 messages

Ceskay wrote...

I don't know what I'm doing wrong, but I'm getting slaughtered by that damn ogre. My lockpicking was too low to open most of the chests, so I'm low on potions, and if there's a strat I should be using, it must have eluded me. I love a challenge as much as the next person, but combat in this game is just a ball of frustration. Very disappointing after the joy of Mass Effect.



Aye this sounds like what i was reffering to in another post just above. I think there will be more to come as well. My thought on it is that Bioware made this game to cater to the crowd that had enjoyed their past titles such as BG and BG 2 ( which i haven't had the pleasure to play myself sadly ) and while thats great for the old fan base it feels like they didn't count on the "newer" players to which i am myself ( started Bioware games in NWN ) also flocking to this and expecting a "newer" experience like they had before in ME and the likes.

I'm a firm believer than this is within Biowares grasp to fix with patches if they agree with what people are saying. Of course they might not agree as well. the only way we'll know is if they comment on it sometime in the future.

#52
cipher86

cipher86
  • Members
  • 1 551 messages

Ceskay wrote...

I don't know what I'm doing wrong, but I'm getting slaughtered by that damn ogre. My lockpicking was too low to open most of the chests, so I'm low on potions, and if there's a strat I should be using, it must have eluded me. I love a challenge as much as the next person, but combat in this game is just a ball of frustration. Very disappointing after the joy of Mass Effect.


Try kiting him.  This is the process of sending one character in to draw the ogre's attention, and then running around with that character while the dumb ogre follows him.  Have the other characters attack the ogre.

When the ogre shifts his focus to another character, have that character run.  Keep repeating this process and you will win.

#53
Xalm Grey

Xalm Grey
  • Members
  • 82 messages
This is a shameless bump. I see alot of threads saying pretty much the same things over and over. Would be nice to get all of it into one thread.

#54
gizzt

gizzt
  • Members
  • 128 messages
I personally am finding nightmare "normal". I am not sure why it ishard for you, but i think the difficult on all levels should be increased, or alternative a harder difficulty.

#55
Cortire

Cortire
  • Members
  • 24 messages

gizzt wrote...

I personally am finding nightmare "normal". I am not sure why it ishard for you, but i think the difficult on all levels should be increased, or alternative a harder difficulty.


Agree with this. The penalty on healing should be increased and the duration of croud control effects lowered.

There is hardly a difference between hard and nightmare currently

Modifié par Cortire, 08 novembre 2009 - 03:05 .


#56
Xalm Grey

Xalm Grey
  • Members
  • 82 messages

gizzt wrote...

I personally am finding nightmare "normal". I am not sure why it ishard for you, but i think the difficult on all levels should be increased, or alternative a harder difficulty.


It seems to be more about the AI issue than much else as an issue. And thats great that you enjoy the harder levels but quite a few also do not seem to. A higher difficulty for those that wish it would be great as long as the more casual rpg crowd don't have to suffer along with it.

I really do think alot of people were mislead into thinking this game was going to be more like Mass Effect than it is. I was one of them. I'm here talking on the forums when i should be enjoying the game. But i don't for various reasons. Some of which i hope they will one day fix.

#57
gizzt

gizzt
  • Members
  • 128 messages
The only difference is enemies dont drop mana potions, but i find i dont need mana potions during boss fights, or any fight anyway...

My suggestions are:
-Enemies have 1-2 health potions
-Enemies get an additional random skill that is revelent to their class.
-Enemies spread out more when ranged, if you try and "pull" them through a door they should reset and heal up... damaged ones can sit at back and get healed by the mage or wait for there hp to come back.

Also to reply to the other post above me,

I am happy to have these suggestion implemented on nightmare and maybe a couple things on hard. Or a new harder diff. At the moment i think the same strategies applies both to normal and nightmare to win with the exception of no mana potions on harder fights.

Modifié par gizzt, 08 novembre 2009 - 03:10 .


#58
Bendle

Bendle
  • Members
  • 2 messages
personally i havn't had any trouble and i believe that's down to all the baldurs gate series completed and most of the NWN and on the settings if you highlight easy it says if you are not experienced with this kind of game play use this setting or something similar, obviously your not, your playing hack and slash this is not runescape.....:ph34r:

#59
Serogon

Serogon
  • Members
  • 819 messages
Two things. One, get Wynne. She turns the game into easy-mode with her ridiculous heals. And two, you seem to be under the impression that doing the Joining ritual turns you into superman. All it does is give you the taint and let you sense darkspawn (and something that I won't say here for spoilers).

#60
JMKnave

JMKnave
  • Members
  • 255 messages

Bendle wrote...

personally i havn't had any trouble and i believe that's down to all the baldurs gate series completed and most of the NWN


This.

Playing all the BG, Icewind Dale, and NWN series made me realize a few things:

1. Pause is your friend.
2. NPC fellows are idiots. Control everything yourself or set up your tactics rules accordingly.

#61
Xalm Grey

Xalm Grey
  • Members
  • 82 messages

JMKnave wrote...

Bendle wrote...

personally i havn't had any trouble and i believe that's down to all the baldurs gate series completed and most of the NWN


This.

Playing all the BG, Icewind Dale, and NWN series made me realize a few things:

1. Pause is your friend.
2. NPC fellows are idiots. Control everything yourself or set up your tactics rules accordingly.


I think thats why you see so many people complaining. There's alot of people like i mentioned who probably know Bioware as another face. Jade Empire, Mass Effect etc. Most were expecting something inbetween BG series and ME it seems. Its really not too unbelieveable when you could figure Bioware would have went either way with the games given their track record as mentioned before. Alot of people grabbed the game for the name behind it and the hype before knowing exactly what they were grabbing ( myself included ).

#62
Ceskay

Ceskay
  • Members
  • 49 messages
Nobody in the group had it. I managed to down the troll eventually. I definitely feel that rogues are rather tough at low levels to play with. I'm not terribly impressed with ranged damage either. This is going to take some getting used to, but perhaps I'll learn to love it more in time.

#63
Guest_Draetor_*

Guest_Draetor_*
  • Guests
I'm doing fine on Normal, but I micromanage and pause like crazy, and still, I have wiped a number of times due to "1" Mage NPC shooting fireballs out of his butt and wiping my party or a legion of 6-7 archers focus firing each character down one at a time.



I think the best way to remove the difficulty adjustment in the game is to allow us to have 5 party members instead of 4. This allows us to slot in a dedicated healer without sacrificing too much damage. As it is, my originally planned dps Mage is now a dedicated Healer in order to survive battles. I'll through out the odd paralyze and weakness as well. Because there is no Cleric/Healer class, we have to use our Mages as healers. Slot for 5 party members and fixed.



Is the game even possible at Nightmare without banging your head against the wall and repeating every battle 5 times to master the perfect tactics?

#64
SpinachEater

SpinachEater
  • Members
  • 48 messages
Does anyone complaining try it on a lower difficulty setting? I am seriously curious, not trying to poke at people. I am having my own problems on normal but before come on the forums to complain, I will take it down to the next level.



It would be nice to see to see two things happen on this forum; the search needs to be fixed, and a strategy section may be of much help to those frustrated. I think this would alleviate a ton of this forum hostility.


#65
Nixhound77

Nixhound77
  • Members
  • 15 messages
I'm a little worried when people are screaming for an easier game "hope they fix this" and so on. Please please bioware, if you lower the difficulty in a future patch, just do it for easy and maybe normal, like in the first patch. Don't touch hard and nightmare, because myself and lots of people like the challenge. And don't reduce the number of enemies or anything, that would ruin everything.

I can understand that people who are new to tactic battles can have problems, but I'm playing on hard, and the difficulty is just perfect. I die maybe in every 10:th battle or so, but most fights end with all my characters still standing. A few battles so far (I'm 32 hours into the game) have been really difficult, maybe 10 battles so far, where I had to reload 4-5 times before winning, but those fights were the most fun!

The optional boss you get to fight after finding a certain book was hard, but maybe the most fun battle I've had in any rpg. Died 5 times before winning that one. I also got wiped 5 times in one of the back-alleys, but with some better tactics I finally won, and it felt great. This is the game Iv'e been waiting for for years.

So please Bioware, don't change the higher difficultes, and don't make a potential sequel easier, But it would be a good thing to add some kind of super-easy difficulty-mode, that is similar to KOTOR and Mass effect, so everyone can be happy.

EDIT: and I'm no tactical mastermind, all I do is use my characters abilities, and pull them out if they are close to dying.
A tip for players with problems is to get Wynne as fast as you can, she is a great healer. She is located at the:

SPOILER
.
.
.
Mage tower next to the lake on the world map, so go there as soon as you can.
.
.

END SPOILER

Modifié par Nixhound77, 08 novembre 2009 - 04:25 .


#66
Xalm Grey

Xalm Grey
  • Members
  • 82 messages

Nixhound77 wrote...

I'm a little worried when people are screaming for an easier game "hope they fix this" and so on. Please please bioware, if you lower the difficulty in a future patch, just do it for easy and maybe normal, like in the first patch. Don't touch hard and nightmare, because myself and lots of people like the challenge. And don't reduce the number of enemies or anything, that would ruin everything.

I can understand that people who are new to tactic battles can have problems, but I'm playing on hard, and the difficulty is just perfect. I die maybe in every 10:th battle or so, but most fights end with all my characters still standing. A few battles so far (I'm 32 hours into the game) have been really difficult, maybe 10 battles so far, where I had to reload 4-5 times before winning, but those fights were the most fun!

The optional boss you get to fight after finding a certain book was hard, but maybe the most fun battle I've had in any rpg. Died 5 times before winning that one. I also got wiped 5 times in one of the back-alleys, but with some better tactics I finally won, and it felt great. This is the game Iv'e been waiting for for years.

So please Bioware, don't change the higher difficultes, and don't make a potential sequel easier, But it would be a good thing to add some kind of super-easy difficulty-mode, that is similar to KOTOR and Mass effect, so everyone can be happy.


I've said in other posts i think that alot of it has to do with the AI of your party mates. Seems to be two kinds of people playing this game right now. The people that like to mirco manage battles and the people who are under the impression its like their previous games such as ME/Kotor/JE. The AI is actually a useful companion in those and this game not so much. Not sure why they would do this knowing that they have some fans expecting something else entirely *shrugs*

Modifié par Xalm Grey, 08 novembre 2009 - 04:27 .


#67
artmonster1967

artmonster1967
  • Members
  • 185 messages
whose fault is it to go into a game with preconcieved notion that it is going to be just like a former game they had already played ?



Where is it written or said by bioware that DA was going to be like Mass Effect ?



lol.





and why would you want a new game to be the same ??



that's just weird.

#68
Xalm Grey

Xalm Grey
  • Members
  • 82 messages

artmonster1967 wrote...

whose fault is it to go into a game with preconcieved notion that it is going to be just like a former game they had already played ?

Where is it written or said by bioware that DA was going to be like Mass Effect ?

lol.


and why would you want a new game to be the same ??

that's just weird.


Aww its cute i have my own personal forum troll Image IPB

I refuse to feed you though. Maybe someone else will.

#69
artmonster1967

artmonster1967
  • Members
  • 185 messages

Xalm Grey wrote...

Aww its cute i have my own personal forum troll Image IPB

I refuse to feed you though. Maybe someone else will.


whoa

I sense a little narcissism flowin' here

.

#70
Malecite00

Malecite00
  • Members
  • 101 messages
This game really punishes bad character build and lazy or stupid people. If you fall into one of those categories you can a) reroll B) learn to play noob! or c) read some posts about how to use the tactics system and improve your game. I read about 5 of these new posts a day and generally get tired of trying to explain the simple way of optimizing tactics and charcater synergies so im not going to bother. Suffice it to say theres alot of material here to help you figure it out. Im 12 hours in on my 3rd char on hard and I have yet to die, even to these zerg rushes you speak of.

#71
Xalm Grey

Xalm Grey
  • Members
  • 82 messages

Malecite00 wrote...

This game really punishes bad character build and lazy or stupid people. If you fall into one of those categories you can a) reroll B) learn to play noob! or c) read some posts about how to use the tactics system and improve your game. I read about 5 of these new posts a day and generally get tired of trying to explain the simple way of optimizing tactics and charcater synergies so im not going to bother. Suffice it to say theres alot of material here to help you figure it out. Im 12 hours in on my 3rd char on hard and I have yet to die, even to these zerg rushes you speak of.


Why is it so hard for people here to agree that there are infact OTHER people expecting something a bit different when they started playing this? Such a narrowminded view to have that anyone that doesn't conform to this game and its way of playing is a "noob" or needs to "L2p". This kind of idealism is dangerous as it sends the message that everyone should be the same and enjoy it no matter what.

Also, if you are tired of reading these posts as you put it, shouldn't you be playing the game and leaving us "noobs" to our mindless posting? I still have no idea why people complain about people complaining if they are happy and yet here they are arguing with the people they claim are wrong in the first place. Interesting.

#72
Tiskenburdle

Tiskenburdle
  • Members
  • 81 messages
I think people may be complaining about others complaining about the difficulty because they're afraid Bioware will make it too easy, then they would in turn need to complain... I'm normally on the liberal side of things and I would certainly never call anyone a noob. But I do think people who are finding the game frustratingly difficult do need to "L2P" as you put it.. or more precisely Learn how to play this game..

It's really very simple, Focus on Defense before Offense... Make sure the only people getting hit are the heavily armored ones.. (The difference between someone with 12 armor taking hits from 8 monsters, and someone with 2 armor taking hits from 8 monsters is about 80 points of healing every round) Not taking into account Armor Penetration. A rogue heavy group would rely on stealth, traps to make sure they don't get hit... A Mage heavy group would rely on Crowd control to make sure they don't get hit.. A Warrior heavy group would rely on Armor and resistance to nullify getting hit. A balanced group should rely on Crowd Control/Traps/Stealth to make sure the only person getting hit is the Warrior.. Having a spirit healer or mountains of health potions is a bonus.. After that the battles already won, it's just a matter of how long it's going to take.

In regards to the Original Post

I think it's unfair to be upset because the "Grey Wardens" you happen to be playing actually find certain battles challenging.  Grey Wardens may be awsomely badass, but you don't have any (experienced) grey wardens in your group... 

Modifié par Tiskenburdle, 08 novembre 2009 - 05:49 .


#73
TexJSW

TexJSW
  • Members
  • 54 messages
I've had a fine time on normal. Some battles I've had to reload and start over, but I change what I do. The only time I had to switch to easy was when the Andraste Ash dragon was whooping my butt. After about 18 reloads, I went to easy and died another 6 times before I managed to win the fight.

#74
TexJSW

TexJSW
  • Members
  • 54 messages
Also, your first example about the refugees already tells me your strategy is flawed. Why do you rush the character you control all alone into the fray to die? Why not lure some enemies to you, rush all your guys in at once, or do something other than send one guy in at a time?

#75
Learil

Learil
  • Members
  • 5 messages
Alright, i have had a good night sleep and shall now reply.



To you hardcore people who knows what you are doing, congratulations that you know what you are doing, instead of giving out tips like what maladictor2009 did, you decided to sit down and say that i suck and chill, well thank you for pointing out the obvious as this is a different kind of rpg i have played, so yea, thank you for sitting down and critizing a player who also wrote out a subtle message "help me, what am i doing wrong?" thank you for being arrogant writing "i'm playing on hard and i don't have any problems!"



On behalf of all the members who previously who has complained how hard the game is: We're sorry we are not you, we're sorry for not being so hardcore, so all knowing what to do in the game.



So now i am asking for help, what am i doing wrong?