Aller au contenu

Photo

'Kasumi's Stolen Memory' DLC with **Trailer**


  • Ce sujet est fermé Ce sujet est fermé
515 réponses à ce sujet

#326
ace1221

ace1221
  • Members
  • 373 messages

Tazzmission wrote...

ace1221 wrote...

all you north american pricks ****** me off sometimes.
here in australia, i had to pay double (yes, 2x$60), to get CE, even when the exchange rate was almost 1:1. MS points in australia are more like 40p = 1 dollar. how can you complain when you are getting a sweet deal? why are you haggling over a few dollars? it doesnt make sense.
i love ME2 more than any other game ever, and ive probably sunk more hours into it than the $120 i payed for it to begin with. i will pay for kasumi because an extra 1 hour of the best game ever is more than enough to persuade me.
also, australia is a first world country, so none of this 'not target market crap please'




damn a game cost you 100 bucks? and i 100% agree that people **** to much on paying for 1 charachter wile about 15 other things were free...


yeah $120 actually haha. but im not complaining about that. i think it was the best buy ive ever made. a small price to pay to live in this great country. but on the whole, i dont think people should say that cerberus network "failed". i mean we did get all this free junk (and some good stuff too), which makes the game more varied than it already is. ive said it before and ill say it again. <$10 is a small price to pay for an extra hour of one of the best games of all time

#327
ace1221

ace1221
  • Members
  • 373 messages

gmartin40 wrote...

I paid 65 bucks 3 months ago for a great game. I'm sure I can spare 7 bucks for DLC I know I'm going to enjoy.


this.
and sorry about the double

#328
Guest_slimgrin_*

Guest_slimgrin_*
  • Guests

ace1221 wrote...

Tazzmission wrote...

ace1221 wrote...

all you north american pricks ****** me off sometimes.
here in australia, i had to pay double (yes, 2x$60), to get CE, even when the exchange rate was almost 1:1. MS points in australia are more like 40p = 1 dollar. how can you complain when you are getting a sweet deal? why are you haggling over a few dollars? it doesnt make sense.
i love ME2 more than any other game ever, and ive probably sunk more hours into it than the $120 i payed for it to begin with. i will pay for kasumi because an extra 1 hour of the best game ever is more than enough to persuade me.
also, australia is a first world country, so none of this 'not target market crap please'




damn a game cost you 100 bucks? and i 100% agree that people **** to much on paying for 1 charachter wile about 15 other things were free...


yeah $120 actually haha. but im not complaining about that. i think it was the best buy ive ever made. a small price to pay to live in this great country. but on the whole, i dont think people should say that cerberus network "failed". i mean we did get all this free junk (and some good stuff too), which makes the game more varied than it already is. ive said it before and ill say it again. <$10 is a small price to pay for an extra hour of one of the best games of all time


You're more gracious than I am. Thats too much to pay for my budget. The game was worth $50 and no more imo.
I'm still a little critical of the DlC trend. Not sure it just isn't more market-based tactics than listening to the fans. But the content for ME2 looks pretty good so we'll see.
Personally, I bought a pc so that, among other uses, I wouldn't be paying $60 per game.

#329
ace1221

ace1221
  • Members
  • 373 messages

slimgrin wrote...

ace1221 wrote...

Tazzmission wrote...

ace1221 wrote...

all you north american pricks ****** me off sometimes.
here in australia, i had to pay double (yes, 2x$60), to get CE, even when the exchange rate was almost 1:1. MS points in australia are more like 40p = 1 dollar. how can you complain when you are getting a sweet deal? why are you haggling over a few dollars? it doesnt make sense.
i love ME2 more than any other game ever, and ive probably sunk more hours into it than the $120 i payed for it to begin with. i will pay for kasumi because an extra 1 hour of the best game ever is more than enough to persuade me.
also, australia is a first world country, so none of this 'not target market crap please'




damn a game cost you 100 bucks? and i 100% agree that people **** to much on paying for 1 charachter wile about 15 other things were free...


yeah $120 actually haha. but im not complaining about that. i think it was the best buy ive ever made. a small price to pay to live in this great country. but on the whole, i dont think people should say that cerberus network "failed". i mean we did get all this free junk (and some good stuff too), which makes the game more varied than it already is. ive said it before and ill say it again. <$10 is a small price to pay for an extra hour of one of the best games of all time


You're more gracious than I am. Thats too much to pay for my budget. The game was worth $50 and no more imo.
I'm still a little critical of the DlC trend. Not sure it just isn't more market-based tactics than listening to the fans. But the content for ME2 looks pretty good so we'll see.
Personally, I bought a pc so that, among other uses, I wouldn't be paying $60 per game.

im probably more gracious cause im a giant sci fi/ME fan (as im sure a lot of people here are). the only xbox games i own are ME 1 and 2 and the Halo series which i bought individually second hand. everything is just tooo expensive otherwise. im still happy to toss down $10 for dlc. 

Modifié par ace1221, 14 mars 2010 - 03:51 .


#330
akerrpl5

akerrpl5
  • Members
  • 10 messages
I wish there would be more time dedicated to things that truly matter, like adding content that has something to do with the main plot. Most addons are just derivative from FPS, no thinking and a lot of action, and I usually stay away from those games. If Kasumi adds no dialogue or plot driven elements, whats the point of different texture models for the same thing you had with other squad but actually interacted with them? I'm for kasumi because her set of pixels look nicer? I think they should only charge for stuff that adds more insight into the ME universe, anything else shoould be bonus... just a thought

#331
Tazzmission

Tazzmission
  • Members
  • 10 619 messages

ace1221 wrote...

slimgrin wrote...

ace1221 wrote...

Tazzmission wrote...

ace1221 wrote...

all you north american pricks ****** me off sometimes.
here in australia, i had to pay double (yes, 2x$60), to get CE, even when the exchange rate was almost 1:1. MS points in australia are more like 40p = 1 dollar. how can you complain when you are getting a sweet deal? why are you haggling over a few dollars? it doesnt make sense.
i love ME2 more than any other game ever, and ive probably sunk more hours into it than the $120 i payed for it to begin with. i will pay for kasumi because an extra 1 hour of the best game ever is more than enough to persuade me.
also, australia is a first world country, so none of this 'not target market crap please'




damn a game cost you 100 bucks? and i 100% agree that people **** to much on paying for 1 charachter wile about 15 other things were free...


yeah $120 actually haha. but im not complaining about that. i think it was the best buy ive ever made. a small price to pay to live in this great country. but on the whole, i dont think people should say that cerberus network "failed". i mean we did get all this free junk (and some good stuff too), which makes the game more varied than it already is. ive said it before and ill say it again. <$10 is a small price to pay for an extra hour of one of the best games of all time


You're more gracious than I am. Thats too much to pay for my budget. The game was worth $50 and no more imo.
I'm still a little critical of the DlC trend. Not sure it just isn't more market-based tactics than listening to the fans. But the content for ME2 looks pretty good so we'll see.
Personally, I bought a pc so that, among other uses, I wouldn't be paying $60 per game.

im probably more gracious cause im a giant sci fi/ME fan (as im sure a lot of people here are). the only xbox games i own are ME 1 and 2 and the Halo series which i bought individually second hand. everything is just tooo expensive otherwise. im still happy to toss down $10 for dlc. 




**** im a big sifi nerd myself but 100 bucks is to much for me.

#332
shep82

shep82
  • Members
  • 990 messages

**** im a big sifi nerd myself but 100 bucks is to much for me.

I'd have paid it too. Just don't ask what I paid for the Ledgendary Edition of Halo 3.:whistle:

#333
Guest_gmartin40_*

Guest_gmartin40_*
  • Guests
I'm glad I live in america where games will be 100 dollars in about 2 years.

#334
JaylaClark

JaylaClark
  • Members
  • 910 messages
Okay, so lemme get this straight...

Quite a few people on this forum -- admittedly only in places I've been looking, but I've looked around -- have said that a weak point for the game is that the squad is too big as it is, so no one gets enough focus.

BioWare's solution?

After giving us a few more heavy weapons ... for some reason ... they give us another squad member.  Ironically after even people like me who were forced to wait a month to get the game, have beaten the game.

/sarcastic_slow_clap

Don't make me come up there, BW!  This is not my idea of 'content that'll make femSheps ecstatic', no matter what they get to do that we're not talking about yet, and after your other additional squaddie, I really will be beyond shocked if I, or many people, pay more than zip for this.  (I'll restrain my displeasure at said free member in these spoiler free forums except to say that I think you overcharged<_<.)

Seriously, you want me to pay for stuff, write some new content for the existing squad, make good on a particular promise that kind of bugs every Shepard with a face-up picture on their desk, and flesh out the underlying story -- yeah, BW, just because you're EA Edmonton doesn't mean story isn't still your calling card.  But to have us pay for an hour or two of additional content that involves someone we've never heard of, and can't even talk to if I've heard right... I'm sorry, I can't even say how stupid that is, because Casey Hudson and company should know this already.

#335
Guest_gmartin40_*

Guest_gmartin40_*
  • Guests
Bioware: "All this stuff is free, but you have to pay for one piece of DLC which doesn't cost a lot."



Everyone else: "Blah blah blah NERD RAGE.... Too much money!!!! Seven bucks!!!! BLAH..... NERD RAGE!!!! Free Content and now we have to pay for DLC that hasn't even come out yet but we still criticize!!!!"

#336
JaylaClark

JaylaClark
  • Members
  • 910 messages

gmartin40 wrote...

Bioware: "All this stuff is free, but you have to pay for one piece of DLC which doesn't cost a lot."

Everyone else: "Blah blah blah NERD RAGE.... Too much money!!!! Seven bucks!!!! BLAH..... NERD RAGE!!!! Free Content and now we have to pay for DLC that hasn't even come out yet but we still criticize!!!!"


Free content that we don't need or even want, buddy.  How many heavy weapons do you need in a game?  I don't use the Cerberus armor or shotgun either, the stuff you get in the game is perfectly satisfactory (okay, maybe the assault rifles could use work, which oddly enough they're not coming out with any or so I believe).  And I failed Zaeed's loyalty mish and I could not begin to care because I can't even talk to the guy, why should I care what makes him tick?

EDIT -- sorry for getting a little forceful on this opinion, by the way.  I just feel very strongly that the first game made us care about the characters, whereas in the second game they've gone quantity as opposed to quality all over the place.  I really hoped they'd learned from Obsidian's mistake with TSL, too many squadmates waters down the experience, and I really don't see how throwing one more into the mix will help at all.  So it's not that I won't spend $7 on 90 minutes of content, I just won't spend $7 on 90 minutes of content about yet another squadmember when we could get to know the ones we have better, you know?

Modifié par JaylaClark, 14 mars 2010 - 08:01 .


#337
GothamLord

GothamLord
  • Members
  • 1 731 messages
The game has been out all of two months. None of rage of displeasure or demanding of massive ground breaking additional content is justified. 2 months people.



Give them time to actually WORK. The game has to have proven its selling value to warrant them to put time into worthwhile content. Cost effective ya know?



People cry the DLC is crap but demand DLC continous and often. Guess what ? you want quality it takes time.


#338
The_ilest

The_ilest
  • Members
  • 45 messages
as long as it is like 400 bellow msp ill get it.

#339
GothamLord

GothamLord
  • Members
  • 1 731 messages
Its 560 points. Check the various links and posts on the forums.

#340
JaylaClark

JaylaClark
  • Members
  • 910 messages

GothamLord wrote...

The game has been out all of two months. None of rage of displeasure or demanding of massive ground breaking additional content is justified. 2 months people.

Give them time to actually WORK. The game has to have proven its selling value to warrant them to put time into worthwhile content. Cost effective ya know?

People cry the DLC is crap but demand DLC continous and often. Guess what ? you want quality it takes time.


/sighs, hopes that the edit shows eventually, and clarifies:

I just really don't see the point in new squad members at all.  The first game hooked me because I cared about each and every one of the characters on my ship.  Urdnot Wrex, Garrus Vakarian, Tali'Zorah nar Rayya, Liara T'Soni, Ashley Williams, and Kaidan Alenko were pretty much my family in that game --and it's telling that a lot of my displeasure with ME2 is due to the limited and somewhat aggravating appearances of two of the above, and that the time I think the game worked best involved another one of them.  Whereas, I can't even remember Jacob's last name off the top of my head :unsure:.

So if you want to spend money on this, then alright.  If I can see evidence after its release that Kasumi is a compelling character... I'll still be a little wary.  But then again, I'm here for the story as much as for the game, if not more, and I'd much rather delve into Miranda's and Jacob's history, in addition to a particular unspoken character's past two years who has a header named after said character, than meet someone new.

#341
SurfaceBeneath

SurfaceBeneath
  • Members
  • 1 434 messages

JaylaClark wrote...
EDIT -- sorry for getting a little forceful on this opinion, by the way.  I just feel very strongly that the first game made us care about the characters, whereas in the second game they've gone quantity as opposed to quality all over the place.  I really hoped they'd learned from Obsidian's mistake with TSL, too many squadmates waters down the experience, and I really don't see how throwing one more into the mix will help at all.  So it's not that I won't spend $7 on 90 minutes of content, I just won't spend $7 on 90 minutes of content about yet another squadmember when we could get to know the ones we have better, you know?


That feeling is definitely not shared among everyone, or even a majority I would wager. Most reviews have even made mention that the characters are the strongest part about ME2.

Also, KoTOR2 had an amazing cast of characters. In fact, that was its strongest point too. Kreia and Bao-Dur were especially awesome.

Modifié par SurfaceBeneath, 14 mars 2010 - 08:21 .


#342
GothamLord

GothamLord
  • Members
  • 1 731 messages
Kasumi rounds out the "Dirty Dozen" that was always the final plan. If people don't want to pay for DLC that's their choice. Its also there right to voice their displeasure. However the amount of unjustified malice and complaining by the majority of the forumites has totally mad me sick. I'm at the point of taking the "I want it now" song from the old Willy Wonka movie and converting it to ME2.



I like to remain optimistic, unlike most the jaded people around here. At some point the VAs come back for ME3, id like to think we might get a real SWEET DLC a couple months before ME3 to get the hype back up. Lots of new dialog for everyone.

#343
CarpeDiem2010

CarpeDiem2010
  • Members
  • 12 messages
Great,have to figure out how to pay it in chinese region though

Anyone who knows,PM me please,thx

#344
akerrpl5

akerrpl5
  • Members
  • 10 messages

GothamLord wrote...

The game has been out all of two months. None of rage of displeasure or demanding of massive ground breaking additional content is justified. 2 months people.

Give them time to actually WORK. The game has to have proven its selling value to warrant them to put time into worthwhile content. Cost effective ya know?

People cry the DLC is crap but demand DLC continous and often. Guess what ? you want quality it takes time.


I believe the disappointment is directed at that. If it's not groundbreaking, why are they charging for something that adds very little or nothing to the plot? Hell, if you want that, ask for a modding tool then a whole bunch of material will come out even faster than Bioware could possibly acomplish. But it takes investment to do something top-quality, wich is clearly why they should focus on more huge and sweet dlc :). Charge wathever they think it's worth.... Paying nowadays for games are an investiment... You could easily acquire a game by illicit means if you think that's not worth your money but want to play it anyway. This is a huge problem for the developers of the game and for the people who enjoy their products. Bioware is business and Kasumi is bad business.

#345
GothamLord

GothamLord
  • Members
  • 1 731 messages
How are people able to decide what it adds to the plot? Do they all have a early release that I don't? Making claims that Kasumi is "bad business" is one of the unjustified comments I hate. Until its out and we actually can see what it entails and adds the question of groundbreaking is moot. How can you be disappointed in a product you haven't tried? Its like demanding a resteraunt give you a free meal because they messed it up before you've even ordered.

#346
ace1221

ace1221
  • Members
  • 373 messages

GothamLord wrote...

How are people able to decide what it adds to the plot? Do they all have a early release that I don't? Making claims that Kasumi is "bad business" is one of the unjustified comments I hate. Until its out and we actually can see what it entails and adds the question of groundbreaking is moot. How can you be disappointed in a product you haven't tried? Its like demanding a resteraunt give you a free meal because they messed it up before you've even ordered.


great analogy gotham. heres a fantastic idea that goes hand in hand with this. wait until april 8th. read the pro reviews. read the fanboy forum posts. read the haters forum posts. then make an informed opinion on whether you will get and like it or not. personally, i dont care if its bad or not, ill be paying, because as i have stated earlier, its a small price to pay for an extra hour of one of the best games out. 

#347
JaylaClark

JaylaClark
  • Members
  • 910 messages

SurfaceBeneath wrote...

JaylaClark wrote...
EDIT -- sorry for getting a little forceful on this opinion, by the way.  I just feel very strongly that the first game made us care about the characters, whereas in the second game they've gone quantity as opposed to quality all over the place.  I really hoped they'd learned from Obsidian's mistake with TSL, too many squadmates waters down the experience, and I really don't see how throwing one more into the mix will help at all.  So it's not that I won't spend $7 on 90 minutes of content, I just won't spend $7 on 90 minutes of content about yet another squadmember when we could get to know the ones we have better, you know?


That feeling is definitely not shared among everyone, or even a majority I would wager. Most reviews have even made mention that the characters are the strongest part about ME2.

Also, KoTOR2 had an amazing cast of characters. In fact, that was its strongest point too. Kreia and Bao-Dur were especially awesome.


Well, there was a lot of awesome lost in TSL, unfortunately.  Kreia's character got a little -- okay, a lot -- muddled by the rush in my opinion.  And BaoDur was too difficult to play with a lot of the time, given his weird armor restrictions.  But the fact remains, G0T0 and HK were practically irrelevant to the squad to most players.

And I really do see the potential to grow to like the rest of the characters in ME2 (especially Mordin, with an option on Miranda and Samara in my opinion) -- except, why would I put in the effort to try?  The endgame mechanic practically guarantees I won't be seeing much of any of them.  (I'm being ironically vague, even though what I'm referring to is probably common knowledge by now.)  And for two of them, both DLC, I don't even get the chance to try.  All the fun I had running around talking to the squad members after a mission in ME1 ... that's sadly lacking in this game. 

And two of the people I did care about ... oh, I'm not going to start ranting about the original LI's getting short-changed, because I think that a LOT of the story got short-changed by the endgame mechanic, and it was a sad necessity, no emphasis on either 'sad' or 'necessity' -- it had to happen in some way, I just thought there were better ways to implement them.   But those are the people I'll be buying DLC for, whether or not I'm still wearing my blank spot where an achievement for ME2 Paramour should be like a badge of honor by then.  Because I know I can safely care about them, and invest some emotional energy in caring about them.  I don't know that about any other characters except for Joker.

#348
ace1221

ace1221
  • Members
  • 373 messages

JaylaClark wrote...

SurfaceBeneath wrote...

JaylaClark wrote...
EDIT -- sorry for getting a little forceful on this opinion, by the way.  I just feel very strongly that the first game made us care about the characters, whereas in the second game they've gone quantity as opposed to quality all over the place.  I really hoped they'd learned from Obsidian's mistake with TSL, too many squadmates waters down the experience, and I really don't see how throwing one more into the mix will help at all.  So it's not that I won't spend $7 on 90 minutes of content, I just won't spend $7 on 90 minutes of content about yet another squadmember when we could get to know the ones we have better, you know?


That feeling is definitely not shared among everyone, or even a majority I would wager. Most reviews have even made mention that the characters are the strongest part about ME2.

Also, KoTOR2 had an amazing cast of characters. In fact, that was its strongest point too. Kreia and Bao-Dur were especially awesome.


Well, there was a lot of awesome lost in TSL, unfortunately.  Kreia's character got a little -- okay, a lot -- muddled by the rush in my opinion.  And BaoDur was too difficult to play with a lot of the time, given his weird armor restrictions.  But the fact remains, G0T0 and HK were practically irrelevant to the squad to most players.

And I really do see the potential to grow to like the rest of the characters in ME2 (especially Mordin, with an option on Miranda and Samara in my opinion) -- except, why would I put in the effort to try?  The endgame mechanic practically guarantees I won't be seeing much of any of them.  (I'm being ironically vague, even though what I'm referring to is probably common knowledge by now.)  And for two of them, both DLC, I don't even get the chance to try.  All the fun I had running around talking to the squad members after a mission in ME1 ... that's sadly lacking in this game. 

And two of the people I did care about ... oh, I'm not going to start ranting about the original LI's getting short-changed, because I think that a LOT of the story got short-changed by the endgame mechanic, and it was a sad necessity, no emphasis on either 'sad' or 'necessity' -- it had to happen in some way, I just thought there were better ways to implement them.   But those are the people I'll be buying DLC for, whether or not I'm still wearing my blank spot where an achievement for ME2 Paramour should be like a badge of honor by then.  Because I know I can safely care about them, and invest some emotional energy in caring about them.  I don't know that about any other characters except for Joker.


mathematically speaking, you have a much higher chance of losing more squad mates in ME1 than in ME2. 
1 out of 6 is guaranteed virmired, while there is an option to throw down wrex. therefore, you stand 1/6th or 1/3rd of your squad. in ME2 you have to seriously **** up to lose even 2 members. 4? its almost unheard of. and for the four that you lost there are 7 (8 soon:D) extra squad mates to take up the fight/ socialising, rather than 4 or 5 

#349
JaylaClark

JaylaClark
  • Members
  • 910 messages

GothamLord wrote...

How are people able to decide what it adds to the plot? Do they all have a early release that I don't? Making claims that Kasumi is "bad business" is one of the unjustified comments I hate. Until its out and we actually can see what it entails and adds the question of groundbreaking is moot. How can you be disappointed in a product you haven't tried? Its like demanding a resteraunt give you a free meal because they messed it up before you've even ordered.


It's not a perfect analogy, though.  They're giving us the menu item, and a few of us really don't think it looks satisfying from how they're describing the 'meal'.  So most of the few of us included in this analogy will either wait for someone to describe how well it goes down or else choose not to have lunch entirely.

Though maybe it's my sleep-deprived mind, but I will give you this -- that 'femSheps will love this' tweet doesn't seem to fit the description at all... that actually makes me think they're trying something different with the mission pack.  So if I find out that this IS Longhorn food for Longhorn prices, instead of the McDonald's-esque quality it appears to be on first description, I might be eating my words.  So to speak.

Actually the sleep-deprived-ness is what caused the FIRST post of mine, now that I think of it -- not that I don't feel that the story and characters took more of a back seat than many people seem to think, but I'm getting almost too mean for the internet in my old age.  (That, and 'don't make me come UP there' formed itself and forced its way into my post through sheer metaforce of will.)

EDIT -- just to throw one last point in @ace -- the problem is, it's not that you have eight squaddies, it's that you're not guaranteed to have any of them in particular.  Therefore, they can't easily integrate any of them into the ME3 squad, they'll have to come up with alternates for each of them, which would be more than a bit prohibitive in terms of disk space to say the least.  Heck -- making the presumption that Wrex's case is also a YouShouldKnowThisAlready issue -- I wonder how much space the Wrex substitution cost them?  Though I'm at least glad that they didn't do a TSL "Anyone who could possibly be killed in the previous game will not be mentioned at all" dodge.  (I have ... issues ... with TSL.  Could you tell? :whistle:)

Modifié par JaylaClark, 14 mars 2010 - 10:19 .


#350
Bhaal

Bhaal
  • Members
  • 415 messages

JaylaClark wrote...
Well, there was a lot of awesome lost in TSL, unfortunately.  Kreia's character got a little -- okay, a lot -- muddled by the rush in my opinion.  And BaoDur was too difficult to play with a lot of the time, given his weird armor restrictions.  But the fact remains, G0T0 and HK were practically irrelevant to the squad to most players.


I disagree. G0T0 and HK were great characters. TSL companions are problematic at the best because of the influence system. I finished the game maybe for ten times and always Bao-dur stuck in certain point and talk with me no further( just once I was able open all his dialogs then never again). Same is true for HK and G0T0 too.

To the main subject, when it comes to companions; ME2 is better then ME1 in both quality and quantity. I maybe remembering it wrong but dialogs of Samara, Jack, Tali, Legion, Thane and Jacop are no less then any ME companion and all of them have much more deeper personalities. However some compainions really lack the dialog option(Grunt, for example).

So, saying that BW charging us for things which should be included in original release isn't fair. I mean what are you expecting people? Should they start developing DLC's only after the game's release? Of course they planned and even scheduled all the DLC's of coming years and I don't get it what's wrong with that? ME2 is a perfect experience without DLCs and nobody is forced to buy them to improve this experience but to expand it. DLCs address only those play their game over and over for a very long time (like me). If it was true that BW selling us stuff they cut off, then ME2 would feel mutilated and incomplete but everyone knows it's not the case.

Yet everybody is right to complain about that DLCs don't fit in or expand the main game well enough. Is there any rational reason that DLC companions should lack proper dialogs?

Note: Sorry for the bad english by the way:blush: