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'Kasumi's Stolen Memory' DLC with **Trailer**


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#401
cruc1al

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TJSolo wrote...

cruc1al wrote...

Adakutay wrote...

cruc1al ,

Suppose I couldn't explain myself well.


Ok I get what you mean. On the whole, one new character doesn't add much value to the whole game; not nearly enough to be measured in dollars. In essence what we are paying for is Kasumi's loyalty mission. That's how I think about it.


7 bucks for a single mission. You have a horrible value system, but EA loves you for it.


I never said I was going to I was going to pay 7 bucks for Kasumi. If you'd bothered to read my post earlier, you'd know that I was arguing that paying the same price/hour for Kasumi as for the main game would be sensible. Therefore paying 7 bucks for it isn't. Paying around 1-2 bucks is.

Modifié par cruc1al, 14 mars 2010 - 11:10 .


#402
EpicBoot2daFace

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Can one of you please explain to me why Bioware decided to half-ass the DLC for ME2? I mean really, no dialogue (just like Zaeed) goes against the game's core mechanics. Why can't Bioware do this DLC right?

It just seems incredibly half-assed to me and I don't see the point of Zaeed, either. The game's stock characters already have very little to say and now we have a pair that don't say anything outside of a boring monologue. I think Kasumi is very interesting, but I won't be able to actually communicate with her and get to know her.

It's ****ing stupid.

Modifié par EpicBoot2daFace, 15 mars 2010 - 12:06 .


#403
eisc0rn

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Valve revealed that their new dlc for l4d2 will be free as usual.

If only every game developer was like valve.

#404
circusmnky

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First off, It woud be great if you guys added a "like" button similar to Facebook so we can give someone props when they make a good point without reposting their entire post or repeating the same things.  Great points by both SkyJackal and Adakutay. 

As for those EA conspiracy theorists here's a very recent interview that pretty much debunks all that.  

http://gameinformer....ors-part-I.aspx

of course the really thick skulled still won't see it. 

It's like some of you haven't bothered to ever read what any of the devs have said about what the business model for these games has been the entire time.  There was NOTHING left out of ME2.  Playing ME2 all in it's "stripped down" dlc-less form got it the highest Metacritic score of any game before it (last I checked).  So, yes it's still opinion but  I think a pretty commonly held opinion that it was well worth the $60 we shelled out for it without adding any the the dlc that's come out since or is still to come out.  

The reason for the day 1 DLC and cerberus network are simple.  It helps bring in additional revenue for bioware from people who didn't buy the game new.  For us of those who bought it new, we get the CN card free and some nice little bits of game content.  For people who pirated the game or will buy it used somewhere down the line, Bioware make $0 off of them.  By having this optional content they have a way of at least making something off of those people that don't purchase the game new or legally.  I purchased ME1 used for about $15.  Bioware didn't make anything off of that purchase.  I however did pay for the dlc after I played and loved the core game.  It's a win/win.  If you like the game enough you buy the cerberus network card and get some cool new stuff to play with.  If you don't like it then you're out the price of the used game and don't really care about the dlc anyway.  The used game market it great for us players but not so much for the companies developing the games. 

They've stated that there is a multi-year plan for both DA and ME that includes various different sizes of DLC and expansions to fit all tastes and wallets.  So yes, Kasumi and the Hammerhead and stuff we don't even know about yet were already in developement when the game came out.  Of course there are going to be placeholders in the game for something as invasive and a new character and a new ship.  You're not going to just park the hammerhead on top of the normandy and just tie it down with some rope and it seems much simpler to set up your character screen with the correct number of slots right from the  beginning if you know you're adding one in a month or two. 

Bioware is a company.  They make great games but they have to make money whether they have anything to do with EA or not.  If you don't feel like you got enough value out of the game to begin with then I don't really understand why you even waste your time posting on here.  Sure there are plenty of things to debate and critisize but if I felt like I got half a game I can't imagine going to the game site to participate in the forums.  It's going in a pile with all the other games I don't give a **** about or right back over to gamestop to get a little bit of money back for it. 

DLC is about making Bioware, or any company, more profitable in a tough time for game developers.  I'm guessing the conspiracy theorists also haven't noticed all the layoffs and studio closing in the past few years.  It's also about adding a longer life, replayability and depth for those of us who love the games and do want more.  Frustration gone...I'm done rambling.

#405
finnithe

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I thought they wont have interactive dialogue on the Normandy because it would be expensive bringing back Meer or Hale to do some more of Shepard's voice work.

#406
PARAGON87

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It seems as if the wiki has pulled the news that Kasumi will be 560 MS Points.

If you check the wikia, it's gone: masseffect.wikia.com/wiki/Kasumi_Goto

Guess the Polish newssite got their facts wrong.

The DLC price is officially up in the air again, people! :(

EDIT (3/15/10): Apparently it's back up to 560. :devil:

Modifié par PARAGON87, 15 mars 2010 - 02:06 .


#407
Guest_gmartin40_*

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Wait. If Kasumi has a mansion, can Shepard live in it if he romances her? And yes everyone she does have a mansion.

#408
GothamLord

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The DLC price up in the air again? The plot thickens

#409
PSRdirector

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I have to agree with people, paying for DLC isnt bad, they are not ripping you off, or stealing anything. If you pay for it, you do so purely voluntarily and they never forced you. If its not worth it to you, dont get it. I will be getting every piece of dlc they announce for DA, for ME2 I will not how ever, I find the no conversations annoying, and plus the game isnt worth me spending any more money on. I dont even want to play it a 2nd time why would i buy dlc for it. How ever, even with me not getting it, them charging doesnt irk me in the slightest

#410
salarianSniper

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DUN DUN DUUUUNNN lol doesnt work in text form....

#411
petipas1414

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Have they ever given a reason WHY the DLC chars don't have dialog?

#412
A.N.A.N

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petipas1414 wrote...

Have they ever given a reason WHY the DLC chars don't have dialog?

I would hazard a guess that Hale/Meer weren't available to record any dialog with either Zaeed or Kasumi, who might have been done after all the other characters. Of course this doesn't explain why Shep speaks to them away from the Normandy, so maybe poor planning od Bioware's part?

#413
Bhaal

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SethSteiner wrote...

Yes DLC`s expand the game, but they just expand it to the level it was before they excluded it from the original game. It was obvious in Dragon Age, it`s obvious in Mass Effect 2. You need to be blind, if you can`t see that the whole DLC is a disaster that is against everything gamers want. Full games.


I still don't get it. Does ME2 feel like it's lacking something? If firewalker wasn't mentioned in the elevator or some files releated to Kasumi wouldn't be included in the main game I'm prety sure nobody could conclued that the DLCs should be included in core game.

Yes it's obvious that BW start developing Kasumi and Firewalker even before we buy ME2 but so far all DLCs seem relatively unnecesary for maximum ME2 experience. So that means they are not initial parts of the main game. If the game hours we're talking about DA have 100 hours of gameplay yet you complain about it too.

Oh god, anti-consol/rpg codex was annoying enough now we anti-DLC codex too.

Adakutay wrote
Did nobody noticed the paradox of complaining about both Kasumi should  be included in main game and also she doesn't feel like proper part of  the game? If she was really looking like the other companions then it  would simply mean that BW was charging us for a content should have been included in the main game.


No answers?

A.N.A.N wrote...
I would hazard a guess that Hale/Meer weren't available to record any dialog with either Zaeed or Kasumi, who might  have been done after all the other characters. Of course this doesn't  explain why Shep speaks to them away from the Normandy, so maybe poor  planning od Bioware's part?



Again: "If Kasumi had new dialogs that would mean she's a companion who is as important as Samara  or Thane and cut off from the main game to charge us for something should have been included in the main game. However she is a DLC not an expension".

Modifié par Adakutay, 15 mars 2010 - 10:07 .


#414
Bhaal

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posted twice :blink:

Modifié par Adakutay, 15 mars 2010 - 06:17 .


#415
TopUSGun

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eisc0rn wrote...

Valve revealed that their new dlc for l4d2 will be free as usual.
If only every game developer was like valve.

It's really not the developer that dictates DLC prices, it's the publishers.

#416
SurfaceBeneath

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circusmnky wrote...

First off, It woud be great if you guys added a "like" button similar to Facebook so we can give someone props when they make a good point without reposting their entire post or repeating the same things.  Great points by both SkyJackal and Adakutay. 

As for those EA conspiracy theorists here's a very recent interview that pretty much debunks all that.  

http://gameinformer....ors-part-I.aspx

of course the really thick skulled still won't see it. 

It's like some of you haven't bothered to ever read what any of the devs have said about what the business model for these games has been the entire time.  There was NOTHING left out of ME2.  Playing ME2 all in it's "stripped down" dlc-less form got it the highest Metacritic score of any game before it (last I checked).  So, yes it's still opinion but  I think a pretty commonly held opinion that it was well worth the $60 we shelled out for it without adding any the the dlc that's come out since or is still to come out.  

The reason for the day 1 DLC and cerberus network are simple.  It helps bring in additional revenue for bioware from people who didn't buy the game new.  For us of those who bought it new, we get the CN card free and some nice little bits of game content.  For people who pirated the game or will buy it used somewhere down the line, Bioware make $0 off of them.  By having this optional content they have a way of at least making something off of those people that don't purchase the game new or legally.  I purchased ME1 used for about $15.  Bioware didn't make anything off of that purchase.  I however did pay for the dlc after I played and loved the core game.  It's a win/win.  If you like the game enough you buy the cerberus network card and get some cool new stuff to play with.  If you don't like it then you're out the price of the used game and don't really care about the dlc anyway.  The used game market it great for us players but not so much for the companies developing the games. 

They've stated that there is a multi-year plan for both DA and ME that includes various different sizes of DLC and expansions to fit all tastes and wallets.  So yes, Kasumi and the Hammerhead and stuff we don't even know about yet were already in developement when the game came out.  Of course there are going to be placeholders in the game for something as invasive and a new character and a new ship.  You're not going to just park the hammerhead on top of the normandy and just tie it down with some rope and it seems much simpler to set up your character screen with the correct number of slots right from the  beginning if you know you're adding one in a month or two. 

Bioware is a company.  They make great games but they have to make money whether they have anything to do with EA or not.  If you don't feel like you got enough value out of the game to begin with then I don't really understand why you even waste your time posting on here.  Sure there are plenty of things to debate and critisize but if I felt like I got half a game I can't imagine going to the game site to participate in the forums.  It's going in a pile with all the other games I don't give a **** about or right back over to gamestop to get a little bit of money back for it. 

DLC is about making Bioware, or any company, more profitable in a tough time for game developers.  I'm guessing the conspiracy theorists also haven't noticed all the layoffs and studio closing in the past few years.  It's also about adding a longer life, replayability and depth for those of us who love the games and do want more.  Frustration gone...I'm done rambling.


Can we just sticky this to the first post please?

#417
Doctor_Jackstraw

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The hooks being in there is completely reasonable. It's sort of like "Well we have these ideas for dlc that we won't be able to finish before the game ships but we should make sure it's easier to plug into the game when we get to that point so we don't run into a dead end brick wall to butt our heads against like we did with me1's dlc."



It's just planning ahead really. Figuring out how something will work so that future dlc won't have to do things like replacing large amounts of parts of the game that already exist and cramming new content into the engine where it wasn't built to fit. These are all tests with the "modular" way of thinking in there. They wanted to make sure it would work before they put alot of budget into making dlc for something that might give them another headache. The content wasn't there and it wasn't stripped away, it was just planned for. Like putting a nail in the wall for a picture that you don't have yet. Without the grounds in place it's hard to make sure these things would work as additional code. I imagine we won't actually have to pay for anything that couldn't have made it into the pipeline, but then again when you get into theoretical discussions all you do is just get headaches so lets just keep it simple...



In construction they have a saying, "Measure twice, cut once." It means you make sure something will work before you start the actual work on it so you don't run into problems later. It's called being smart about your work.

#418
ShepardOsiris

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gmartin40 wrote...

Wait. If Kasumi has a mansion, can Shepard live in it if he romances her? And yes everyone she does have a mansion.


  Impossible, you can't have a conversation with her so how the heck are you going to even begin to romance her?  You just click on a painting in her area and she yacks about it, like Zaeed and the crap he has in his garbage hole.  I guess they could throw in a magic painting that if you rubbed it, Kasumi got ultry horny and jumped you, but that's a far cry from romance. 

#419
TJSolo

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SurfaceBeneath wrote...

circusmnky wrote...

First off, It woud be great if you guys added a "like" button similar to Facebook so we can give someone props when they make a good point without reposting their entire post or repeating the same things.  Great points by both SkyJackal and Adakutay. 

As for those EA conspiracy theorists here's a very recent interview that pretty much debunks all that.  

http://gameinformer....ors-part-I.aspx

of course the really thick skulled still won't see it. 

It's like some of you haven't bothered to ever read what any of the devs have said about what the business model for these games has been the entire time.  There was NOTHING left out of ME2.  Playing ME2 all in it's "stripped down" dlc-less form got it the highest Metacritic score of any game before it (last I checked).  So, yes it's still opinion but  I think a pretty commonly held opinion that it was well worth the $60 we shelled out for it without adding any the the dlc that's come out since or is still to come out.  

The reason for the day 1 DLC and cerberus network are simple.  It helps bring in additional revenue for bioware from people who didn't buy the game new.  For us of those who bought it new, we get the CN card free and some nice little bits of game content.  For people who pirated the game or will buy it used somewhere down the line, Bioware make $0 off of them.  By having this optional content they have a way of at least making something off of those people that don't purchase the game new or legally.  I purchased ME1 used for about $15.  Bioware didn't make anything off of that purchase.  I however did pay for the dlc after I played and loved the core game.  It's a win/win.  If you like the game enough you buy the cerberus network card and get some cool new stuff to play with.  If you don't like it then you're out the price of the used game and don't really care about the dlc anyway.  The used game market it great for us players but not so much for the companies developing the games. 

They've stated that there is a multi-year plan for both DA and ME that includes various different sizes of DLC and expansions to fit all tastes and wallets.  So yes, Kasumi and the Hammerhead and stuff we don't even know about yet were already in developement when the game came out.  Of course there are going to be placeholders in the game for something as invasive and a new character and a new ship.  You're not going to just park the hammerhead on top of the normandy and just tie it down with some rope and it seems much simpler to set up your character screen with the correct number of slots right from the  beginning if you know you're adding one in a month or two. 

Bioware is a company.  They make great games but they have to make money whether they have anything to do with EA or not.  If you don't feel like you got enough value out of the game to begin with then I don't really understand why you even waste your time posting on here.  Sure there are plenty of things to debate and critisize but if I felt like I got half a game I can't imagine going to the game site to participate in the forums.  It's going in a pile with all the other games I don't give a **** about or right back over to gamestop to get a little bit of money back for it. 

DLC is about making Bioware, or any company, more profitable in a tough time for game developers.  I'm guessing the conspiracy theorists also haven't noticed all the layoffs and studio closing in the past few years.  It's also about adding a longer life, replayability and depth for those of us who love the games and do want more.  Frustration gone...I'm done rambling.


Can we just sticky this to the first post please?


It is a business plan and a gimmicky one at that.

DLC solves the issue of gamers buying used. If they buy used and want DLC that can get that aswell.
The way EA does it is rationing off a part of the game and partioning it as DLC, marked as included with the price of a new game but extra for used games.

It screws used game buyers that get price for a used game minus the cost of buying the DLC ration.
It screws used game buyers that don't have LIVE or internet connections.
It screws all game buyers in that the games content has been partioned between disc and DLC.

#420
GothamLord

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It screws used game buyers that get price for a used game minus the cost of buying the DLC ration.

EA/BioWare sees no money what-so-ever on the sale of used games. But I guess screwing the developers, the publishers and all the other people involved in getting the game on the shelf is okay ,so long as we can save 10 bucks at most from the used price that GameStop stamps on it at this point in time. You as a gamer are not supporing them getting the game used, you are supporing the used game industry and nothing else.

It screws used game buyers that don't have LIVE or internet connections.

And having customers without LIVE or internet connection isnt screwing them as well? They are losing part of their customer base to try and market to for those that don't have some sort of web access. But I guess its okay to screw companies by taking away a portion of their consumer base.

It screws all game buyers in that the games content has been partioned between disc and DLC.


The games original content does not change without the DLC.  It functions just fine without it.  The Mass Effect 2 experience is still there.  The DLC adds onto it and expands it.    Not having it doesnt screw anyone.  You got the game you paid for originally.  I know as a gamer I dont feel screwed by the addition of DLC  be it free or paid.

Modifié par GothamLord, 15 mars 2010 - 11:41 .


#421
DonOrio

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I would just like to say THANK YOU BIOWARE for the free DLC and for keeping the DLC updated pretty damm often. Kasumi DLC looks great on top of Firewalker pack so hopefully we will get much more in the wait for ME3!

#422
Merlinrac

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looks like good team member,and i waiting for the new SMg<3

#423
badmammajamma04

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DarthCaine wrote...

nelly21 wrote...

DarthCaine wrote...

Great, they're going to charge for stuff they cut out of the game


You're an up person in everyday life aren't you?

A pessimist is what an optimist calls a realist


No, a pessimist is what an optimist calls a pessimist.
A realist is what a pessimist calls himself while trying to justify/rationalize his behavior.

#424
EpicBoot2daFace

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No dialogue is still bull****. Goes against the game's own core mechanics. Combat is one thing, but since when has ME been about it's combat? It was always about getting to know your squad.

#425
Musa25

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Hi everyone, I have a few questions about this DLC, could anyone tell me:



1) how long is it supposed to last?

2) if there's a possible romance between Shepard and Kasumi?

3) are there going to be any dialogues or is it like Zaeed and his boring monologues?



Thanks to those who'll take time to answer.



And regarding the DLC-matter, I have just one thing to say: yes, it's annoying to make people pay for additional content, especially when one knows that this kind of practice did not exist before... bu on the other hand, if you think it's worthless, just don't buy and stop complaining 'cause it's useless.