Ramikadyc wrote...
JeanLuc761 wrote...
PoliteAssasin wrote...
The DLC probably just unlocks her and adds the loyalty mission thats it. Its understandable that people are mad about paying for it.
No, no it's not understandable. At all. Bioware has given us a phenomenal amount of DLC so far, all entirely free. We should be grateful.
Instead, people are whining that we're going to have to pay for a character who obviously wasn't finished for the final cut of the game. Somebody had to put the work in folks; why shouldn't they get paid for it?
If all of the content was entirely on the disc, I'd be inclined to agree with those who are complaining. Since that's not the case, that means extra work had to go into Kasumi and there is no reason Bioware shouldn't ask to be paid for the hard work.
Totally agree with this. Just because the voice is already recorded--most likely because the recording was done at the same time as everyone else's--doesn't mean her character is already on the disc. That's idiot's reasoning.
Well since you want to resort to insulting, your the idiot. If you watch the videos, you'll know that it isn't just her voice thats in there. A placeholder model was created, and the character selection data was already in game. The only thing they had to do was put her loyalty mission, and modify the map of the normandy to include her. Maybe a little Kismet and Matinee editing in there, but nothing too hard. I'm pretty sure it didn't take them 3 months to make her loyalty mission, and possibly the new smg weapon. I'm in the gaming industry, and I am using the same exact tools they are using - UnrealED with the UE3 engine. If it takes them THAT long to make those simple things, then thats sad. And because i know how the Editor works, and how game design works, I know that it isn't normal to do half of a character, leave them out of the game, then finish the other half later on and sell the other half as DLC. 1st. Thats EA's philosophy. One of the big reasons people hate EA with a passion. They have a reputation for ruining companies and cutting content from games to sell as DLC later on. Don't believe me? Personally i don't care, but i suggest you look it up before you argue in contradiction to my statement. 2nd. Its not efficient to work on a specific area of a project, when your in game design, only to do half of it, and do the rest at a later date. At the company i work at, when you're given a specific project to do, you are also given a deadline that it needs to be completed by. They don't hand us a project and say "get to it, and maybe you can finish it before the game gets released". No, we have a specific time period that we need to develop our content within. That is our primary goal, creating that content and meeting that deadline. Any reputable game developers do this. Its not professional, or organized, to just hand someone a project and not give them a deadline. I like Bioware, I am in no way angry at them. But I do not like EA. And i'm afraid EA is going to run Bioware out of business because if they continue with their same marketing strategies, they're going to lose a lot of customers and fans.