I love the different origins! Even within an origin the gender/class differences can be quite significant. Makes for a lot of replayability especially given the different builds for the classes. Some are notable by their absence however. Why no non-circle mages? The Chasinids and Dalish both have them after all. Why no non-noble humans?
classes. Well done in the breadth of variety. Almost too well done in fact. What do I mean? Simply that exploring all of one aspect of a class is pretty much the most you can do in a single playthrough. While this does enhance replay value it also squishes some character concepts or at least the viability or being an archer and dual wielding or flipping between 2-hander and sword and board depending on the circumstances. Rogues have it particularly bad since they have an extra 8 class talents most of which are desireable.
Graphics are basically flawless although a lot of characters seem hail from Uncanny Valley. The camera leaves a lot to be desired however, but it could be worse, god knows.
The world is rich, and believeable. The Chantry seems to spend more time being a thinly desguised analogue for the Catholic Church than it does paying attention to it's own internal logic but that's forgivable.
The plot ... has some flaws. I've already posted a couple of rants about this so I'm not going to rehash it here.
The characters. The NPCs make this game. They are all amusing, interesting, and annoying by turns. The banter between them is hilarious and well done, the voice acting is superb for the most part. (My personal favorite voice is the Sloth demon in the Mage intro.) They have their own goals and beliefs. They feel more like real people than any other characters in any other game I've played and many books I've read.
Random thoughts:
What's with all the blood? Vandal Hearts wasn't this bad. Blood fountains everywhere in combat. Blood coats everyone and everything everywhere. Blood fills the screen when you get a new quest or codex entry. The map bleeds. Vampire movies don't use this much blood.
Slow motion dramatic kills. This is very cool. Untill you notice that your character is stuck in dramatic slo-mo while the rest of the battle carries on in real time and there is much more important stuff for you to be doing.
For all the big deal made about apostates the only person in the entire world who seems to care that Morrigan is one is Alistair.
I know a guy who had been working in a gas station for several years. They keep offering to make him manager and he keeps turning it down because he doesn't want the responsibility. Alistair is kind of like him, only without the ambition.
Not enough feedback. Frequently in combat my character wll just drop dead and I won't have a clue why. I think it's usually due to an arrow of slaying, but the notable lack of a combat log makes it hard to tell.





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