1. The number 1 reason people seem to dislike ME2 is the "lack" of exploration. What's lacking about the exploration? Sure, you no longer have vast tracks of land to traverse in the Mako..But really..Was it all that cool? Barren landscapes...no flora or fauna...Same building layouts, same recycled planet terrains. It was repetitive.
In ME 2...You aren't able to drop planetside and rove around on ridiculous terrain to infilitrate an all too familiar building layout, and essentially do the same side quest you had done 5 minutes ago...with different text, but the planets you are actually able to land on...are beautiful and different. With amazing, graphical city-scapes and detailed backgrounds with NPCs that are much more "alive" than their ME1 predecessors.
2. Storyline. Now, I know some people are crying because for some reason they believe the storyline in ME 1 was far superior to that of 2. People claim they don't feel as if they are "Commander Shepard". Well, truth be told...You aren't "Commander" Shepard in Mass Effect 2. Shepard has no real choice but side with a shadowy organization for the funds, manpower, munitions, and a ship in order to defeat a threat HE/SHE knows is there but the Cit. Council does not. Let me ask you this, if you "died" for 2 years and came back, do you think everything would be the same? No, chances are...Your loved ones, friends, and family moved on, accepted you died and have continued on with their lives and have new responsibilities. If you were a police officer, surely you can't expect to just show up for work one day and pretend like nothing has happened in 2 years...Noone would give you a gun and keys to squad car immediately. It's just how life is.
3. Characters. The characters in Mass Effect 1 are great. Trust me, I love them all! But...I had more of a connection with those in Mass Effect 2. Having a side quest for all characters in Mass Effect 2...I got to actually know them on a much more deeper level. And come on, these quests are so much more detailed then, "Retrieve armor + 3 sentences of dialogue pop up on screen, and having done this now prevents a possible outcome near the end of Mass Effect 1." No, these are full on quests, beautifully written with full dialogue and cinematics. There's alot more emotion in Mass Effect 2...ALOT more. Moments where it plucked on my heart strings and almost made my eyes water. I had no such moment except Virmire my first Mass Effect 1 playthrough, simply because I thought Ashley was cool...and I...Yeah, I had to replay Mass Effect 1...because, let's just say...Kaidan gets on my nerves with his migraines and crying...but back onto the topic...Overall, I felt a deeper connection with my squad mates this time around...
4. "More of a Shooter" feel. No leveling up of weapons/lack of weapons.
...Are you guys serious. Aside from, Reaper VI...It was like the same 4 gun models in game to begin with. So, I'm not even getting into that retardness. Yeah, sure...there were dozens of different guns in ME1...only, they all looked alike and felt alike (for the most part.). Yeah, mods helped...near the end, but hey...In ME 2 You can still use different ammo types that have a much larger effect...
Putting points into things that are gun skill sets wouldn't make sense. You are Commander Shepard, Spectre that defeated Saren and stopped Sovereign...Would it make sense if for some reason you couldn't remember how to fire a gun? Yeah, yeah, he was rebuilt and blah blah...If you want to use that excuse, it would technically take Shepards months if not years of physical rehabilitation to teach him to even lift his finger! After all, he's been comatose for 2 years.So, it's just safe to assume, Cerberus has the tech to condition and train muscles as they are being rebuilt. After all, they just pulled a major God-mode and rezzed someone that should be dead x10 over.
5: Lack of armor....Really? I prefer picking custom pieces of armor to my Shepard and coloring it what I want for a more permanent look, with a color scheme of my choosing...Rather than going from a wicked Onyx armor set to the infamous Phoenix set...It just...I think it's much better this way.
In Mass Effect 1, sure the game felt longer...simply because...You had to traverse through alot of barren expanse to get somewhere. Even the Citadel...it was massive, for no real reason, it felt more annoying than anything after that first time on it. The "cities" are smaller, but much more effective...and prettier. The quests are rehashes in ME 1. Different terrain, cinematics, and the whole Paragon/Renegade Interrupt system IMHO makes this the better of the two games.
Modifié par Drunkenhobo86, 12 mars 2010 - 01:26 .




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