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The Joining in Awakening


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#51
Calahas

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Loyalty has absolutely no bearing on whether your head gets exploded by a rocket, either.



And yeah, I'm sure we'll have at least one or two deaths. If we put them all through it, that is. They'd make for excellent Wardens, I'm sure of it.

#52
Guest_Jack Anvil_*

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Loyalty does, actually. Loyalty to Shepard directly correlates to their commitment to the mission. Half-a**ing it will get you killed.

Too slow at the closing a door because you don't give a sh*t about your team? Get hit by a rocket. Give up holding a barrier separating you from murderous locusts because you are too tired? Someone is killed by murderous locusts.

I can't believe the comparisons some people try to make on these forums.

#53
ClonePatrol

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I would like if "extra people" could be put through the joining to gain, more or less, "sergeants" like they had in NWN2 with Crossroad Keep (equivalent of Vigil's Keep in DA:A), each one has a special requirement to gain them, and you must pick the right dialogue, if you gain them, you get some sweet benefits from them, but you can easily not gain them based on your play style, and aren't required to win.

Jack Anvil wrote...

Loyalty has absolutely no bearing on
whether or not you can survive poison. I don't care how nice someone is
to me, cyanide will still kill me.


It depends on the poison, some poisons can be overcome (or partially resisted) by the body, the darkspawn taint being one of them. This is why the disposition of the person is important, they have a great will to live, they care and this helps their body fight it. It's certainly not all they need, but it's important.
In the Dalish Elf Origin, Duncan evem says you only survived because you have such a strong will.

Modifié par ClonePatrol, 13 mars 2010 - 02:30 .


#54
Calahas

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You make a good point, I guess I wasn't thinking.



My next point would have been that surviving the Joining could be determined on how much you want to stop the Blight or something, but that doesn't make sense; Daveth was pretty determined, and your character can be an ass and not like being a Grey Warden. So there you are, right again. I'm assuming it has something to do with strength, then.




#55
Guest_Jack Anvil_*

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I think it's based mostly off of a natural resistance to the taint.



For instance, Nathaniel Howe's grandfather was a Grey Warden, so I'm thinking he may survive the Joining because of a hereditary resistance. Maybe not.

#56
Calahas

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Hmm. It makes sense. I guess we'll find out more about the taint in Awakening, anyway.



I dunno, though. I don't think whoever survives or dies from the Joining will be set. There must be something that you can do to change the outcome.

#57
Guest_Jack Anvil_*

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I think it may be just using your own judgment to guess who can and cannot survive.



You don't have to put them through the Joining, I don't think.

#58
Calahas

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No, I don't think so either. It may be one of those last minute decisions, right before the final battle. Do you risk putting some of your favourite companions through the Joining and either having them grow stronger or die, or do you just leave them as they are?

#59
Guest_Jack Anvil_*

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I wonder if the Architect has to be killed by a Warden, like the Archdemon. Perhaps there is a special way to kill him, as he does not feel the Calling, and is a unique darkspawn.

Modifié par Jack Anvil, 13 mars 2010 - 02:54 .


#60
Calahas

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Now that's a good question. I don't even feel like speculating on that, I'm way too tired :) Ah well, we'll find out soon enough.

#61
Booglarize

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So you're saying that I might have a chance to finally kill Oghren off?

Excellent...

Modifié par Booglarize, 13 mars 2010 - 03:10 .


#62
BFBHLC

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Mhairi dies, Velanna I'm not sure, the others all survive. Oghren lulz at the Joining, burping with whitened eyes like, "Is That All?" The others fall back drunk.

#63
J-Reyno

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BFBHLC wrote...

Mhairi dies, Velanna I'm not sure, the others all survive. Oghren lulz at the Joining, burping with whitened eyes like, "Is That All?" The others fall back drunk.


Naa dude, if there's a set script for the joining Oghren totally dies. It's set up perfectly for him - he finally comes across a drink that he can't stomach.

Sigrun and Anders will survive. Mhairi and Nate are tossups, but if I had to say Mhairi dies and Nate survives.

Velanna lives, because she can make trees walk.

#64
kennyme2

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I'd like to know if there will be consequences if we choose NOT to put anyone through the joining. Gameplay-wise I mean. To me, it seems like you don't really gain anything from putting the party through the joining, there doesn't seem to be any incentive such as stat boosts or stuff like that.

#65
Guest_Jack Anvil_*

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kennyme2 wrote...

I'd like to know if there will be consequences if we choose NOT to put anyone through the joining. Gameplay-wise I mean. To me, it seems like you don't really gain anything from putting the party through the joining, there doesn't seem to be any incentive such as stat boosts or stuff like that.


Maybe an epilogue? It's your responsibility to recruit more Wardens, so I'm sure the epilogue will reflect the dwindling number of Wardens if you choose to recruit no one. If you recruit more Wardens, the order grows exponentially--it's like Pay It Forward, but with the Taint.

Modifié par Jack Anvil, 13 mars 2010 - 08:10 .


#66
BigMamapump

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I think it would be interesting to put them all through the joining. It's one of those personal opinion things I'm guessing. Can't wait for awakening to come out. It will be interesting to come back after and see what people did with their characters concerning a joining.

#67
biomag

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I will force them all through the joining, except for Orghen. He did his part well enough without joining the Wardens and he is pretty much that type of guy I don't want to see as a Warden. Additionally he is already too old, has a family and pretty much no reason to join.



Justice probably won't need to go through the joining because his body is already a GW and he himself is just a spirit... I guess Wynne'd think he is pretty hot...



All others won't have a choice. I have to rebuild the order and they are the best recruits I could find. There will be no meta-gaming for me and I don't care if it has no effect gamewise like at DAO.

#68
Marso40

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I like Biomag's attitude, although I may not spare Oghren from the joining, either.



Duncan said it all: "You aren't volunteers. Each of you is here because you're needed." The Grey Wardens in Ferelden were almost wiped out, and now the darkspawn threat has changed and become potentially more dangerous in the long run. The wardens are needed more than ever.



That means some people are going to pony up for the joining, or the old 'murder knife' is gonna come out like it did for Ser Jory.



Caveat: conscription is 100% against my personal philosophy. It is not, however, necessarily against my PC's philosophy.

#69
Count Viceroy

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Everyone goes through it in my game. Wardens are needed. End off.

#70
Feraele

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Jack Anvil wrote...

Bump.

Pay attention to my topic! I need acknowledgement!


LOL!  like I said before..I have a hunch there'll be "throw-away characters" to do the Joining..fail and of course die.  I really doubt ..that the main new companions we are getting..will be lost in the Joining process.   It doesn't make sense, but then again...I could be wrong ..couldn't I?  :D

#71
Baiolit

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I don't think Anders can die, from what it looks like you are forced to conscript him to save him from the chantry. If he dies I will probably scream at my computer screen for the better part of a day

#72
J-Reyno

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Actually, are the Wardens REALLY needed? We know that they're pretty much required to off an archdemon, but when there's not a blight what's really the pointing of "becoming" a grey warden. I know they have a keen sense for darkspawn, and vice versa, but we know that wardens don't really receive any other kind of benefit. It's not like you grow in strength. Seriously where is the talent tree just for the wardens.

I say that to ask, is it really worth it to actually make people go through the joining? Couldn't they just maintain the order as taintless wardens until the blight? Is it worth it to sacrifice so many out of custom and tradition rather than necessity? I wonder if this is an issue brought to the PC in Awakening. If so I might seriously have second thoughts about putting anyone at all through the joining. Well besides the ones who really want to.

#73
DRAGON SLAYAH94

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maybe wen u go through the game u can get anyone u talk to to take the joining and any one tat survives goes to vigil keep to protect it cause i got a feeling there's going to be a big battle there (any thoughts on my opinion)

#74
Polemists05

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I think the bigger question will be what does it mean.

Not to spoil but as many know the ME2 sucicide missions have a variety of choices, and those choices lead to end party. I assume Awakening is simliar.

I think loyalty missions, siding with certain characters, and your own choices will decide who lives or dies.

That said, I'd hate to lose certian party members just because I didn't make them a warden.

My views. I view it like second in command if I go.

Anders? Ha, no way
Mhari? I doubt she'd live long , to naive
Velanna? No, sorry but I don't want dalish ruling the world.
Howe? Yea...how about no.
Justice? Um your dead
Oghren? Your showing up in DA 2 no matter what I do cause the devs love you.

So i'd go with Sigrun.

#75
ArcanistLibram

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Reyno411 wrote...

Actually, are the Wardens REALLY needed? We know that they're pretty much required to off an archdemon, but when there's not a blight what's really the pointing of "becoming" a grey warden. I know they have a keen sense for darkspawn, and vice versa, but we know that wardens don't really receive any other kind of benefit. It's not like you grow in strength. Seriously where is the talent tree just for the wardens.


If the Wardens didn't keep their numbers up between Blights, they would fade into total obscurity. People barely acknowledge them as relevant as it is.