#include "wrappers_h"
void main()
{
{
object oTown = GetObjectByTag("cam100ar_camp_plains");
vector vJobloLocation = Vector(136.786,119.573,-0.145223);
CreateObject(
OBJECT_TYPE_CREATURE,
R"enano1.utc",
Location(oTown, vJobloLocation, 180.0f) //See below for how to get the value for orientation
)
}
}
If this is in the worng section please some gm or administratior move it





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