Some things that I seek to root out if possible - any help will be much appriciated.
1. Once again I have a sound problem. Having my sound set to surround 5.1 all conversations sound like taking place far away in some metallic corridor. Reverting to stereo speakers fixes the problem but I get "electric sparks" and "buzzing" instead. Its the same with sparks when set to stereo headphones and phones jacked in.
2. Visors clipping occur at the back of the head - hairstyle set to short military type (1st option)
3. Choices imported from ME not always represent the choices I made. EG: Verner. Hes acting like he was treated with renegade option...but wasnt. And some other.
4. (MOST ANNOYING TO DATE) Randomly squad memebers dissapear (combat and afterwards), not to be found on the map. Map signals missig squaddie but he/she's nowhere to be found. Reloading helps, but sometimes you cant save/reload and you must fend off another wave of foes with one squad member...
5. Some armour parts fail to give the bonus they supposed to. Mostly ammo pack.
6. (...) Ok, rest of my "concerns" are gameplay or design flaws (IMO of course) - I will look for a thread where I can dump all of my thoughts...
Oh, yeah - one last thing: SEARCH option on social. Dammit.
mEss Effect.
Débuté par
hangmans tree
, mars 12 2010 07:25
#1
Posté 12 mars 2010 - 07:25
#2
Posté 12 mars 2010 - 07:23
http://social.biowar.../forum/1/search
for the search problem
and for squad members disappearing, they're usually further back on the map. i find that pressing q and e to place them one or both turn up, if only one comes walking up then press c and the second usually springs up from nowhere and always behind me. just so i can't see the magic trick i guess.
.
as for the verner problem that's the same for everyone. except if he didn't survive
for the search problem
and for squad members disappearing, they're usually further back on the map. i find that pressing q and e to place them one or both turn up, if only one comes walking up then press c and the second usually springs up from nowhere and always behind me. just so i can't see the magic trick i guess.
.
as for the verner problem that's the same for everyone. except if he didn't survive





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