Collider wrote...
Yea, you're right. Basically I had the impression of freedom in ME2 but not in ME1, even though as you said if Shepard was under anyone's thumb it was Cerberus and TIM's.
You see it is the opposite for me. In ME1 once I got to the galaxy map the route I took through the plot was up to me. Noveria was an excellent example because there are several possible ways to get passed the Port. Not to mention in just about every system I could land on a planet and drive around it looking for anomalies and minerals. After each mission I was not obligated to report to anyone or to take any orders; it was at my discretion.
In ME2 I have little control. I am often told where to go and when and told who to recruit. The plot forced characters on you in ME1 too but the way it was written it felt more like it was Shepard making the decision. At least to me. I wasn't recruiting people so much as they were just happening to fall in with my Alliance team.
Even down the UCW's in ME2, I get dropped into a small area and I have a linear path to my objective. Even the loading screens detract from the sense of freedom. I get the impression that the Illusive Man is watching my every move at every moment. Disturbingly it seems he has a camera in my quarters... I hope he's into interspecies porn.
yummysoap wrote...
I don't know what's wrong with all you people. I found Kaiden and Ashley extremely bland. Liara was the altruistic socially inept girl that swings both ways that every bioware game has had to date.
Garrus and Wrex were pretty cool. Tali and her f*cking accent and
encyclopedia of quarian government and culture bored me to death.
I
know it's insulting for me to say this to all of you, but are you sure
it's not just... simple nostalgia that's having you liking all these
people?
I disagree with you completely. I liked all of the characters. In fact on my first run Kaidan was one of my most used team-mates and most talked to.
Modifié par Shandepared, 16 mars 2010 - 10:57 .