How High?
#26
Posté 18 octobre 2009 - 03:19
But I suppose in my first playthrough I'll be between 15 and 20 for sure...
#27
Posté 18 octobre 2009 - 03:21
But because its a feeling of accomplishment for every level gained.
Modifié par RiianTheBrute, 18 octobre 2009 - 03:22 .
#28
Posté 18 octobre 2009 - 03:37
I wasn't trying to bash you or anything.... That's what's great about RPG's.. you yourself get a sense of accomplishment for gaining levels... I get a sense of accomplishment from completing quests, exploring and learning story lines and plots. Heck.. I've explored every inch of Fallout 3 and you reach level 30 waaaaaaay before completing the game...RiianTheBrute wrote...
I don't grind to become uber powerful.
But because its a feeling of accomplishment for every level gained.
#29
Posté 18 octobre 2009 - 03:46
I get a sense of accomplishment when my characters can do something greater then what it could do before. Gaining one level isn't a noticeable difference for me or a few levels.
Need Many Levels To Get The Sense Of Accomplishment
#30
Posté 18 octobre 2009 - 03:51
#31
Posté 18 octobre 2009 - 05:02
That's too bad.Servant of Nature wrote...
Achievements don't have in-game benefits, just FYI.
#32
Posté 18 octobre 2009 - 05:06
This, though I would like it if I could continue leveling my character through subsequent playthroughs on harder difficulties like in ME.Raltar wrote...
I'll be whatever level I can reach by doing all of the side quests that I possibly can. I'm just glad there is no cap(at least, an easily obtainable one) because it always bugged me when I hit the max level before I'm finished with the game(KotOR, Baldur's Gate plus SoA without ToB come to mind).
#33
Posté 18 octobre 2009 - 05:07
That's incorrect. Creatures are scaled to the player and the area. If you grind up a few levels because creatures in area A are giving you difficulties then when you go back to area A, it won't be as difficult. That's the reason they introduced the respawns.relhart wrote...
The game also scales with you to a degree, so grinding accomplishes literaly nothing but killing time.
Modifié par Maria Caliban, 18 octobre 2009 - 05:08 .
#34
Posté 18 octobre 2009 - 05:25
#35
Posté 18 octobre 2009 - 06:54
Twitchmonkey wrote...
This, though I would like it if I could continue leveling my character through subsequent playthroughs on harder difficulties like in ME.Raltar wrote...
I'll be whatever level I can reach by doing all of the side quests that I possibly can. I'm just glad there is no cap(at least, an easily obtainable one) because it always bugged me when I hit the max level before I'm finished with the game(KotOR, Baldur's Gate plus SoA without ToB come to mind).
I would also like this as well. Though, I'm guessing your character can be exported like in Baldur's Gate or Neverwinter Nights and you can just load him up at the start anyway. But maybe not.
#36
Posté 18 octobre 2009 - 07:24
Raltar wrote...
Twitchmonkey wrote...
This, though I would like it if I could continue leveling my character through subsequent playthroughs on harder difficulties like in ME.Raltar wrote...
I'll be whatever level I can reach by doing all of the side quests that I possibly can. I'm just glad there is no cap(at least, an easily obtainable one) because it always bugged me when I hit the max level before I'm finished with the game(KotOR, Baldur's Gate plus SoA without ToB come to mind).
I would also like this as well. Though, I'm guessing your character can be exported like in Baldur's Gate or Neverwinter Nights and you can just load him up at the start anyway. But maybe not.
Devs have stated that there's no exporting a character to replay the game again. I believe they said it would conflict with the Origins. It might be possible though, to export them out for modules on the pc version.





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