WOW DEXTERITY STILL NOT FIXED FOR 360, WTF?
#1
Guest_LordReinhart_*
Posté 12 mars 2010 - 05:18
Guest_LordReinhart_*
Seriously?
What the hell. I though this new patch for 360 was SUPPOSED to have the fix..
it's still not adding damage to daggers
#2
Posté 12 mars 2010 - 08:03
LordReinhart wrote...
WOW DEXTERITY STILL NOT FIXED FOR 360, WTF?
Seriously?
What the hell. I though this new patch for 360 was SUPPOSED to have the fix..
it's still not adding damage to daggers
That's because you don't have the patch yet.
#3
Posté 12 mars 2010 - 11:54
#4
Guest_LordReinhart_*
Posté 13 mars 2010 - 02:54
Guest_LordReinhart_*
#5
Posté 13 mars 2010 - 03:03
#6
Guest_LordReinhart_*
Posté 13 mars 2010 - 12:23
Guest_LordReinhart_*
#7
Posté 13 mars 2010 - 01:27
Modifié par applehug, 13 mars 2010 - 04:11 .
#8
Posté 13 mars 2010 - 01:43
The worst bug for this game would have to be the DLC not working. I wouldn't be surprised if the disk version of Awakening doesn't even work when downloaded.
#9
Posté 13 mars 2010 - 08:03
applehug wrote...
What is the dex glitch exactly? This is the first time I heard about it.
Dexterity does not improve damage for daggers like the tooltip says. So if you're a dex rogue you're SOL.
#10
Posté 13 mars 2010 - 10:51
veryalien wrote...
applehug wrote...
What is the dex glitch exactly? This is the first time I heard about it.
Dexterity does not improve damage for daggers like the tooltip says. So if you're a dex rogue you're SOL.
Don't forget bows. Bows don't get the added damage either.
#11
Posté 14 mars 2010 - 12:35
Edit: wouldn't this make Archery completly useless because dexteritry is the only attribute that measures attack score?
Modifié par applehug, 14 mars 2010 - 01:22 .
#12
Posté 14 mars 2010 - 01:55
applehug wrote...
No wonder Leliana always seemed so useless.
Edit: wouldn't this make Archery completly useless because dexteritry is the only attribute that measures attack score?
Nah, it's far from completely useless, I beat the game with Leliana as an archer. She was my characters love and as such she went everywhere he went but was'nt relied on for too much damage. As for making the main character an Archer, that might be tough since the main character is usually more heavily relied on for damage dealing.
#13
Posté 14 mars 2010 - 02:55
Obtusifolius wrote...
What surprises me is that people continue to expect a fix. It has been quite obvious for a long while now that it is not going to happen. The reason they are telling us nothing is that they are doing nothing. Simple.
Well at least they fixed it on the PC right ..heh
#14
Posté 14 mars 2010 - 03:48
Cunning Rogue with Assassin/Bard is unbeliveable.
#15
Posté 14 mars 2010 - 04:59
Last Darkness wrote...
The main problem is bioware dosnt do the patches for 360, another company does. Actualy another company does all the console versions. Also Dexterity rogues suck, Cunning rogues are far better.
Cunning Rogue with Assassin/Bard is unbeliveable.
Has it ever been established that Edge Of Reality are the ones doing the patches/update? We know they were contracted out to do the port but do we know that they still work on the game? Awakening is apparently being deved by Bioware in house.
#16
Posté 14 mars 2010 - 09:29
Last Darkness wrote...
The main problem is bioware dosnt do the patches for 360, another company does. Actualy another company does all the console versions. Also Dexterity rogues suck, Cunning rogues are far better.
Cunning Rogue with Assassin/Bard is unbeliveable.
Cunning rogue is great, yeah, but the issue is that there isn't even a choice with the bug. I mean you only get 3 classes to choose from and having one of the builds for rogue utterly useless is annoying. I've made 2 cunning rogues and I want to try a dex rogue but can't because they haven't even given us the 1.02 patch from 3 months ago....
Simply saying that it's EoR's fault doesn't cut it, it doesn't excuse Bioware from their obligation to have the game actually working properly, there's no reason why we shouldn't have a patch released three months ago. If it wasn't for the expansion I really doubt we'd even be getting a patch.
#17
Posté 14 mars 2010 - 12:00
Unseen_77 wrote...
Obtusifolius wrote...
What surprises me is that people continue to expect a fix. It has been quite obvious for a long while now that it is not going to happen. The reason they are telling us nothing is that they are doing nothing. Simple.
Well at least they fixed it on the PC right ..heh
Hm. Strange comment.
#18
Posté 15 mars 2010 - 08:12
Edge of Reality does as far as I know at least the 360 patches.
Bioware does the PC ones. Bioware has been plenty helpful and patching "their" version of the game.
The 360 Patches are almost all only for Xbox live content and fixes related to issues of integrating it. If I had to guess its because they cant patch a core mechanic like that on the 360. I would go further to guess from what we have seen that the 360 version has no form of "override" folder that would allow console based updates/patches to be simple and easy.
I still say though melee based IE dagger rogues with a dexterity focus is pointless, sure its a gameplay option but even then its still not good if it was working 100% notice I say rogues though. A duel weapong/dagger dex fighter build is completly gimped by this bug more then a rogue. But increasing streangth is still a viable option for both. Although as stated previusly a cunning rogue is vastly superior in all regards even when dex is working at 100% due to how the roue mechinics works along with the majority of rogue abilities using cunning in some form.
#19
Posté 15 mars 2010 - 08:53
Now the patch notes on the 1.03 patch state that if you use the 1.03 patch, you do not need to ever have the 1.02 patch, which means, in typical English, that the 1.03 patch *includes* everything that is in the 1.02 patch. Since they are the same (according to Bioware) for the PC and the 360, then one can assume, if the language is correct, that this patch for the 360 will include everything that the other patches did. Which means fixing dex, as well as gimping blood dragon armor and changing the cooldown of certain spells.
That's the way it reads, anyway. We'll see what actually happens when the patch is actually available for dl on the 360....tomorrow.
Everything else said here is pure speculation and getting upset about something that doesn't appear to be true. Why not save one's energy for when the real patch is out and can be tested. Then one can either be angry or happy or whatever, with actual cause for such.
#20
Posté 15 mars 2010 - 09:03
PatT2 wrote...
The way I read it, the 360 patch and the pc patch, both v. 1.03, (which has not yet been released for the 360 because apparently (my opinion) it's not Tuesday, will be the same.
Now the patch notes on the 1.03 patch state that if you use the 1.03 patch, you do not need to ever have the 1.02 patch, which means, in typical English, that the 1.03 patch *includes* everything that is in the 1.02 patch. Since they are the same (according to Bioware) for the PC and the 360, then one can assume, if the language is correct, that this patch for the 360 will include everything that the other patches did. Which means fixing dex, as well as gimping blood dragon armor and changing the cooldown of certain spells.
That's the way it reads, anyway. We'll see what actually happens when the patch is actually available for dl on the 360....tomorrow.
Everything else said here is pure speculation and getting upset about something that doesn't appear to be true. Why not save one's energy for when the real patch is out and can be tested. Then one can either be angry or happy or whatever, with actual cause for such.
I completely agree with what you are saying here and hope the new patch will include the 1.2 stuff. I just think some of us (me included) would greatly appreciate some kind of info from Bioware on these topics. I see them posting about other stuff and constantly trying to sell us more stuff but no responses to XBOX questions. Kinda shoddy customer service when they just ignore and post around you in threads. It's happened to me a couple times, any response is better than being ignored.
#21
Posté 15 mars 2010 - 09:16
Last Darkness wrote...
Most people answered their own questions.
Edge of Reality does as far as I know at least the 360 patches.
Bioware does the PC ones. Bioware has been plenty helpful and patching "their" version of the game.
I hear this claptrap all the time. "As far as you know". What evidence do you have to backup what you know except your own opinion and that of a few other forum stalkers...
Each 360 patch (miniscule as they have been) has been announced by a Bioware representative. I do not discount the POSSIBILITY that you are correct but the fact is that you have no EVIDENCE of what you are saying. Other than idle speculation of course...<_<
#22
Posté 15 mars 2010 - 09:31
http://news.vgchartz...ews.php?id=7410
No idea which was responsible for the console patches.
Here's their phone number, you can call them and let them know what you think about their console port job: (512) 637-9150 ( United States ).
Modifié par vonFurious, 15 mars 2010 - 09:38 .
#23
Posté 15 mars 2010 - 11:27
#24
Posté 15 mars 2010 - 11:56
Obtusifolius wrote...
Is it Edge of Reality's fault, though? As far as I can tell, they are pretty much blameless. The port is fine, it's BioWare's **** up.
Frankly, the logical answer is who knows. Most of the problems you see on the consoles either currently exist on the PC version or previously existed on the PC version and were patched. Could the constraints of console version has inadvertently adding some issues in there? Yes and no. Let me explain.
Most of the bugs we've seen are cross platform. That means they are part of the original code and not some "porting" company's fault. Something like the corrupt saves bug, which has clearly been discovered as a limitation of save game file space related to a merchant's maximum inventory slots, is something that Edge of Reality could have unknowingly introduced given the need to lock down save game file size.
The totality of it all is there no real way to tell who's at "fault" since I doubt any of us feeling like decompiling the programs and reading through a million lines of code. It's probably shared somewhat. But like I said, most of the bugs are not console specific. That tells me that there's something just frankly buggy with the source code. Edge may or may not have compounded the problem but it's clear that the genesis starts with Bioware.
#25
Posté 16 mars 2010 - 01:30





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