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recieved awakening today...


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#301
Badem

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Enchantment?







ENCHANMENT!



lucky bugger :P

#302
Nemesis7884

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you can respec any guy
you can import any character - doesnt matter which lvl it is, this will carry over
oghren is about 2/3 specced you can spec the rest, or you simply respec with a tome...(hes pretty much the same spec wise - makes sense - he is the same character)
enemies are pretty much the same at least in the beginning - but they use powers more it seems (they seem to especially love shield bash and other shield attacks which is really annyoing)
there is a boss very early in the game, but isn't really hard

Modifié par Nemesis7884, 13 mars 2010 - 01:39 .


#303
Vim

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blademaster7 wrote...

Wow... so he starts with 0 approval? That's a really stupid thing for Bioware to do. It's not the matter of gifts, but it completely ruins the story continuation and overwrites your decisions.

No wonder they couldn't bring Leliana/Zevran back, and this is why they probably never will(along with everyone else really). Is this incompetence or just laziness?

Anyway, thanks for taking the time to answer.


Your companion approvals are stored in the save file.  They're easily viewed if you pull one of your saved games into the toolset.  So they're there if the designers wish to use them. Without playing the expansion myself I can't really say with any certainty why they didn't use the old score for Oggy, but I wouldn't be surprised if Oggy scales a little differently, ie. rather then adjusting the approval system so that he can go above 100, a 0 for him probably doesn't mean the same thing as it does for those characters you're meeting for the first time. He did name his child after you so I'd be really surprised if he behaved in a completely neutral manner towards a returning warden just because he has a 0 approval score.

Modifié par Vim, 13 mars 2010 - 01:44 .


#304
Case

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Kmart in Asheville N.C. had it on display and she pulled it out and it said before sale date when she rung it up and wouldn't sell it to me :( Im going to

try another one.

#305
blademaster7

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Vim wrote...

blademaster7 wrote...

Wow... so he starts with 0 approval? That's a really stupid thing for Bioware to do. It's not the matter of gifts, but it completely ruins the story continuation and overwrites your decisions.

No wonder they couldn't bring Leliana/Zevran back, and this is why they probably never will(along with everyone else really). Is this incompetence or just laziness?

Anyway, thanks for taking the time to answer.


Your companion approvals are stored in the save file.  They're easily viewed if you pull one of your saved games into the toolset.  So they're there if the designers wish to use them. Without playing the expansion myself I can't really say with any certainty why they didn't use the old score for Oggy, but I wouldn't be surprised if Oggy scales a little differently, ie. rather then adjusting the approval system so that he can go above 100, a 0 for him probably doesn't mean the same thing as it does for those characters you're meeting for the first time. He did name his child after you so I'd be really surprised if he behaved in a completely neutral manner towards a returning warden just because he has a 0 approval score.

That's not the point.. He ends up with Felsi in some saves. What if you ended up messing up his companion quest in origins and now he hates your guts?

No matter how you treated him in origins he ends up being your buddy and he named his child after you and his approval is back to zero.... how lame.

How exactly are the decisions of my character carried over? Oghren is the only companion we have from origins and yet he can't even recognize if he likes you or hates you. Is this what I'm supposed to expect for my other companions as well? Or are they gonna take the easy way out and never reveal them again because they can't work around with a simple approval meter?

#306
Kail Ashton

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Hmmm any unique coments when first meeting Alistair again if you had a charecter romance him? do they run to each other in slow motion with dramatic music playing as i try not to cry?...wait....i typed that...err i mean do they bump uglies? yeah cause that' uh, manly !

#307
Upper_Krust

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Thanks shertokch! Image IPB

shertokch wrote...

after 3 hours in the game, I can tell you the encounters seem to be exactly like the ones in origins.


Thats a tad disappointing. But I think the feedback people have posted in various threads over the past month or two was perhaps a bit too late in the day to influence Awakening.

the bosses and named mobs did not have special abilities and I was not able to find anything new or interesting in combat, compared to the original. and I play on hard.


Pretty much as I feared. Though you are only 3 hours in, maybe things will pick up.

but yes, sometimes there are 2 alphas in a fight, but you start out as a lvl18+ character (i was 23 at the beginning) and its not difficult at all. but i'm a bloodmage so the game is very easy anyway.


I was hoping the game would be a bit more challenging, or at least, the frequency of challenging encounters (as opposed to walkover encounters) might be higher in Awakening since its pretty short. I still maintain that shorter expansions and DLC should be hour for hour tougher, especially on the higher difficulties.

Maybe Bioware should reduce the EXP gained per enemy at higher difficulties, then they could add more enemies to those fights.

#308
random_noob

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You could get a technically invulnerable character by the end of Origins, and there were several ways for each class to do it. No wonder awakening combat is a joke if the game mechanics are not changed.

Modifié par random_noob, 13 mars 2010 - 02:02 .


#309
Bratt1204

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Kail Ashton wrote...

Hmmm any unique coments when first meeting Alistair again if you had a charecter romance him? do they run to each other in slow motion with dramatic music playing as i try not to cry?...wait....i typed that...err i mean do they bump uglies? yeah cause that' uh, manly !


This is what I am waiting to hear.

#310
Upper_Krust

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Nemesis7884 wrote...

enemies are pretty much the same at least in the beginning - but they use powers more it seems (they seem to especially love shield bash and other shield attacks which is really annyoing)


Well you don't get to see the Children until about 6-7 hours into the game (after you meet Sigrun). Presumably you can't access the Queen of Black Marsh right at the start either.

Hopefully the further you progress the more new (and interesting) enemies appear? I'm a great believer that in each new area/level a game should introduce at least one new enemy.

there is a boss very early in the game, but isn't really hard


Presumably the initial (talking) Darkspawn Disciple enemy boss battle (the Withered)  we have seen online...no need to confirm.

Thanks Nemesis. Image IPB

#311
FieryDove

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blademaster7 wrote...

That's not the point.. He ends up with Felsi in some saves. What if you ended up messing up his companion quest in origins and now he hates your guts?

No matter how you treated him in origins he ends up being your buddy and he named his child after you and his approval is back to zero.... how lame.

How exactly are the decisions of my character carried over? Oghren is the only companion we have from origins and yet he can't even recognize if he likes you or hates you. Is this what I'm supposed to expect for my other companions as well? Or are they gonna take the easy way out and never reveal them again because they can't work around with a simple approval meter?


This is very disappointing. In all but one save he was "like family" to me, or so he said. 100 approval, now all gone.

It really sounds like they should have just had people start with a new warden, period.

#312
CybAnt1

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Wow... so he starts with 0 approval? That's a really stupid thing for Bioware to do. It's not the matter of gifts, but it completely ruins the story continuation and overwrites your decisions.


Well, for those who were wondering if there's forced canon ... well, there it is. It's now canon that you hooked him up with Felsi, and he named his child after you. (That's even if you went for the fun of trying to torpedo his chances with her, or if in your game he was at -100 and you killed him.) However, oddly, that meant he originally had high approval in your Origins save -- now it's back to neutral in DAA. 

BTW, my in-game/RP explanation for him going back to neutral: he hasn't seen you in a year, and you never called.... using the magical equivalent of a telephone ... what kind of best buddy are ya, anyway? :P Plus, he resents you for shackling his opportunities for tavern-crawling with the new ball & chain. Not enough to hate you, but enough to go back to neutral. Oh, and you did kill the ex-wife (or at least many of us did.) 

BTW: I'm wondering if, now that he's married, he still flirts with and makes lewd comments to Velanna, Mhairy, and especially Sigrun ... knowing Oghren, it's gotta be yes. :devil:

Modifié par CybAnt1, 13 mars 2010 - 02:19 .


#313
Wrathflame

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Alright, I'm pretty scared.

Question : If you used tons of mods in origins will it screw your game over?

If I had modded items equipped are they also carried over?

And if I had several items and equipment in a party storage chest will they be carried over?

If it removes mods and chest items, I'm screwed since most of my stuff are modded. :(

#314
Vim

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blademaster7 wrote...

Vim wrote...

blademaster7 wrote...

Wow... so he starts with 0 approval? That's a really stupid thing for Bioware to do. It's not the matter of gifts, but it completely ruins the story continuation and overwrites your decisions.

No wonder they couldn't bring Leliana/Zevran back, and this is why they probably never will(along with everyone else really). Is this incompetence or just laziness?

Anyway, thanks for taking the time to answer.


Your companion approvals are stored in the save file.  They're easily viewed if you pull one of your saved games into the toolset.  So they're there if the designers wish to use them. Without playing the expansion myself I can't really say with any certainty why they didn't use the old score for Oggy, but I wouldn't be surprised if Oggy scales a little differently, ie. rather then adjusting the approval system so that he can go above 100, a 0 for him probably doesn't mean the same thing as it does for those characters you're meeting for the first time. He did name his child after you so I'd be really surprised if he behaved in a completely neutral manner towards a returning warden just because he has a 0 approval score.

That's not the point.. He ends up with Felsi in some saves. What if you ended up messing up his companion quest in origins and now he hates your guts?

No matter how you treated him in origins he ends up being your buddy and he named his child after you and his approval is back to zero.... how lame.

How exactly are the decisions of my character carried over? Oghren is the only companion we have from origins and yet he can't even recognize if he likes you or hates you. Is this what I'm supposed to expect for my other companions as well? Or are they gonna take the easy way out and never reveal them again because they can't work around with a simple approval meter?


They can do it, it's more a question of why didn't they. It's possible they set some plot flags based on the old approvals which would allow Oggy to behave a bit differently at the start of the game even if his approval is 0. Or you could well be right.  Your choices with Oggy in Origins may not matter at all in Awakening. I hope you're wrong on this one, but I also grant that it wouldn't be the first character import issue to be mishandled unfortunately.

#315
CybAnt1

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I *suspect* the game install disables all your mods -- the non "official" DlC ones anyway.

Some DlC does carry over -- they said Power of Blood would, but it looks ... bugged? (Patch?) All your RtO items will, they said so (unless Nemesis or others want to disconfirm).

I strongly suggest you disable the non-cosmetic ones even if the game install doesn't. Some won't work because they are origins-specific. Others might not play nice with the new game files.

Wait for the mod authors to confirm their mods are compatible, and esp. if they're not, to release new versions that are. I know I will.

Edited to add: do not leave anything in a party storage chest in Origins! You cannot go back to Warden's Keep or anywhere else in Origins while playing Awakening. Do a very quick "cache run" before you play DAA. 

And, BTW, sell all non-RtO DlC for gold, you might as well, they won't carry over, but your gold will. 


Some mods are about to become obsoleted: Respec (unless spending the 6 gold for the tomes really chaps you), Stamina Potions, etc. They've become part of the game.

Modifié par CybAnt1, 13 mars 2010 - 02:35 .


#316
Phoenix Swordsinger

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So, are there people here from the U.S. saying they bought the game early? Curious, because any retailer who vilates an SOS (strict on sale) date can be royally sued by the vendor.

#317
Wrathflame

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CybAnt1 wrote...

I *suspect* the game install disables all your mods -- the non "official" DlC ones anyway.

Some DlC does carry over -- they said Power of Blood would, but it looks ... bugged? (Patch?) All your RtO items will, they said so (unless Nemesis or others want to disconfirm).

I strongly suggest you disable the non-cosmetic ones even if the game install doesn't. Some won't work because they are origins-specific. Others might not play nice with the new game files.

Wait for the mod authors to confirm their mods are compatible, and esp. if they're not, to release new versions that are. I know I will.

Edited to add: do not leave anything in a party storage chest in Origins! You cannot go back to Warden's Keep or anywhere else in Origins while playing Awakening. Do a very quick "cache run" before you play DAA. 

And, BTW, sell all non-RtO DlC for gold, you might as well, they won't carry over, but your gold will. 


Some mods are about to become obsoleted: Respec (unless spending the 6 gold for the tomes really chaps you), Stamina Potions, etc. They've become part of the game.

Damn. That means having to defeat the Archdemon again? And doesn't disabling mods screw up your Origins game? I don't really know how to properly disable/uninstall current mods and such.:(

#318
everstrongg

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Wrathflame wrote...

CybAnt1 wrote...

I *suspect* the game install disables all your mods -- the non "official" DlC ones anyway.

Some DlC does carry over -- they said Power of Blood would, but it looks ... bugged? (Patch?) All your RtO items will, they said so (unless Nemesis or others want to disconfirm).

I strongly suggest you disable the non-cosmetic ones even if the game install doesn't. Some won't work because they are origins-specific. Others might not play nice with the new game files.

Wait for the mod authors to confirm their mods are compatible, and esp. if they're not, to release new versions that are. I know I will.

Edited to add: do not leave anything in a party storage chest in Origins! You cannot go back to Warden's Keep or anywhere else in Origins while playing Awakening. Do a very quick "cache run" before you play DAA. 

And, BTW, sell all non-RtO DlC for gold, you might as well, they won't carry over, but your gold will. 


Some mods are about to become obsoleted: Respec (unless spending the 6 gold for the tomes really chaps you), Stamina Potions, etc. They've become part of the game.

Damn. That means having to defeat the Archdemon again? And doesn't disabling mods screw up your Origins game? I don't really know how to properly disable/uninstall current mods and such.:(


use this

to the topic creator: the items on the chest from wardens keep are imported?

Modifié par everstrongg, 13 mars 2010 - 02:46 .


#319
Count Viceroy

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Give it a few days after the normal release and most of the popular mods which don't mess around with mechanics will be updated to work in awakening. I suspect most of the addons people use are cosmetic and shouldn't be very hard to fix. I have a ton of addons, all of them are cosmetic except for an archery mod which actually makes an archer viable.

#320
Kail Ashton

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So Epeen issue people mostly have problems with awakening in a "not revamped or hard enough arghz!" while the rest of us who have a normal to large sized reproductive organs or the female variation are more optimistic about awakening, good to know

#321
Lucy Glitter

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imported_beer wrote...

Nemesis7884 wrote...

oghren is REALLY funny... honestly who the hell thinks of these dialogues...



I think she is awesome. The writer who wrote him.


Hahahahah! I was waiting for you to come around and say that!

#322
Feraele

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Phoenix Swordsinger wrote...

So, are there people here from the U.S. saying they bought the game early? Curious, because any retailer who vilates an SOS (strict on sale) date can be royally sued by the vendor.


Probably can't do anything about the retailers in Europe ..unless there is some sort of international law that governs that ....depends I guess if EA wanted to pursue it.

#323
Feraele

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everstrongg wrote...

Wrathflame wrote...

CybAnt1 wrote...

I *suspect* the game install disables all your mods -- the non "official" DlC ones anyway.

Some DlC does carry over -- they said Power of Blood would, but it looks ... bugged? (Patch?) All your RtO items will, they said so (unless Nemesis or others want to disconfirm).

I strongly suggest you disable the non-cosmetic ones even if the game install doesn't. Some won't work because they are origins-specific. Others might not play nice with the new game files.

Wait for the mod authors to confirm their mods are compatible, and esp. if they're not, to release new versions that are. I know I will.

Edited to add: do not leave anything in a party storage chest in Origins! You cannot go back to Warden's Keep or anywhere else in Origins while playing Awakening. Do a very quick "cache run" before you play DAA. 

And, BTW, sell all non-RtO DlC for gold, you might as well, they won't carry over, but your gold will. 


Some mods are about to become obsoleted: Respec (unless spending the 6 gold for the tomes really chaps you), Stamina Potions, etc. They've become part of the game.

Damn. That means having to defeat the Archdemon again? And doesn't disabling mods screw up your Origins game? I don't really know how to properly disable/uninstall current mods and such.:(


use this

to the topic creator: the items on the chest from wardens keep are imported?


The Devs stated that you put the items from RTO..in your character inventory...DO NOT leave them in a chest, they won't port.  Any other dlcs..as a poster above me stated....gold ports, so might as well get the money for them before they disappear into the ether.

#324
Nemesis7884

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lets just say, you might meet some of your old folkes

i think the spirit warrior is clear?

you have an aura, and 2 enhancements of it - 1) you might evade physical damage 2) added spirit damage 3) added resistance against spells and faster attack speed, as well as a stun

legionaaire scout
1) passive +str / +const
2) activated for moderate time immune to damage or know down
3) sustained - takes no damage, instead burns stamina
4) enhancement of 2 - also immune to spells (friendly and hostile)

hmmm not so sure, i think the rogue in this game is too much as mixed class... you need to spend points on so many different attributes that its getting difficult... usually you end up with low willpower so.... also not so sure to make a warrior out of the thief.... i'd rather wished they added some kind of archer specialization...well

Modifié par Nemesis7884, 13 mars 2010 - 03:21 .


#325
Phoenix Swordsinger

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Feraele wrote...

Phoenix Swordsinger wrote...

So, are there people here from the U.S. saying they bought the game early? Curious, because any retailer who vilates an SOS (strict on sale) date can be royally sued by the vendor.


Probably can't do anything about the retailers in Europe ..unless there is some sort of international law that governs that ....depends I guess if EA wanted to pursue it.


No, I think it's just a national law, that's why I was curious if any of these players were from the U.S.
I'm highly anticipating tuesday after work when I can run up to Gamestop and get my Awakenings disc.