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recieved awakening today...


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#826
Bratt1204

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Mass Fraud wrote...

David Gaider wrote...

Morroian wrote...
Yep, I agree with the above and personally think Bioware don't fully understand the ramifications of limiting conversations insofar as it effects our (the players) sympathetic identification with the characters.

I would object to the idea that "sympathetic identification" requires being able to talk to a character anytime, anywhere, about anything. I understand that some people liked the way the dialogue worked in DAO, but just because you liked the characters does not mean that the way it worked didn't have its down side or that altering one aspect of it (the list of questions when you clicked on a character) suddenly means only the extreme opposite is possible and all characters are rendered personality-less automatons.

Could you click on party members in BG2 and ask them questions? No? Were they without personality or the possibility of "sympathetic identification"?

My observation is that the most effective means of connecting with party members is through banter and dialogues that actually have import -- they relate to something that is actually going on, either in the plot or in their lives. Being able to ask them all sorts of background questions, while pleasant enough, never really added very much -- and while I get that some people automatically imagine that this means they won't get to talk to their favorite characters at all, it just isn't so. Just because something has been changed does not always result in a net negative.

Again, I'd suggest actually trying it out. You can always return here afterwards and complain bitterly about it, along with the lack of [insert favorite character here], the travesty of [insert plot element here] or the injustice of [insert failure to carry forward plot element here]. :)

Were they're people that didn't like the DA:O way? Cause I don't think I have yet to see anybody post a negative response to the conversation method in Origins.


Actually quite the contrary. The conversations you were able to have with your DA:O companions where one of the best elements in game. Most dialogue options were unexpected and lead to a deeper understanding of your companions. It feels much more natural and less scripted/canned when the PC initiates the conversations and you are surprised by the response from your companion, based on your conversation or actions. Why do people try to fix things that are not broken? DA:O was voted 2009 RPG of the year for a reason, people love the mechanics, relationships and the fantastic storyline. If you take that away, especially the storyline what are you left with? Unhappy people.

#827
Feraele

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shedevil3001 wrote...

@cuthlan yeah but shes a bit more hostile and i dont want no sylvans squishing me maybe i can send her to anger management :}


Hehe, well..I think I can empathize with Velanna, look at the history of the elves and whats happened to them over time. 

I think she's probably wary and defensive..it seems they bring their young ones up with that attitude right from the start.

Kind of like getting a wild animal to come eat out of your hand, after you manage to gain its trust.

I think I would approach her like that. :)

#828
shedevil3001

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i'd approach her while she was sleeping and tie her hands up and make sure she couldnt use her powers to hurt my warden there are limits on what my warden will allow and she only allows so many chances at beating on her before she says erm no i dont think so and if its left to velanna i think she'd kill my warden just coz she's human which is a big no no

#829
Bratt1204

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elearon1 wrote...

>>the dissapointing hits just haven't stopped.

Seriously, wait until you've played the game before you bury it. Yes, I am disappointed I won't get to adventure with Leliana in Awakening, but that doesn't mean it is going to be awful ... give it a chance, you might just be surprised. (or you might not, but at least you'll be making an informed decision)


Actually, I disagree. I always read reviews of products before I buy them, why should this be any different? I read reviews on DA:O before I bought it. Why would I want to spend money on a game that will disappoint me? I cannot return it for a refund just because it did live up to my expectations. 

#830
Feraele

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@ Bratt I really loved the banter and the dialogue options, matter of fact I am still discovering new responses in Origins, things I hadn't tried before, and this is my 15th run. hehe


#831
Yrkoon

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Nemesis7884 wrote...

+4 to all a's
+20 spellpower
+1 mana regen
rapid aim
tier 9

Dumb question...

What's the point of rapid aim on a staff?  Staves always hit.

#832
Feraele

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shedevil3001 wrote...

i'd approach her while she was sleeping and tie her hands up and make sure she couldnt use her powers to hurt my warden there are limits on what my warden will allow and she only allows so many chances at beating on her before she says erm no i dont think so and if its left to velanna i think she'd kill my warden just coz she's human which is a big no no


LOL that would never do :D

#833
Bratt1204

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cmessaz wrote...

My concerns: Lack of romances, (I know I'll catch a ton of crap for this but like it or not it was an important part of Origins), this conversation thing, official content not carrying over (yet I've heard that un-official does, go figure), lack of any of the characters we got to know in Origins (well-theres Oghren), and there are concerns on how the story will carry over from Origins, I'm worried about that because the endgame in Origins seems to be very bugged.


All of this.


#834
bluewolv1970

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Bratt1204 wrote...

cmessaz wrote...

My concerns: Lack of romances, (I know I'll catch a ton of crap for this but like it or not it was an important part of Origins), this conversation thing, official content not carrying over (yet I've heard that un-official does, go figure), lack of any of the characters we got to know in Origins (well-theres Oghren), and there are concerns on how the story will carry over from Origins, I'm worried about that because the endgame in Origins seems to be very bugged.


All of this.


ALL OF THIS

#835
bluewolv1970

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Bratt1204 wrote...

Mass Fraud wrote...

David Gaider wrote...

Morroian wrote...
Yep, I agree with the above and personally think Bioware don't fully understand the ramifications of limiting conversations insofar as it effects our (the players) sympathetic identification with the characters.

I would object to the idea that "sympathetic identification" requires being able to talk to a character anytime, anywhere, about anything. I understand that some people liked the way the dialogue worked in DAO, but just because you liked the characters does not mean that the way it worked didn't have its down side or that altering one aspect of it (the list of questions when you clicked on a character) suddenly means only the extreme opposite is possible and all characters are rendered personality-less automatons.

Could you click on party members in BG2 and ask them questions? No? Were they without personality or the possibility of "sympathetic identification"?

My observation is that the most effective means of connecting with party members is through banter and dialogues that actually have import -- they relate to something that is actually going on, either in the plot or in their lives. Being able to ask them all sorts of background questions, while pleasant enough, never really added very much -- and while I get that some people automatically imagine that this means they won't get to talk to their favorite characters at all, it just isn't so. Just because something has been changed does not always result in a net negative.

Again, I'd suggest actually trying it out. You can always return here afterwards and complain bitterly about it, along with the lack of [insert favorite character here], the travesty of [insert plot element here] or the injustice of [insert failure to carry forward plot element here]. :)

Were they're people that didn't like the DA:O way? Cause I don't think I have yet to see anybody post a negative response to the conversation method in Origins.


Actually quite the contrary. The conversations you were able to have with your DA:O companions where one of the best elements in game. Most dialogue options were unexpected and lead to a deeper understanding of your companions. It feels much more natural and less scripted/canned when the PC initiates the conversations and you are surprised by the response from your companion, based on your conversation or actions. Why do people try to fix things that are not broken? DA:O was voted 2009 RPG of the year for a reason, people love the mechanics, relationships and the fantastic storyline. If you take that away, especially the storyline what are you left with? Unhappy people.


Does bioware even get it?

#836
worksa8

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I would take more content in the game over romances....but sadly we didn't get either it seems T_T

#837
Bratt1204

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Bryy_Miller wrote...

MassEffect762 wrote...

David Gaider wrote...

Morroian wrote...
Yep, I agree with the above and personally think Bioware don't fully understand the ramifications of limiting conversations insofar as it effects our (the players) sympathetic identification with the characters.

I would object to the idea that "sympathetic identification" requires being able to talk to a character anytime, anywhere, about anything. I understand that some people liked the way the dialogue worked in DAO, but just because you liked the characters does not mean that the way it worked didn't have its down side or that altering one aspect of it (the list of questions when you clicked on a character) suddenly means only the extreme opposite is possible and all characters are rendered personality-less automatons.

Could you click on party members in BG2 and ask them questions? No? Were they without personality or the possibility of "sympathetic identification"?

My observation is that the most effective means of connecting with party members is through banter and dialogues that actually have import -- they relate to something that is actually going on, either in the plot or in their lives. Being able to ask them all sorts of background questions, while pleasant enough, never really added very much -- and while I get that some people automatically imagine that this means they won't get to talk to their favorite characters at all, it just isn't so. Just because something has been changed does not always result in a net negative.

Again, I'd suggest actually trying it out. You can always return here afterwards and complain bitterly about it, along with the lack of [insert favorite character here], the travesty of [insert plot element here] or the injustice of [insert failure to carry forward plot element here]. :)


Maybe. Personally it sounds like spin to me.


.... seriously? He just gave you an in-depth answer and your response is to say that he is lying?


Do you understand that selling games is their  (EA & Bioware) #1 priority

Voice your own opinions, don't agree with someone just because you think you should or because you think you're scoring point with them, please. 

#838
Feraele

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I think its too late for them to "get it". Its done, packaged and on the market shelves. Matter of fact, being that it was in developpment prior to Origin's release, we are way too late, voicing our concerns..

#839
shedevil3001

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i think they get it but its to late to do anything about it now and to be fair to bioware they had a story they were trying to tell and needed to do it some justice so they removed somethings that were well loved they might not have thought it would bother so many people but dont forget expansions arnt full games and theres a strict budget also ea are just as much responsible for this let down not just poor bioware who seem to get all the blame

#840
Bratt1204

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AngryFrozenWater wrote...

This thread has been very informative. I don't think I am going to buy this expansion. It's not really an expansion if it throws away the player's past and doesn't allow previous DLCs. I am also afraid that DA:O won't be updated by patches anymore and that new patches and DLCs will be for Awakenings only.

I guess I have to say goodbye to the series for now. It has been fun, though.


I will just keep playing DA:O over and over. :crying:

#841
Bratt1204

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Jawson wrote...

AngryFrozenWater wrote...

This thread has been very informative. I don't think I am going to buy this expansion. It's not really an expansion if it throws away the player's past and doesn't allow previous DLCs. I am also afraid that DA:O won't be updated by patches anymore and that new patches and DLCs will be for Awakenings only.

I guess I have to say goodbye to the series for now. It has been fun, though.



Well said, this is how I feel. I'm sure I'll pick it up down the road when it drops in price, or maybe when a second expansion comes out depending on how it's designed.  As it stands now I have little to no interest.  I LOVED Origins, but a few more hours of gameplay with characters I either don't know, or don't care about isn't worth the price tag atm.   I do want to see everyone's feedback though, this is an intelligent community for the most part, and I value it's opinions.


Exactly.

#842
Kohaku

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Bratt1204 wrote...

Jawson wrote...

AngryFrozenWater wrote...

This thread has been very informative. I don't think I am going to buy this expansion. It's not really an expansion if it throws away the player's past and doesn't allow previous DLCs. I am also afraid that DA:O won't be updated by patches anymore and that new patches and DLCs will be for Awakenings only.

I guess I have to say goodbye to the series for now. It has been fun, though.



Well said, this is how I feel. I'm sure I'll pick it up down the road when it drops in price, or maybe when a second expansion comes out depending on how it's designed.  As it stands now I have little to no interest.  I LOVED Origins, but a few more hours of gameplay with characters I either don't know, or don't care about isn't worth the price tag atm.   I do want to see everyone's feedback though, this is an intelligent community for the most part, and I value it's opinions.


Exactly.


What I do love about this message board is that most here aren't totally insane. It makes conversations interesting because at least most won't go off on, "rotfl gtfo if u dun lik et". Some do but for the most part a good majority don't.

I'll put in my words about this. I really care zilch about the romances. I did complete two of them, but to base a buying decision on it just doesn't work. I want to see new people. I want to go new places. Yes, I would have loved to see Zevran, Alistair and Shale again in this game, but I just have to accept they have lives and I'm not part of them. We'll send each other post cards and hopefully I'll still have my bed in the castle when I'm done.

I want to get to know these new people, run around with them and experience them. I don't want to give up just because I may not like the new people. I guess I’m just not that sentimental as most of you are. For that I applaud you all. You’re sticking to your guns and what’s the most fun for you.

#843
mr dr

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To tell the truth from what I've seen and heard about this Expansion the less I'm looking forward to it. I mean from what I saw it looks like alot of, look at my new spell or look at my new weapons move, not what I'm looking for. The story is the Darkspwan haven't really gone away, duh, they never go away that's the story and the reason for having Wardens around in the first place. They say we won't have time to develop deeper relationships with NPC's cause we'll be too busy saving the world again, lame excuse in my opinion. James Bond and Jason Bourne can develop relationships and they are moving through their storylines at warp speed. I get the feeling that this expansion is more for the gamer that perfers being more super-hero than normal hero. I don't think I need to be 25th level to kill Deepstalkers, lol. One last note, if anyone played NWN2 and were disappointed with the expansion for that game, I was very disappointed, then don't be suprized if you get something similar with Awakenings, just food for thought.

#844
Curlain

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Well the way the companion interaction is set up is disappointing to me (particularly if this the way the rest of the DA series is set up), and a number of other issues brought up here. It's still worth what I'm paying for it, £14.73 which is around 22.24 US dollars from Amazon.co.uk, but I would have waited for it drop in price if I had to pay the 40 dollar price some are having to pay after reading this and similar reviews. Simply to much of what I enjoyed in Origins just doesn't seem to have been carried through or streamlined, as it is, I'll play Awakenings and hope to blow away and proven wrong, but I fear this could be my swan song with the DA series as a whole if Awakenings will be the model future DA games will take

#845
cmessaz

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This is sort of off-subject, but has anyone married Alistair or Anora since the new patch was resleased? I'm curious to see if it still says that you were married 6 months later or something like you were going to get married but then s*** happened, cause honestly I'm having trouble imagining how this is going to play out in Awakening if you chose that ending.

#846
immortalskiss

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I am able to get my copy tonight at midnight. Can't wait.

#847
cmessaz

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immortalskiss wrote...

I am able to get my copy tonight at midnight. Can't wait.


Where did you purchase it from?

#848
Elcucuyfeo

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cmessaz wrote...

This is sort of off-subject, but has anyone married Alistair or Anora since the new patch was resleased? I'm curious to see if it still says that you were married 6 months later or something like you were going to get married but then s*** happened, cause honestly I'm having trouble imagining how this is going to play out in Awakening if you chose that ending.



Thats really intresting and im curious to see that option, which means i'll need to replay origins and get the married ending, (a feat i dont really mind doing ^0^ )

I did finish Awakenings last night, a good expansion that took me roughly two days to finish, and this is with multiple breaks inbetween. PM if you want learn from my mistakes from the first go around.

Roll on 2/11/11!!

#849
cmessaz

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Oh please I'm so nervous about making the wrong decisions, like I was with Origins. I am playing through as a human noble right now, trying to get her ready for Awakening tomorrow. So, Elcucuyfew, was Awakening worth it?

#850
Cuthlan

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cmessaz wrote...

immortalskiss wrote...

I am able to get my copy tonight at midnight. Can't wait.


Where did you purchase it from?


Probably Gamestop. A lot of Gamestops are doing midnight release parties for God of War III and are piggybacking Awakening in there too. I just got back from reserving my copy for midnight.