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AMMO RELOADING IS THE DUMBEST THING I HAVE EVER WITNESSED


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#26
Dethateer

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Well, considering how small thermal clips are, Shep could easily carry dozens of them.

#27
Inarai

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Patrickblah wrote...

the ammo system is stupid because it seems like a step back in tech in the ME universe because now you can reload faster but you have a lot less shot like with the anti-matter sniper you can only have 14 or 15 shots they should only have the ammo system with heavy wepons to make the game make sense and connect better to the 1st ME also another point cookies are awesome :D


The shift is properly explained.  It's a step "forwards", though directions don't completely apply, because it solved a problem that existed.

#28
b0bartig

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Cowboy_christo wrote...

I dont see how having to use cover is mindless?


Like he said, if you played GoW1, you pretty much got your fill of duck and cover shooting, and it becomes mindless as a result. I think that the criticism is valid: that a lot of the combat innovation in ME2 is just rehashed from 3 year old TPSs.

#29
TJSolo

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Jaysonie wrote...

TJSolo wrote...

Cowboy_christo wrote...

...............................................imo.


Now it is just mindless cover.

All game mechanics become repetitive after awhile.
Only thing I got tired of the cover system without online play back in GoW1.
I got tired of the shooting in ME1, oh wait I am still playing the game and enjoying it.


No need to prove him wrong, since it is his opinion.


Didn't attempt to prove him wrong. I just offered a different opinion.
Most of what is said on the forums are opinions, I just neglect to include the arbitrary "imo" labeling.
My posts uses a lot of "I" statements. Clearly an indicator of personal experience.

#30
Cluck Norris

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It makes no sense in a suicide mission. How does the collector weapons drop the same ammo as your weapons? Wouldn't you go into a suicide mission with a weapon that doesn't run out of ammo? 

Gotta love the illogical moves that Bioware has done with this game.

#31
Jaysonie

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Cluck Norris wrote...

It makes no sense in a suicide mission. How does the collector weapons drop the same ammo as your weapons? Wouldn't you go into a suicide mission with a weapon that doesn't run out of ammo? 

Gotta love the illogical moves that Bioware has done with this game.



I hope you get banned soon.

#32
addiction21

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Cluck Norris wrote...

It makes no sense in a suicide mission. How does the collector weapons drop the same ammo as your weapons? Wouldn't you go into a suicide mission with a weapon that doesn't run out of ammo? 

Gotta love the illogical moves that Bioware has done with this game.


Why did the Geth in ME1 drop human/Turian/Krogen armor? Gotta love BioWare continuing to do illogical things in a fictional video game.

#33
cruc1al

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rab****annel wrote...

Image IPB

Do you know how many times this has been brought up? You're a month too late with nothing new to add to the the table.


This.

And yeah, I like ammo. Besides, there are mods that give you heat dissipation + heat sinks.

#34
kmcd5722

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I don't know, at first I didn't mind the heat sink system in ME2, but towards the end it started to bother me. I protested vehemently against ammo in the old forums, and now I would just say that if they keep the new system, at least bring back the ability to mod your guns via the inventory system. I personally am not a fan of the whole research system.

#35
DonFredek

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yeah very logical response.you are limited to 60 or some number of shots in the year 2180something.as logical as destroying a starship by crushing it with a door(ME1,Geth ship Feros).sounds logical.most responses were like i like the cooling system cause i like it.HEH?no soldier goes into battle wit such limited ammo,picking up dumb clips from the ground especially not in a universe that has that kind of technology availalbe but for some reason(because people like you have no idea of combat and military and technolohgy history at all) we go back to the 19th century.great.seems logical to me.

#36
DonFredek

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logic is really not the strongest part in bioware games.they do so many things right but just cant finish their product.to bad there are no better games available.if you like ammo play call of duty,theme park shooter emulating realistic combat.

i liked that wolves dropped armour ,helmets and money in dragon age.that was cool.

#37
rabbitchannel

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I don't think it's explained as "ammo". If you're using the sniper rifle, for example, and you see that you can fire 12 shots before you have to "reload", that's not ammo. That's the number of shots needed for that weapon's current heat sink to reach maximum capacity. At which point, you eject the used heat sink and insert a new one so that you can continue firing. See, instead of waiting for the heat sink to cool like in ME 1, you simply replace the heat sink. It's now externalized and allows you to deal damage reliably and consistently, eliminating the possible problem of having to wait for your weapon to cool down during an emergency because you panicked or got too trigger-happy.


#38
Jaysonie

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DonFredek wrote...

logic is really not the strongest part in bioware games.they do so many things right but just cant finish their product.to bad there are no better games available.if you like ammo play call of duty,theme park shooter emulating realistic combat.
i liked that wolves dropped armour ,helmets and money in dragon age.that was cool.


There game is one of the most polished games ive ever player. And since the "thermal clips are so liberally placed, i dont see how many people are having problems actually running out of the stuff.

Modifié par Jaysonie, 12 mars 2010 - 10:55 .


#39
Dethateer

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rab****annel wrote...

I don't think it's explained as "ammo". If you're using the sniper rifle, for example, and you see that you can fire 12 shots before you have to "reload", that's not ammo. That's the number of shots needed for that weapon's current heat sink to reach maximum capacity. At which point, you eject the used heat sink and insert a new one so that you can continue firing. See, instead of waiting for the heat sink to cool like in ME 1, you simply replace the heat sink. It's now externalized and allows you to deal damage reliably and consistently, eliminating the possible problem of having to wait for your weapon to cool down during an emergency because you panicked or got too trigger-happy.


You're wasting your breath (metaphorically) and wearing down your keyboard. Literally.

#40
DonFredek

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shooting long bursts is not unrealistic,what they should have addressed is AI and better shields,diffrent types of shields and armour so you have to mod your weapons to go through diffrent type od shields and armor.thats normally how technology evolves.

#41
Dethateer

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Actually, shooting in long bursts IS unrealistic. You won't see soldiers risking running out of ammo on a battlefield spraying and praying. Hell, not even the squad machinegunners don't fire in long bursts.

#42
DonFredek

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the problem is not that you run out of something rather than the reason why.many things could have been addressed to chnage combat but this is just dumb.

#43
rabbitchannel

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Dethateer wrote...

rab****annel wrote...

I don't think it's explained as "ammo". If you're using the sniper rifle, for example, and you see that you can fire 12 shots before you have to "reload", that's not ammo. That's the number of shots needed for that weapon's current heat sink to reach maximum capacity. At which point, you eject the used heat sink and insert a new one so that you can continue firing. See, instead of waiting for the heat sink to cool like in ME 1, you simply replace the heat sink. It's now externalized and allows you to deal damage reliably and consistently, eliminating the possible problem of having to wait for your weapon to cool down during an emergency because you panicked or got too trigger-happy.


You're wasting your breath (metaphorically) and wearing down your keyboard. Literally.

lol. It just baffles me. When BW announced that they were changing the weapon system from infinite ammo w/ overheat to ammo/heat sinks, I skimmed their technological explanation and it made sense. I'm just wondering why this isn't common knowledge.

#44
DonFredek

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thats what i am talking about deathateer.not even in this century will a soldier go into battle with that kind of technology.first of all good units like special forces dont even need to fire a shot.they just dont allow the enemy to have even a chance to react.but when you go into open fighting or missions when you have to shoot,you dont go with that a limited amount of ammo.especially not in a universe(i know its fictional,but just to be consistent with their explanations of the 22nd century in Biowares version) that features superpowers like biotics and amss accelerators,kinetic shields and diffrent particle weapons.you dont think maximizing your ability to shoot without interuption would be priority in verey world and race and corporation.and no one comes up with a btter solution than thermo clips.and you think thats alright?

#45
Jackal904

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Your face is the dumbest thing I have ever witnessed! YA! WHAT! DIDN'T THINK SO!

#46
Dethateer

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You said it yourself: special forces don't need to fire a single shot. By your own logic, why would they need to maximize their firing time?

#47
DonFredek

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ok very slowly.special forces are special forces.not evrey soldier is used the same way.but why would they?because everything that gives you the slightest edge is researched,stolen or used in way that gives you an upgrade over your enemy.just beacause you do whatever is necessery.and obviously in amss effect it is possible but we just go to clips.still very logical.so many races,galaxies,mass portals,diffrent weapons and corporations and we play like in the first world war combat in the andromeda galxy in the 22nd century.

still noone explained to me how a synthetic species like the geth creates a ship that travels through mass accelerators and through space,radiation,orbits and and everything else in the universe but is destroyed by a door.

#48
DonFredek

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crossbows for ME3

#49
DracoFulcrum

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Even in the first World War Soldiers had more Ammo. Ah yeah, okay...... Read a history book, as for ammo the more a solider carries the more weight they have to carry. You have never carried a real rifle have you? Rifle plus mags are heavy.

#50
DonFredek

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what kind of history book.the ones where thomas jefferson is described as not a racist or the ones that describe what pants napoleon wore but not what other countries did at the same time and how the geopolitical situation was.i know that guns and ammo was heavy and that the first world was proof how stupid military strategies were in the western world and how uncreative people were and how willingly they send their troops to death just cause they had enough,still not heard a single argument why thermo clips are logical in ME universe.