Andorfiend wrote...
I started a City Elf Rogue and oh my god is she deadly. It's kind of hideous how fast she drops everything. She seems to have a mental block about spotting traps however. My Dwarf Noble Warrior spotted them all the time, but this chick sets off more traps than Alistair, and that's just sad.
I guess you didn't invest much in the Deft Hands->Device Mastery Talent tree and/or you have low Cunning.
These Talents are used for Trap disarming/detection.
Stealth mode gives a bonus to Stealing (each rank in Stealth Talents gives the same bonus as a rank in Stealing skill), and is also supported by Cunning, of course. To steal from pretty much everyone, including mostly all red-names, you need 4 ranks in Stealing, 4 ranks in Stealth and probably some Cunning too.
In my opinion hybrid Dexterity/Cunning builds are the best. Have very good damage, unbuffed hitrate and Defence. Can also perform all the Rogue-ish tasks (depending on Talent and skill choices, but eventually you have enough Talents to do everything and have all the usefull combat Talents).
Something like 40 Cunning, rest Dexterity. You can mostly ignore other stats. You will have enough Strength boosts from Fade and attribute bonus items, that you hardly need to raise it all. Put 1-4 points here if needed for the Felon's coat (best armour) and Helm of Honnelath (leave it at Tier 3 or the Strength requirements will raise). But 20 buffed Str is all you ever need.
Most important Talents: Dual Weapon Finesse, Momentum, Coup-de-Grace, Deft Hands - get these ASAP (and their prerequisites, of course - Dirty Fighting is awesome, so is Combat Movement... Dual Weapon Sweep is very good too). With Coup-de-Grace heavily exploit Crowd Control options - of your Rogue and your other characters, especially casters. You can now do face-backstabs to frozen/paralyzed/stunned/sleeping/knocked down enemies.
Later get 1 level of Stealth (for scouting and trap disarming before combat), take the rest of the Device Mastery line when you can. Getting Dual Striking (for backstab immunes and later for Pinpoint Strikes combo) and Riposte (extra stun) is nice when you have spare Talents.
For specializations, get Assasin and Duelist. Get all Assasin Talents ASAP, especially Feast of the Fallen, as that will ease you Stamina issues. Duelist is less of a priority, but Dueling is very nice with Keen Defence and Pinpoint Strikes are great when you finally get it (auto-criticals for 15 seconds, overrides backstab/critical immunity, including Dual-Striking no-crit feature).
Eventually take Lethality. Since your Cunning should be a bit higher then your Strength, it will probably up the damage a bit. But don't rush it, when you have only 10 more Cun then Str, the effect will be hardly noticable and the prerequisite Talents in that tree are weak.
Rest of the Stealth line is less important if you're not soloing IMVHO. But probably still get it when you have free Talents.
Stay away from Evasion! Strong Dex and consequently Defence will serve you much better! Evasion will interrupt your attack and special move animations, can even lock you in repeated Evasion animations if you're getting many Evades, unable to do anything.
Feign Death is redundant with Combat Stealth plus with high Dex you're hardly ever worried about getting hit, so skip it also.
Eventually you might get Whirlwind or Arrow of Slaying (4 Talents... probably no can do) if you have spare Talents, but we're talking end-game now, if at all.
Modifié par Haplose, 13 mars 2010 - 12:53 .