Is this possible?
I have almost finished ME2 and decided to stop where I was and start over with ME1. I have my character face about 95% accurate with regards to the looks in ME2 and would like to get things as close as possible. Are there any editors that will allow for a ME2 face ported into ME1?
Respectfully,
Sawacs
Porting ME2 Faces To ME1
Débuté par
Qfly
, mars 12 2010 08:34
#1
Posté 12 mars 2010 - 08:34
#2
Posté 13 mars 2010 - 03:11
If you want to get it 100% you'll need to write down the slider numbers, i.e. "Face Size 6 ticks from the left"
Note that you can actually read the code ME2 gives you as slider settings. Each digit is a slider number. For instance, 6 ticks from the left would show up in the code as a 7 (because no ticks from the left is 1). After 9 it goes through the alphabet, so 9 ticks from the left is A, 10 ticks from the left is B, etc. That's pretty easy to learn; the only hard part is keeping track of which digit is which value. (But I believe the code does follow the order in which they're in the ME2 menu.)
BTW, watch out for sliders that are different in ME2 vs. ME1. The only one I know of is FemShep's Makeup slider (some additional colors have been added on to the right side in ME2) but I'm not completely certain that's the only one.
Note that you can actually read the code ME2 gives you as slider settings. Each digit is a slider number. For instance, 6 ticks from the left would show up in the code as a 7 (because no ticks from the left is 1). After 9 it goes through the alphabet, so 9 ticks from the left is A, 10 ticks from the left is B, etc. That's pretty easy to learn; the only hard part is keeping track of which digit is which value. (But I believe the code does follow the order in which they're in the ME2 menu.)
BTW, watch out for sliders that are different in ME2 vs. ME1. The only one I know of is FemShep's Makeup slider (some additional colors have been added on to the right side in ME2) but I'm not completely certain that's the only one.




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