Neither have I. It is unrealstic for them to make an ending based on so many different variations. It would be nearly impossible.CmdrFenix83 wrote...
Meh, I never understood those complaints. The entire world feels very different if the Council is alive or dead, Tuchanka feels very different whether or not Wrex is alive. The gameplay didn't change... yet. No... but they still have another game to go, how badly do people want BioWare to screw themselves over with having 14848788 different endings to ME2 to try and track?
Our "Shepard" is not canon
#101
Posté 14 mars 2010 - 12:55
#102
Posté 14 mars 2010 - 01:57
Shepard was made a Specter to fight a renegade Specter attacking humans.
Shepard fought the Geth and defeated Saren at the Citadel.
Shepard was killed(or listed as MIA) by the Collectors and came back to defeat the Collectors at their base.
Shepard fought/defeated the Reapers(to be seen in ME3).
What more do you need to know about a "Cannon" Shepard for any game, book or comic???
Why do people really care about "Cannon" in a single player video game, especially one that allows importing characters from one game to the next??
#103
Posté 14 mars 2010 - 03:22
Modifié par Bachuck, 14 mars 2010 - 04:08 .
#104
Posté 14 mars 2010 - 04:20
Bachuck wrote...
. . . Mass
Effect was known for being flexible, allowing a few branching paths
that let the player create their story and their Shephard. Does the
comic book account for that flexibility or is there a specific cannon
version that you're basing this story off?
Certainly for some events that occurred we have to go with a certain cannon version.
So there's a chance that what you read might not be exactly the events
you remember, but for the most part what we were able to do is take the
time frame and events that could happen with any Shepard and I think a
lot of it will come out in the details when they see it and people will
understand. We were cognizant of that and that people have their unique version of the story and their unique Shepard but in the same token, it's still a comic and it has a linear story.
In other words, there are certain details that can be considered 'canon' for the comics, etc because it is based a linear story; otherwise, said comics would not be able to exist. Certain events can occur differently, but slightly different events should not lead to the conclusion that the actual character of Shepard is different. (And this is ignoring the comment regarding events being able to unfold with "any Shepard"). That is simply more fallacious arguing.
REGARDLESS...
DuffyMJ wrote...
Before quoting any writer/developer interviews, I suggest you read through this famous essay from literary criticism on (an author's) intentional fallacy.
http://faculty.smu.e...nar/Fallacy.htm
Duffy read my mind and I find it highly amusing that this has still not been addressed when it is the one of the few cited and logical responses in the entire damn thread.
#105
Posté 14 mars 2010 - 04:29
#106
Posté 14 mars 2010 - 04:32
#107
Posté 14 mars 2010 - 04:32
cronshaw8 wrote...
The intentional fallacy is completely irrelevant to this thread.
It's important to consider because sources are important to consider.
#108
Posté 14 mars 2010 - 04:48
Thismcsupersport wrote...
As someone posted earlier, cannon is....
Shepard was made a Specter to fight a renegade Specter attacking humans.
Shepard fought the Geth and defeated Saren at the Citadel.
Shepard was killed(or listed as MIA) by the Collectors and came back to defeat the Collectors at their base.
Shepard fought/defeated the Reapers(to be seen in ME3).
What more do you need to know about a "Cannon" Shepard for any game, book or comic???
Why do people really care about "Cannon" in a single player video game, especially one that allows importing characters from one game to the next??
#109
Posté 14 mars 2010 - 05:08
Not even slightly. If Bioware asked me to write a novel based upon the two games, I would simply make decisions that are marketable to the general audience. Everyone loves the hero with a heart of gold and a mean streak to him. Therefore, the in-novel Shepard would be portrayed as a Paragade and I would structure the novel as such.Bachuck wrote...
Would anyone be upset if Bioware commisioned a ME novel where it's revealed that in regards to Helena Blake in ME1, the EA/Bio Shepard did the opposite of what you did in your playthrough?
The only difficult part would be deciding who novelShepard should pick as his romance option. Everything else, I could write without difficulty.
#110
Posté 14 mars 2010 - 05:21
Bachuck wrote...
Would anyone be upset if Bioware commisioned a ME novel where it's revealed that in regards to Helena Blake in ME1, the EA/Bio Shepard did the opposite of what you did in your playthrough?
I wouldn't care in the slightest if little things like that were different from my game. I don't care if Shepard looks different from mine or makes different decisions, but I would never buy any product that included a male Shepard as cannon. I have no interrest in that default character whatsoever.
#111
Posté 14 mars 2010 - 06:45
Bachuck wrote...
Would anyone be upset if Bioware commisioned a ME novel where it's revealed that in regards to Helena Blake in ME1, the EA/Bio Shepard did the opposite of what you did in your playthrough?
Eh i have run so many playthroughs that i have seen almost every combination including ME2 new game. That said, i only have 1 femshep and 1 manshep that i would state as being MY shepard. So who cares what the novel says and whats "canon"
#112
Posté 14 mars 2010 - 06:49
I mean, if they keep doing it there comes a point where the world in the books will be different from the world you've played, and thus not be as interesting to you.
BioWare obviously know to pick and choose what the authors can put in, and I'm okay with that.
Remember that the BioWare devs themselves were stung by the Star Wars "lol Revan is a MAN!" farce (which I don't give a DAMN what some idiot who never played KOTOR says, so there).
They themselves didn't like some external authors stepping on player's toes, so why would they do it to us?
#113
Posté 14 mars 2010 - 06:52
Also @Bachuk I wouldn't want a book/novel/comic/any written story about Commander Shepard because I think it would be a step down from the flexibility this medium offers.
#114
Posté 14 mars 2010 - 06:54
#115
Posté 14 mars 2010 - 07:00
your point might of been confirimed, but it makes this thread pointless. You basically made this to tell us that we don't have complete control of our character...i'm pretty sure everyone knows this. It doesn't take a genius to know taht the game leads to to a specific ending as well as specific big events.Bachuck wrote...
McBeath wrote...
Actually, the OP is correct in his assessment of the situation. Why? Well, while YOUR Shepard can make a little choice on a dialoge tree, or hit the "interupt", you still don't change anything in the big picture. Do the Collecters still die regardless of your choice at the end of the game? Yep, but you just choose how.
You get to make a lot of little choices, or say things a little different, but the end result is still the same. No matter what story your reading it still has a beginnig and ending, so does ME2. You just get to make small changes in between.
For us as players to have actual freedom the game would suck. Why? Because likely we'd do something that down the road would see us fail, and probibly after 3 games and 90 hours of playing. That wouldn't be fun at all. So I'm ok with playing my Shepard to thier specifications. Cheers.
This.
Thank god someone else gets it.
#116
Posté 14 mars 2010 - 07:13
Shepard defeating Saren is canon. Shepard dieing at the beginning of ME2 is canon. Shepard being a white renegade male soldier is not canon.
The comics and books that connect the games and flesh out the universe have intentionally avoided giving Shepard a specific sex, race, first name, class, etc. Until that changes, and/or until BioWare specifically states that a certain Shepard is the "true" Shepard, there is no canon. Period.
Also, here:
http://img190.images...67857814581.jpg
BioWare devs agree. Don't bother them about it.
#117
Posté 14 mars 2010 - 08:20
But the 'canon' story relates to, as you said, Saren's death etc
It's what Bioware has decided is necessary for every single playthrough to have. Whether you use defaultShepard or create your own, they will all have key things in common.
But, there is no 'canon' personality or appearance, and all the weird little side-quests don't have 'canon' endings.
Most importantly, the Shepard you create (as some people insist on using this term) is NOT your 'canon' Shepard. It's not canon at all. It's the saved file on which you've made decisions, but nothing about it is canon except that which is shared by every single other save file.
#118
Posté 16 mars 2010 - 04:22
www.1up.com/do/newsStory
Do any of you (the ones who can't accept any other Shepard but your own) really believe that if Hollywood came calling with a $100 million dollar budget to chronicle the adventures of Shepard (as shown in the games) that EA/Bioware would turn down the opportunity to bring ME to the global masses (non gamer)? That a franchise that has the potential to be as long lasting and financially successful as Star Trek wouldn't be produced because some deluded fanboys/girls with a silly sense of entitlement would cry foul at Shepard being portrayed as something other than their own? Are you kidding me? Do you think the EA/Bio investers want
to hear such nonsense?
Some of you need to grow up and get real. That's not reality and you shouldn't hold anything against EA/Bio if and when this happens.
#119
Posté 16 mars 2010 - 04:29
#120
Posté 16 mars 2010 - 04:36
"Different opinions and logic? YOU'RE ALL SUCH CHILDREN, UNLIKE A MATURE GAMER SUCH AS MYSELF"Bachuck wrote...
I find it hilarious that some people would get upset if Bioware made a film of ME and showed Shepard to be a male. Read this:
www.1up.com/do/newsStory
Do any of you (the ones who can't accept any other Shepard but your own) really believe that if Hollywood came calling with a $100 million dollar budget to chronicle the adventures of Shepard (as shown in the games) that EA/Bioware would turn down the opportunity to bring ME to the global masses (non gamer)? That a franchise that has the potential to be as long lasting and financially successful as Star Trek wouldn't be produced because some deluded fanboys/girls with a silly sense of entitlement would cry foul at Shepard being portrayed as something other than their own? Are you kidding me? Do you think the EA/Bio investers want
to hear such nonsense?
Some of you need to grow up and get real. That's not reality and you shouldn't hold anything against EA/Bio if and when this happens.
A Mass Effect movie would be a massive step backwards; part of the biggest advantage of the fact that it's a video game is that aliens look no more manufactured than humans. For ones like turians and krogans, they'd have to be mostly CGI. Why spend millions of dollars on a rehash of a movie when you could make a far more successful game?
And besides, what the **** would you make a Mass Effect movie about? A Mass Effect movie would just be Mass Effect except you can't affect the story, the whole thing would be crammed into two hours, all the aliens would look like bad CGI, and all the voices would be wrong. Essentially, Mass Effect minus everything that makes it fun.
#121
Guest_JohnnyDollar_*
Posté 16 mars 2010 - 04:39
Guest_JohnnyDollar_*
I wouldn't come close to putting them in Star Trek's field. That franchise has been around since 1967. Anything is possible of course, but matching Star Trek is a pretty big leap.Bachuck wrote...
That a franchise that has the potential to be as long lasting and financially successful as Star Trek
#122
Posté 16 mars 2010 - 04:59
Bachuck wrote...
Would anyone be upset if Bioware commisioned a ME novel where it's revealed that in regards to Helena Blake in ME1, the EA/Bio Shepard did the opposite of what you did in your playthrough?
What would be the marketability of such a product? Why would anyone who has played the game want to read a book detailing what they had experienced? Who would want to read the book if they weren't familiar with the games?
Maybe some sort of movie version, but in that case, minor issues/choices like Helena Blake, al-Jilani or Chorbin etc. would never make it into the script.
A detailed medium like a novel would never sell and a broader medium like a film would not deal in such minutia. A film Shepard would be able to fill 2 movies with the most basic plot from ME1 while avoiding most of the small issues.
Fans would have to excuse the major choices (Rachni, Council, Wrex, Kaiden vs Ashley) but thats to be expected with any movie.
#123
Posté 17 mars 2012 - 10:44
Major plot things like Shepard killing Sovy and Saren dying, him killing the collectors whether the base is destroyed or not are what is canon.
class is also your choice in the game IMO in terms of canon. Whether your a Vanguard(obviously this is canon since it is the best class in the game and Shep is meant to be OP
EDIT: Crap....necrod this......I blame indoctrination.
Modifié par ramnozack, 17 mars 2012 - 10:46 .





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