-they should also bring back the omnigel function for those tedious hack and bypass minigames. since it gets annoying after you finish the game several times.
-the weapon heat sink in ME2 can be handled better by forcing the
dropped thermal clips from enemies to be automatically added to the
player's ammo stock so you no longer need to run around searching the
ground for those damned thermal clips.
-the galaxy map now is better than the last one. but it would be awesome if they can turn it to something like 'escape velocity nova' where you can use the normandy to fight enemy ships in a topdown fashion.
-replace shepard's tech armor into the tech armor used by the enemy. srsly.. wth happened with that?
-this one is farfetched. but it would be nice if you can fly the normandy like the game 'freelancer'.
mass effect already has FPS elements anyway, so why not do an FPS using spaceships..
normandy is a frigate so there could be some awesome dogfights in the making.
-they could also try to add a hacking minigame similar to 'uplink' on shepard's personal computer where he can unlock new missions and buy new items, and upgrades by exploring and hacking the extranet..
in concept, this shouldn't eat up much of ME2's game resource since the whole uplink game only eats up around 30mb. (or something similar to what they did in Front Mission 3)
-a dynamic day/night cycle and NPCs following daily routines would be awesome if it can actually be implemented. (i doubt it for ME2 but ME3 perhaps?) those guys standing around on the same place feels like a throwback to the stone ages.
-anyway, i'm starting to get carried away, so that's it for now..
Modifié par loengrim, 13 mars 2010 - 06:37 .




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