Though i will have to play devil's advocate on this one as i don't care fore the fade section and since i'm not a PC gamer, i don't have the luxury of mod'n my way out of it
Justice = More FADE?
#26
Posté 13 mars 2010 - 03:29
Though i will have to play devil's advocate on this one as i don't care fore the fade section and since i'm not a PC gamer, i don't have the luxury of mod'n my way out of it
#27
Posté 13 mars 2010 - 03:30
Also, Justice's trailer clearly shows you meeting him in the real world.
#28
Posté 13 mars 2010 - 03:36
But it does get a bit tiresome by about your 3rd or 4th play through. Granted, by that point you can usually move through it a lot faster than you did on say.. Your first play through of it. The fade part in the Circle of Magi usually takes me about an hour and a half to two hours these days.
I'd be interesting to meet Justice in the fade. Especially as a mage character. For some reason, I always enjoy playing through the fade parts as a mage.
#29
Posté 13 mars 2010 - 03:39
Just out of curiosity, are the people that get lost on consoles? Cause the map seemed to work well enough for me on PC.
#30
Posté 13 mars 2010 - 03:40
ArcanistLibram wrote...
I like how trippy the Fade is.
The trippiness was cool for about five seconds and then I got a blistering headache.
#31
Posté 13 mars 2010 - 03:42
#32
Posté 13 mars 2010 - 03:44
#33
Posté 13 mars 2010 - 03:58
#34
Posté 13 mars 2010 - 04:02
Fycan wrote...
I thought it's already clear that almost all of us Hate The Fade and Bioware isn't going to put any more of these in the game? There are already projects made to help most of us Skip the Fade in the Origins, which shouldn't have been there in the first place since it takes away the sense of teamwork and many of us didn't make characters who specialize in solo'ing the Dragon Age alone with no party and friends.
I speak for most of the people here when I say I'm expecting to meet this Justice guy in real world and not in The Fade. Let us hope to god our journey won't bring us anywhere near The Fade ever again. Except, ofcourse, if we could bring in our whole raid to The Fade, I wouldn't have any problem with that.
I have been through the Fade so many times now, ..heh. I know where to go, what to do next..blah blah. So if they extended the Fade..MADE IT MORE INTERESTING...I would definitely go back.
#35
Posté 13 mars 2010 - 04:07
Please don't speak for everyone.
#36
Posté 13 mars 2010 - 05:01
Modifié par Kothoses Rothenkisal, 13 mars 2010 - 05:06 .
#37
Posté 13 mars 2010 - 05:01
Fycan wrote...
I thought it's already clear that I Hate The Fade and
I speak for a small number of people here when I say I'm expecting to meet this Justice guy in real world and not in The Fade. Let us hope to god our journey won't bring us anywhere near The Fade ever again. Except, ofcourse, if we could bring in our whole raid to The Fade, I wouldn't have any problem with that if it was easy mode.
Fixed for you
Its all subjective, I loved the fade levels they were designed so even a spirit healer/Entropy spec mage could solo them just fine (by that I mean a mage with only 3 offensive spells) as well as a sword and board warrior (warrior was easier i admit)
I liked the puzzle nature of the fade and hope they do more much more with it.
However a quick read of the intro to justice and a watch of the vid about him will give you a reassurance that yes you meet him in the real world.
Modifié par Kothoses Rothenkisal, 13 mars 2010 - 05:01 .
#38
Posté 13 mars 2010 - 05:12
Loved the shape-shifting. That was really great. I loved the weirdness, and seeing my companions nightmares. Very telling, at least from my RPGing. And those extra attribute points certainly didn't hurt.
#39
Posté 13 mars 2010 - 05:30
Being in the Fade without being locked in a puzzle prison could be very fun, though.
#40
Posté 13 mars 2010 - 05:43
Honestly the one area that always gives me pause when I create new characters is the Deep Roads. I can complete the Fade portion of the quest in under an hour without any real difficulties; but the tedious grinding of the Deep Roads always takes me at least four to complete even on a good day. Who cares if I can leave at any time? It's still tedious as hell.
That said I enjoyed both areas a good deal and dislike the thought of skipping either of them. (Ok, maybe I'd be fine with skipping a few areas in the Deep Roads...)
Also, who is to say that we'll be stuck in the Fade for an extended period of time in the expansion if we do get a chance to return? For all we know it could be like the Harrowing or with Connor, a quick affair that can easily be completed in under twenty minutes or less. Why don't we wait and see before passing judgment?
#42
Posté 13 mars 2010 - 05:48
I want to clearly state I have not played the game, however, if you want a glimpse of the Fade watch the creature trailer with the enemy that rhymes with shcshmiple. There may, or may not be a scene with the Fade.
#43
Posté 13 mars 2010 - 06:35
But I did think it had potential - mainly, as a chance to play your character solo, & the dream world aspect is interesting. (but my dreams don't have that 'old contact' appearance) There were some moves on my tank I'd never noticed until then, hopping around from character to character. I liked that part. The Fade could definitely use some rethinking, though.
#44
Posté 13 mars 2010 - 06:38
I rather like the Deep Roads, except it's just too long. And there are too many spiders, & deep stalkers. I could do with a few mobs, but that squeaking drove me nuts.Nyaore wrote...
Honestly the one area that always gives me pause when I create new characters is the Deep Roads. I can complete the Fade portion of the quest in under an hour without any real difficulties; but the tedious grinding of the Deep Roads always takes me at least four to complete even on a good day. Who cares if I can leave at any time? It's still tedious as hell.
That said I enjoyed both areas a good deal and dislike the thought of skipping either of them. (Ok, maybe I'd be fine with skipping a few areas in the Deep Roads...)
?
I also get sick of looting locked chests that deliver into my bag ONE mushroom. I think I'd rather get more cash, less load.
#45
Posté 13 mars 2010 - 06:40
But... on repeat plays, it sure would be nice to have the option of skipping Caridin's Cross.
#46
Posté 13 mars 2010 - 06:45
#47
Guest_Charzonsos_*
Posté 13 mars 2010 - 06:46
Guest_Charzonsos_*
#48
Posté 13 mars 2010 - 07:23
#49
Posté 13 mars 2010 - 08:21
I'd even be overjoyed to set foot in the black city someday.
Only seeing it from afar just makes me curious.
Modifié par Petsura, 13 mars 2010 - 08:22 .
#50
Guest_Jack Anvil_*
Posté 13 mars 2010 - 09:22
Guest_Jack Anvil_*
So speak for yourself, or shut your mouth.
Boom.





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