flem1 wrote.....
You don't. I do. Bio tossing the must-have-loot albatross is a major reason why ME2 has gotten the massive critical praise it has, topping even the superb previous Bio game that followed/revitalized *all* the old-school checkboxes.
It's not only better for gameplay, it increases immersion -- nothing screams "this is a game" like rifling through every enemy's pockets or having his loot jump across a lake of molten lava into your gigantic inventory.
Really!!!! Cause I can actually do that (bolded thing) in real life. ME2 has more immersion breaking moments with it's Level "X" complete progress screens. Seriously my #1 complaint is level over screens broke any immersion I had. List goes on for pages but that was the #1 sign that this is not an RPG or story it's a stage based TPS. They may as well have numbered them and called each mission a stage or level at that point.
And Yes it get critical praise for being a lessor verison (mechanics wise) of GoW with a better story, because the masses will buy anything as long as it's simple enough and doesn't require brain power. Check you local TV listings for Trashy "Reality" Tv if you don't believe this.
This may be worded a ittle too harsh as I am very tired!
And thanks to the person who said they like mindless shooters for being honest. I agree that they can be fun to play for a time (I'm looking at you Unreal Tournament). But I prefer depth and actually having to figure out min/maxed builds in true RPG fashion to twitch shooters.





Retour en haut




