Terror_K wrote...
I dunno... I personally think that's more of a case of the two following factors: A) BioWare listening to the complaints of people who played Mass Effect expecting it to play like Gears of War because it had TPS elements, and
BioWare seeing the way the wind is blowing with today's modern gamers and seeing that the $$$'s are in the shooter market and not the RPG one.
That's written with a rather large bias.
A) I'm more inclined to say, they made the first game a hybrid TPS-RPG and the TPS part wasn't very good. The complaints weren't really about: "I want Gears of War", but more "Combat sucks". And let's be honest shooter combat wasn't really a forte of BioWare.

They are continuing support on Dragon Age (clearly an RPG) so that shows that there is profit to be made with something they do know. ME2 is probably making more, though, so it probably had some influence on the game, but I doubt it's the main selling point.