Bioware cares as much as they say they do about story in games, then they would
simply make Liara unplayable in ME3. Here’s why. The narrative potential for
Liara would be so much more fascinating if she was unplayable. I’ll get to why
this is later.
The
one thing that I find painfully annoying on these boards are the very loud but,
very small circle of people that seem to think that they are entitled to demand
Liara be playable in ME3. This drum beat happens every day on these boards and
I would just like to share my opposing view on the matter.
Liara is
an information broker now, someone who is in direct competition with the likes
of the Shadow Broker and The Illusive Man. I actually enjoyed this angle quite
bit. Up until this point the only non-playable ally you really had was
Anderson. Now with Anderson pulling strings at the Citadel, and Lirara obtaining
scoops of information whenever possible. Shepard is now finally developing a network that
gives him a fighting chance against the Reapers, Cerberous, The Shadow Broker,
and so on.
Also,
think about the story possibilities for Liara going into ME3. For example, one
of the dialog options hints that Liara may become the one thing she’s trying to
defeat, the new Shadow Broker. This idea, that a former ally (or lover) would
turn on you in the end seems thrilling. Simply making Liara a squad mate will dilute
these opportunities.
Shepard
will already have enough squad members to deal with in ME3. Having people of substance
to meet that are not playable, I find, are usually refreshing.
In the
end though, it’s Bioware’s call. If I was one of the writers though, I would
think long and hard about the possibilities that may be lost in the ME
narrative if you do make Liara a squad mate and not an important contact for
Shepard to meet with. Hell, she can be a squad mate cameo if the story calls
for it, I’m fine with that. I just think she would be better served not being a
squad mate.
Thoughts?
Modifié par MintyCool, 13 mars 2010 - 07:49 .





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