Okay, I think I've got it figured out.
From the Gameplay Data thread:
Eric Fa6nan wrote...
Ammo powers make a separate damage call before the initial weapon damage call
This implies that the damage bonuses added to the initial weapon damage
after the ammo power bonus are multiplicative. If they were additive, it wouldn't make any difference to make the ammo power damage call separately of the other damage calls (i.e. additively). Furthermore, if they were additive, we would see exactly the same result in both tests.
So, let's take a hypothetical 100 base damage.
With the AP ammo, the total damage would be
(AP ammo bonus) + basedmg * APsniper * Viper * Miranda
= 50 + 100 * 1.50 * 1.35 * 1.075 = 267.7.
With the 5/5 damage upgrade but no AP ammo, the total damage would be
basedmg * APsniper * Viper * Miranda * upgrades
= 100 * 1.50 * 1.35 * 1.075 * 1.50 = 326.5.
The latter is (326.5/267.7 - 1)*100% = 22.0% more than the former. That's pretty close to the 18% I got from my ruler measurements.
Only if someone could officially confirm that the damage bonuses apart from the ammo bonus are multiplicative, I'd be
real happy.
Modifié par cruc1al, 14 mars 2010 - 02:26 .